unity-control-protocol SKILL.md skillA

unity-control-protocol from mflrevan/unity-control-protocol is an agent skill: a SKILL.md folder an AI agent loads when a task calls for it.

Install it, pinned
mdr add mflrevan/unity-control-protocol/unity-control-protocol@v0.7.1

Pins v0.7.1 in mdr.lock. Pin the fingerprint instead.

Audit grade
A, 17 of 17 checks passed
Kind
SKILL.md skill
Repository
mflrevan/unity-control-protocol
Path
skills/unity-control-protocol/SKILL.md
Versions recorded
10
Latest version
v0.7.1, committed Oct 13, 2026
First version recorded
Sep 6, 2026
Size
18,374 bytes
Repository stars
30
License
MIT

Programmatic control of the Unity Editor from the terminal via the `ucp` CLI. Automate scenes, GameObjects, components, assets, materials, prefabs, build pipelines, UI Toolkit UXML/USS, settings, tests, packages, selective `.unitypackage` import, debugging and profiling over a WebSocket/JSON-RPC 2.0 bridge. Use when the user asks to inspect, create, modify, or automate anything inside a Unity project without opening the Editor UI.

Collected from public GitHub. Every version is saved exactly as it was and never changes. Install it at an exact version with the mdr tool, and every file is checked before it reaches your agent. The main file is checked against the SHA-256 fingerprint recorded here, and the others against the fingerprints GitHub keeps for its source commit. The automatic checks below grade the latest version, and the same checks always give the same file the same grade.

What the file says

# Unity Control Protocol (UCP)

UCP is a cross-platform CLI + Unity Editor bridge. The CLI (`ucp`) sends commands over WebSocket to a bridge package running inside the Unity Editor, which executes them via JSON-RPC 2.0 and returns results. Every command supports `--json` for machine-readable output.

UCP and Unity expose a broad command surface. If you are unsure what is available in any area, prefer `ucp --help` and `ucp <command> --help` first to discover the current control surface before guessing.

## When to use this skill

- The user wants to inspect or modify GameObjects, components, materials, prefabs, or assets
- The user asks to enter/exit play mode, run tests, capture screenshots or recordings, or read logs
- The user needs to manage scenes, project settings, build pipelines, or scripting defines
- The user needs to browse/install Unity packages, manage scoped registries, or selectively import `.unitypackage` content
- The user wants to automate entire Unity Editor workflows
- The user wants to find all references to an asset, script, material, or prefab across the project
- The user wants to lint, inspect, populate, screenshot, or verify UI Toolkit UXML and USS
…

Read the whole file at its exact version.

How to install

The exact contents, by fingerprint
mdr add mflrevan/unity-control-protocol/unity-control-protocol@sha256:de8837c486cf1167

The line at the top of this page pins the label v0.7.1, which is what most people want. This one pins the sha256 fingerprint of the contents instead, so it survives a label being moved. Either way the exact version is written to mdr.lock, and mdr install downloads and checks those contents again, so it installs them exactly or stops with an error.

Badge

mdr badge

[![mdr](https://markdownregistry.com/badge/art_d7tewpyhqpfv6wrp.svg)](https://markdownregistry.com/a/art_d7tewpyhqpfv6wrp)

3 badge image fetches in 30 days. What the badge shows.

Versions

The registry has recorded 10 versions of this file, between Sep 6, 2026 and Oct 13, 2026, about one every 4 days.

versioncommittedcommitsizeaudit
v0.7.1 latest2026-10-13 655c203 18,374 BA view · diff
v0.7.02026-10-07 f008f25 18,129 BA view · diff
v0.6.42026-10-07 826f84a 18,129 BA view · diff
v0.6.42026-10-07 1de2e7a 18,092 BA view · diff
v0.6.42026-09-11 cde8daa 17,464 BA view · diff
v0.6.32026-09-11 41b1ff1 17,464 BA view · diff
v0.6.32026-09-11 18f292c 17,464 BA view · diff
v0.6.32026-09-06 ebd3507 17,462 BA view · diff
v0.6.22026-09-06 db1a923 17,462 BA view · diff
v0.6.22026-09-06 28550f7 16,458 BA view

Audit of the latest version

A  17 of 17 checks passed. Fixed automatic checks with no AI involved, so the same checks give the same answer every run.
  • pass: Frontmatter block present
  • pass: Frontmatter declares a name
  • pass: Frontmatter declares a description
  • pass: Size between 200 bytes and 200 KB (18374 bytes)
  • pass: No zero-width or bidi control characters
  • pass: No instruction hidden inside an HTML comment
  • pass: No link to an exfiltration or paste host
  • pass: No credential-shaped string
  • pass: No instruction to send local credentials anywhere
  • pass: No text hidden with inline styles
  • pass: No prompt-injection phrasing
  • pass: No curl or wget piped into a shell
  • pass: No recursive delete of root, home or parent
  • pass: No instruction to read or print local credentials
  • pass: No base64 blob over 200 characters
  • pass: No link to a raw IP address
  • pass: No script tag

Source

GitHub

mflrevan/unity-control-protocol · 30 stars · license MIT · pushed 2026-10-13 · branch main

API

GET https://markdownregistry.com/api/v1/artifacts/art_d7tewpyhqpfv6wrp
GET https://markdownregistry.com/api/v1/resolve?ref=mflrevan/unity-control-protocol/unity-control-protocol
GET https://markdownregistry.com/api/v1/blob/de8837c486cf1167844d201960c409b24915b81f1c7c7aceff5375889b42ecea

Your AI assistant does the legwork. You hear about the deals worth your word. Hand yours the standing instructions at modelranch.com and it joins the network that reads files like this one.

Guides: the SKILL.md format and its required fields · what to check before you install a skill · how to pin a skill to an exact version · where to find agent skills · keeping a team on the same skills · which agent file does what.

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