uloop-execute-dynamic-code SKILL.md skillA
uloop-execute-dynamic-code from hatayama/unity-cli-loop is an agent skill: a SKILL.md folder an AI agent loads when a task calls for it.
mdr add hatayama/unity-cli-loop/uloop-execute-dynamic-code@git:20261013.530faa6Pins git:20261013.530faa6 in mdr.lock. Pin the fingerprint instead.
- Audit grade
- A, 17 of 17 checks passed
- Kind
- SKILL.md skill
- Repository
- hatayama/unity-cli-loop
- Path
Packages/src/Editor/FirstPartyTools/ExecuteDynamicCode/Skill/SKILL.md- Versions recorded
- 10
- Latest version
- git:20261013.530faa6, committed Oct 13, 2026
- First version recorded
- Aug 20, 2026
- Size
- 7,968 bytes
- Repository stars
- 592
- License
- MIT
Execute C# with Unity APIs when existing uloop tools cannot inspect or edit enough. Use for reachable scene/component state, scene/prefab/menu automation, and PlayMode checks.
Collected from public GitHub. Every version is saved exactly as it was and never changes. Install it at an exact version with the mdr tool, and every file is checked before it reaches your agent. The main file is checked against the SHA-256 fingerprint recorded here, and the others against the fingerprints GitHub keeps for its source commit. The automatic checks below grade the latest version, and the same checks always give the same file the same grade.
What the file says
# Task Run focused C# snippets in the active Unity Editor with `uloop execute-dynamic-code`. For basic selected GameObject discovery or property inspection, use `find-game-objects --search-mode selected` first. Use this tool when the built-in inspection tools are not enough or when you need to modify Unity state. This tool can inspect reachable Unity state — GameObjects, components, public properties, static values, method results — but it cannot read local variables or intermediate calculations inside an already-running method. When those values matter, follow the `uloop-pause-point` skill: a pause point's `CapturedVariables` carries the locals, parameters, and instance fields at that line with no code edit or recompile, and while Unity stays paused `UloopPausePoint.TryGetCapturedValue(name)` gives this tool live captured references (it returns `(bool Found, object Value)`; see its `references/captured-variables.md`). That skill also covers the reverse combination — registering an `EditorApplication.update` watcher from this tool that freezes Unity on the first frame a runtime condition holds. Never poll or sleep inside a snippet: the body runs on the main thread, and a long… …
Read the whole file at its exact version.
How to install
mdr add hatayama/unity-cli-loop/uloop-execute-dynamic-code@sha256:76eed2ece953073bThe line at the top of this page pins the label git:20261013.530faa6, which is what most people want. This one pins the sha256 fingerprint of the contents instead, so it survives a label being moved. Either way the exact version is written to mdr.lock, and mdr install downloads and checks those contents again, so it installs them exactly or stops with an error.
[](https://markdownregistry.com/a/art_gzecp5wwsztgbu3y)
2 badge image fetches in 30 days. What the badge shows.
Versions
The registry has recorded 10 versions of this file, between Aug 20, 2026 and Oct 13, 2026, about one every 6 days.
| version | committed | commit | size | audit | |
|---|---|---|---|---|---|
| git:20261013.530faa6 latest | 2026-10-13 | 530faa6 | 7,968 B | A | view · diff |
| git:20261003.f38c1b7 | 2026-10-03 | f38c1b7 | 7,983 B | A | view · diff |
| git:20260926.05bec46 | 2026-09-26 | 05bec46 | 7,972 B | A | view · diff |
| git:20260921.0a80c8c | 2026-09-21 | 0a80c8c | 7,970 B | A | view · diff |
| git:20260920.cb61f8a | 2026-09-20 | cb61f8a | 7,884 B | A | view · diff |
| git:20260907.07fd55c | 2026-09-07 | 07fd55c | 7,759 B | A | view · diff |
| git:20260826.2679d03 | 2026-08-26 | 2679d03 | 7,759 B | A | view · diff |
| git:20260825.24a0e9a | 2026-08-25 | 24a0e9a | 8,158 B | A | view · diff |
| git:20260824.542c20a | 2026-08-24 | 542c20a | 7,617 B | A | view · diff |
| git:20260820.21678e9 | 2026-08-20 | 21678e9 | 7,382 B | A | view |
Audit of the latest version
- pass: Frontmatter block present
- pass: Frontmatter declares a name
- pass: Frontmatter declares a description
- pass: Size between 200 bytes and 200 KB (7968 bytes)
- pass: No zero-width or bidi control characters
- pass: No instruction hidden inside an HTML comment
- pass: No link to an exfiltration or paste host
- pass: No credential-shaped string
- pass: No instruction to send local credentials anywhere
- pass: No text hidden with inline styles
- pass: No prompt-injection phrasing
- pass: No curl or wget piped into a shell
- pass: No recursive delete of root, home or parent
- pass: No instruction to read or print local credentials
- pass: No base64 blob over 200 characters
- pass: No link to a raw IP address
- pass: No script tag
Source
hatayama/unity-cli-loop · 592 stars · license MIT · pushed 2026-11-05 · branch main
API
GET https://markdownregistry.com/api/v1/artifacts/art_gzecp5wwsztgbu3y GET https://markdownregistry.com/api/v1/resolve?ref=hatayama/unity-cli-loop/uloop-execute-dynamic-code GET https://markdownregistry.com/api/v1/blob/76eed2ece953073b948aa1b1174080dc9cacc3e53428985e8c12fedf60f882c6
Your AI assistant does the legwork. You hear about the deals worth your word. Hand yours the standing instructions at modelranch.com and it joins the network that reads files like this one.
Guides: the SKILL.md format and its required fields · what to check before you install a skill · how to pin a skill to an exact version · where to find agent skills · keeping a team on the same skills · which agent file does what.
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