steam-publish SKILL.md skillA
steam-publish from gamedev-skills/awesome-gamedev-agent-skills is an agent skill: a SKILL.md folder an AI agent loads when a task calls for it.
mdr add gamedev-skills/awesome-gamedev-agent-skills/steam-publish@git:20260925.e4e9569Pins git:20260925.e4e9569 in mdr.lock. Pin the fingerprint instead.
- Audit grade
- A, 17 of 17 checks passed
- Kind
- SKILL.md skill
- Repository
- gamedev-skills/awesome-gamedev-agent-skills
- Path
skills/workflows/steam-publish/SKILL.md- Versions recorded
- 3
- Latest version
- git:20260925.e4e9569, committed Sep 25, 2026
- First version recorded
- Jun 24, 2026
- Size
- 9,349 bytes
- Repository stars
- 1,784
- License
- Apache-2.0
Publish or update a game on Steam with Steamworks and SteamPipe: configure depots and packages, upload builds with steamcmd, set a build live on a branch, and run the release checklists. Use for Steam publishing, app_build.vdf/steamcmd uploads, depots, beta branches, or a store page release.
Collected from public GitHub. Every version is saved exactly as it was and never changes. Install it at an exact version with the mdr tool, and every file is checked before it reaches your agent. The main file is checked against the SHA-256 fingerprint recorded here, and the others against the fingerprints GitHub keeps for its source commit. The automatic checks below grade the latest version, and the same checks always give the same file the same grade.
What the file says
# Steam Publish (Steamworks + SteamPipe) Take a finished build to a live Steam store page. Two tracks run in parallel and both must be approved before release: the **store page** (presence) and the **build** (SteamPipe upload + the release checklists). This skill is the operational checklist; deep build-script, CI/CD, and troubleshooting detail lives in `references/steampipe-build-scripts.md`. ## When to use - Use when setting up a Steam app, building/editing the store page, configuring depots and packages, uploading a build via SteamPipe/steamcmd, managing beta branches, or releasing and updating a Steam title. - Triggers: `steam_appid.txt`, the Steamworks SDK `tools/ContentBuilder`, `app_build_*.vdf`, `steamcmd`, "publish on Steam", "depot", "set build live". **When *not* to use:** publishing on itch.io (use `itch-publish`); writing the Steamworks **API** in-game (achievements/cloud/overlay live in engine SDK integrations, not here); store/financial *advice* (pricing strategy, tax) — direct the user to Steamworks docs and their own counsel. ## Prerequisites (do these once, in order) …
Read the whole file at its exact version.
How to install
mdr add gamedev-skills/awesome-gamedev-agent-skills/steam-publish@sha256:39ae5448175ec1a6The line at the top of this page pins the label git:20260925.e4e9569, which is what most people want. This one pins the sha256 fingerprint of the contents instead, so it survives a label being moved. Either way the exact version is written to mdr.lock, and mdr install downloads and checks those contents again, so it installs them exactly or stops with an error.
[](https://markdownregistry.com/a/art_j3wx57esaen3rnwc)
2 badge image fetches in 30 days. What the badge shows.
Versions
The registry has recorded 3 versions of this file, between Jun 24, 2026 and Sep 25, 2026, about one every 47 days.
| version | committed | commit | size | audit | |
|---|---|---|---|---|---|
| git:20260925.e4e9569 latest | 2026-09-25 | e4e9569 | 9,349 B | A | view · diff |
| git:20260808.3727d02 | 2026-08-08 | 3727d02 | 9,042 B | A | view · diff |
| git:20260624.cc7ca2d | 2026-06-24 | cc7ca2d | 9,259 B | A | view |
Audit of the latest version
- pass: Frontmatter block present
- pass: Frontmatter declares a name
- pass: Frontmatter declares a description
- pass: Size between 200 bytes and 200 KB (9349 bytes)
- pass: No zero-width or bidi control characters
- pass: No instruction hidden inside an HTML comment
- pass: No link to an exfiltration or paste host
- pass: No credential-shaped string
- pass: No instruction to send local credentials anywhere
- pass: No text hidden with inline styles
- pass: No prompt-injection phrasing
- pass: No curl or wget piped into a shell
- pass: No recursive delete of root, home or parent
- pass: No instruction to read or print local credentials
- pass: No base64 blob over 200 characters
- pass: No link to a raw IP address
- pass: No script tag
Source
gamedev-skills/awesome-gamedev-agent-skills · 1,784 stars · license Apache-2.0 · pushed 2026-10-09 · branch main
API
GET https://markdownregistry.com/api/v1/artifacts/art_j3wx57esaen3rnwc GET https://markdownregistry.com/api/v1/resolve?ref=gamedev-skills/awesome-gamedev-agent-skills/steam-publish GET https://markdownregistry.com/api/v1/blob/39ae5448175ec1a65af60874872a7b120b6c906ca3c146588c2a1aaf13948771
Your AI assistant does the legwork. You hear about the deals worth your word. Hand yours the standing instructions at modelranch.com and it joins the network that reads files like this one.
Guides: the SKILL.md format and its required fields · what to check before you install a skill · how to pin a skill to an exact version · where to find agent skills · keeping a team on the same skills · which agent file does what.