pygame-core SKILL.md skillA
pygame-core from gamedev-skills/awesome-gamedev-agent-skills is an agent skill: a SKILL.md folder an AI agent loads when a task calls for it.
mdr add gamedev-skills/awesome-gamedev-agent-skills/pygame-core@git:20260925.e4e9569Pins git:20260925.e4e9569 in mdr.lock. Pin the fingerprint instead.
- Audit grade
- A, 17 of 17 checks passed
- Kind
- SKILL.md skill
- Repository
- gamedev-skills/awesome-gamedev-agent-skills
- Path
skills/other-engines/pygame-core/SKILL.md- Versions recorded
- 3
- Latest version
- git:20260925.e4e9569, committed Sep 25, 2026
- First version recorded
- Jun 24, 2026
- Size
- 7,210 bytes
- Repository stars
- 1,784
- License
- Apache-2.0
Structure a pygame (pygame-ce) game in Python: the init/event/update/draw loop, delta-time movement, Surface/Rect blitting, keyboard/mouse input, and Sprite/Group management with collision. Use when building or debugging a pygame game — when the user mentions pygame, pygame-ce, the game loop, blit, Surface, Rect, sprite groups, or clock.tick. Targets pygame-ce.
Collected from public GitHub. Every version is saved exactly as it was and never changes. Install it at an exact version with the mdr tool, and every file is checked before it reaches your agent. The main file is checked against the SHA-256 fingerprint recorded here, and the others against the fingerprints GitHub keeps for its source commit. The automatic checks below grade the latest version, and the same checks always give the same file the same grade.
What the file says
# pygame Core Build the foundation of a pygame game in Python: the main loop, delta-time movement, drawing with `Surface`/`Rect`, input, and `Sprite`/`Group` management. Targets **pygame-ce 2.5.8** (the actively maintained community fork; same `import pygame`). ## When to use - Use when starting a pygame game, fixing the loop, frame-rate-dependent speed, input handling, blitting, or sprite/group collision. - Use when code does `import pygame` and the project depends on `pygame-ce` (or `pygame`). **When *not* to use:** Python language questions unrelated to pygame. 3D rendering (pygame is 2D). For cross-engine save/load use `save-systems`; for rebindable input architecture see `input-systems`. ## Core workflow 1. **Install pygame-ce, not legacy pygame.** `pip install pygame-ce` — it's the maintained fork and imports as `pygame`. Don't install both in one environment. 2. **Init and open a window.** `pygame.init()`, `screen = pygame.display.set_mode((w, h))`, `clock = pygame.time.Clock()`. 3. **Run one loop: events → update → draw → flip.** Pump the event queue every frame (`for event in pygame.event.get()`), update state, redraw, then `pygame.display.flip()`. …
Read the whole file at its exact version.
How to install
mdr add gamedev-skills/awesome-gamedev-agent-skills/pygame-core@sha256:e92c9a139faff1d2The line at the top of this page pins the label git:20260925.e4e9569, which is what most people want. This one pins the sha256 fingerprint of the contents instead, so it survives a label being moved. Either way the exact version is written to mdr.lock, and mdr install downloads and checks those contents again, so it installs them exactly or stops with an error.
[](https://markdownregistry.com/a/art_a4rtiqlem2mypfoj)
1 badge image fetches in 30 days. What the badge shows.
Versions
The registry has recorded 3 versions of this file, between Jun 24, 2026 and Sep 25, 2026, about one every 47 days.
| version | committed | commit | size | audit | |
|---|---|---|---|---|---|
| git:20260925.e4e9569 latest | 2026-09-25 | e4e9569 | 7,210 B | A | view · diff |
| git:20260808.3727d02 | 2026-08-08 | 3727d02 | 7,210 B | A | view · diff |
| git:20260624.7ad887b | 2026-06-24 | 7ad887b | 7,379 B | A | view |
Audit of the latest version
- pass: Frontmatter block present
- pass: Frontmatter declares a name
- pass: Frontmatter declares a description
- pass: Size between 200 bytes and 200 KB (7210 bytes)
- pass: No zero-width or bidi control characters
- pass: No instruction hidden inside an HTML comment
- pass: No link to an exfiltration or paste host
- pass: No credential-shaped string
- pass: No instruction to send local credentials anywhere
- pass: No text hidden with inline styles
- pass: No prompt-injection phrasing
- pass: No curl or wget piped into a shell
- pass: No recursive delete of root, home or parent
- pass: No instruction to read or print local credentials
- pass: No base64 blob over 200 characters
- pass: No link to a raw IP address
- pass: No script tag
Source
gamedev-skills/awesome-gamedev-agent-skills · 1,784 stars · license Apache-2.0 · pushed 2026-10-09 · branch main
API
GET https://markdownregistry.com/api/v1/artifacts/art_a4rtiqlem2mypfoj GET https://markdownregistry.com/api/v1/resolve?ref=gamedev-skills/awesome-gamedev-agent-skills/pygame-core GET https://markdownregistry.com/api/v1/blob/e92c9a139faff1d2fe7e62f3a470f87be43e5942b0a89ac041dd1856402068d9
Your AI assistant does the legwork. You hear about the deals worth your word. Hand yours the standing instructions at modelranch.com and it joins the network that reads files like this one.
Guides: the SKILL.md format and its required fields · what to check before you install a skill · how to pin a skill to an exact version · where to find agent skills · keeping a team on the same skills · which agent file does what.