rgb-effect-design SKILL.md skillA

rgb-effect-design from hyperb1iss/hypercolor is an agent skill: a SKILL.md folder an AI agent loads when a task calls for it.

Install it, pinned
mdr add hyperb1iss/hypercolor/rgb-effect-design@v1.0.0

Pins v1.0.0 in mdr.lock. Pin the fingerprint instead.

Audit grade
A, 17 of 17 checks passed
Kind
SKILL.md skill
Repository
hyperb1iss/hypercolor
Path
.agents/skills/rgb-effect-design/SKILL.md
Versions recorded
6
Latest version
v1.0.0, committed Oct 17, 2026
First version recorded
Apr 17, 2026
Size
9,713 bytes
Repository stars
31
License
Apache-2.0

This skill should be used when creating, modifying, or debugging RGB lighting effects for Hypercolor or LightScript-compatible engines. Triggers on "create an effect", "write a lighting effect", "design LED colors", "fix washed out colors", "port a shader to LEDs", "why does this look bad on LEDs", "color palette for RGB", "effect looks white", "colors too bright", "effect flickering", "design a palette for keyboard", "LED animation", or any work involving HTML canvas effects, LED color…

Collected from public GitHub. Every version is saved exactly as it was and never changes. Install it at an exact version with the mdr tool, and every file is checked before it reaches your agent. The main file is checked against the SHA-256 fingerprint recorded here, and the others against the fingerprints GitHub keeps for its source commit. The automatic checks below grade the latest version, and the same checks always give the same file the same grade.

What the file says

# RGB Effect Design for LED Hardware

Practical guidance for creating high-quality lighting effects on physical RGB LEDs — keyboards, strips, fans, and other addressable hardware. Derived from analysis of 210+ community effects and LED color science research.

## Core Principle

LEDs are discrete point light sources separated by physical space. There is no sub-pixel blending, no backlight diffusion. Design with bold strokes, high saturation, and low spatial frequency.

## Color Rules

### Saturation: High or Nothing

LED hardware rewards binary saturation. Use **85-100%** for vivid colors, **0%** for intentional white. Avoid the 20-70% range — it produces muddy, indistinct results on RGB LEDs without a dedicated white channel.

### Blowout Prevention

Keep the **whiteness ratio** below 0.3:

```
whiteness_ratio = min(R, G, B) / max(R, G, B)
```

- Never run all three channels above 200/255 unless white is intended
- HSL lightness above 60% washes out to white on LEDs
- For vivid colors, at least one RGB channel should be near 0

### Hue Quality

| Tier         | Hues                                                      | Notes                   |
…

Read the whole file at its exact version.

How to install

The exact contents, by fingerprint
mdr add hyperb1iss/hypercolor/rgb-effect-design@sha256:c6d3c114056c7f2b

The line at the top of this page pins the label v1.0.0, which is what most people want. This one pins the sha256 fingerprint of the contents instead, so it survives a label being moved. Either way the exact version is written to mdr.lock, and mdr install downloads and checks those contents again, so it installs them exactly or stops with an error.

Badge

mdr badge

[![mdr](https://markdownregistry.com/badge/art_kjwcmgiv4aer6v4t.svg)](https://markdownregistry.com/a/art_kjwcmgiv4aer6v4t)

1 badge image fetches in 30 days. What the badge shows.

Versions

The registry has recorded 6 versions of this file, between Apr 17, 2026 and Oct 17, 2026, about one every 37 days.

versioncommittedcommitsizeaudit
v1.0.0 latest2026-10-17 0c90a05 9,713 BA view · diff
v1.0.02026-08-26 05acaca 9,260 BA view · diff
v1.0.02026-08-16 473ba60 7,502 BA view · diff
v1.0.02026-06-12 70306cc 7,499 BA view · diff
v1.0.02026-04-26 4fd7a93 7,239 BA view · diff
v1.0.02026-04-17 b4fcd69 6,705 BA view

Audit of the latest version

A  17 of 17 checks passed. Fixed automatic checks with no AI involved, so the same checks give the same answer every run.
  • pass: Frontmatter block present
  • pass: Frontmatter declares a name
  • pass: Frontmatter declares a description
  • pass: Size between 200 bytes and 200 KB (9713 bytes)
  • pass: No zero-width or bidi control characters
  • pass: No instruction hidden inside an HTML comment
  • pass: No link to an exfiltration or paste host
  • pass: No credential-shaped string
  • pass: No instruction to send local credentials anywhere
  • pass: No text hidden with inline styles
  • pass: No prompt-injection phrasing
  • pass: No curl or wget piped into a shell
  • pass: No recursive delete of root, home or parent
  • pass: No instruction to read or print local credentials
  • pass: No base64 blob over 200 characters
  • pass: No link to a raw IP address
  • pass: No script tag

Source

GitHub

hyperb1iss/hypercolor · 31 stars · license Apache-2.0 · pushed 2026-10-22 · branch main

API

GET https://markdownregistry.com/api/v1/artifacts/art_kjwcmgiv4aer6v4t
GET https://markdownregistry.com/api/v1/resolve?ref=hyperb1iss/hypercolor/rgb-effect-design
GET https://markdownregistry.com/api/v1/blob/c6d3c114056c7f2b7f9253bba66d5137aa0e7154e4ee62fc01d47d37b4ec165f

Your AI assistant does the legwork. You hear about the deals worth your word. Hand yours the standing instructions at modelranch.com and it joins the network that reads files like this one.

Guides: the SKILL.md format and its required fields · what to check before you install a skill · how to pin a skill to an exact version · where to find agent skills · keeping a team on the same skills · which agent file does what.

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