survival-crafting SKILL.md skillA

survival-crafting from gamedev-skills/awesome-gamedev-agent-skills is an agent skill: a SKILL.md folder an AI agent loads when a task calls for it.

Install it, pinned
mdr add gamedev-skills/awesome-gamedev-agent-skills/survival-crafting@git:20260808.3727d02

Pins git:20260808.3727d02 in mdr.lock. Pin the fingerprint instead.

Audit grade
A, 17 of 17 checks passed
Kind
SKILL.md skill
Repository
gamedev-skills/awesome-gamedev-agent-skills
Path
skills/genres/survival-crafting/SKILL.md
Versions recorded
3
Latest version
git:20260808.3727d02, committed Aug 8, 2026
First version recorded
Jun 24, 2026
Size
7,417 bytes
Repository stars
1,784
License
Apache-2.0

Build a survival-crafting game: resource gathering, inventory, crafting and a tech tree, needs (hunger/thirst/temperature), and base building. Use for a survival or crafting/base-building game.

Collected from public GitHub. Every version is saved exactly as it was and never changes. Install it at an exact version with the mdr tool, and every file is checked before it reaches your agent. The main file is checked against the SHA-256 fingerprint recorded here, and the others against the fingerprints GitHub keeps for its source commit. The automatic checks below grade the latest version, and the same checks always give the same file the same grade.

What the file says

# Survival Crafting

A playbook for survival-crafting games — the gather → craft → build loop, survival needs, the
crafting/tech progression, and base building. This is a **compositional** skill: it orchestrates
inventory data, world content, persistence, and threats. It does not re-teach those primitives;
it defines the loop and the pressure systems (needs, scarcity, escalation) that make survival
tense rather than tedious.

## When to use

- Use when the player **gathers resources, crafts items/structures, manages survival needs, and
  builds a base** against escalating threats: survival sandbox, crafting/base-building game.
- Use when designing needs (hunger/thirst/temperature), a crafting tech tree, gathering loops,
  or base placement/building.

**When *not* to use:** crafting as a minor RPG feature → `rpg`. Permadeath grid dungeon →
`roguelike`. For inventory/items as data assets, use `godot-resources` /
`unity-scriptableobjects`; for world generation, `procedural-gen`.

## Core loop

**Gather raw resources → craft tools/items → build and upgrade a base → manage survival needs
→ explore farther for better resources → survive escalating threats → repeat at a higher tier.**
…

Read the whole file at its exact version.

How to install

The exact contents, by fingerprint
mdr add gamedev-skills/awesome-gamedev-agent-skills/survival-crafting@sha256:cbf1981c1a446ba7

The line at the top of this page pins the label git:20260808.3727d02, which is what most people want. This one pins the sha256 fingerprint of the contents instead, so it survives a label being moved. Either way the exact version is written to mdr.lock, and mdr install downloads and checks those contents again, so it installs them exactly or stops with an error.

Badge

mdr badge

[![mdr](https://markdownregistry.com/badge/art_lulypolmnh7jxvpg.svg)](https://markdownregistry.com/a/art_lulypolmnh7jxvpg)

2 badge image fetches in 30 days. What the badge shows.

Versions

The registry has recorded 3 versions of this file, between Jun 24, 2026 and Aug 8, 2026, about one every 23 days.

versioncommittedcommitsizeaudit
git:20260808.3727d02 latest2026-08-08 3727d02 7,417 BA view · diff
git:20260625.8902adf2026-06-25 8902adf 7,598 BA view · diff
git:20260624.a2f8bfc2026-06-24 a2f8bfc 7,521 BA view

Audit of the latest version

A  17 of 17 checks passed. Fixed automatic checks with no AI involved, so the same checks give the same answer every run.
  • pass: Frontmatter block present
  • pass: Frontmatter declares a name
  • pass: Frontmatter declares a description
  • pass: Size between 200 bytes and 200 KB (7417 bytes)
  • pass: No zero-width or bidi control characters
  • pass: No instruction hidden inside an HTML comment
  • pass: No link to an exfiltration or paste host
  • pass: No credential-shaped string
  • pass: No instruction to send local credentials anywhere
  • pass: No text hidden with inline styles
  • pass: No prompt-injection phrasing
  • pass: No curl or wget piped into a shell
  • pass: No recursive delete of root, home or parent
  • pass: No instruction to read or print local credentials
  • pass: No base64 blob over 200 characters
  • pass: No link to a raw IP address
  • pass: No script tag

Source

GitHub

gamedev-skills/awesome-gamedev-agent-skills · 1,784 stars · license Apache-2.0 · pushed 2026-10-09 · branch main

API

GET https://markdownregistry.com/api/v1/artifacts/art_lulypolmnh7jxvpg
GET https://markdownregistry.com/api/v1/resolve?ref=gamedev-skills/awesome-gamedev-agent-skills/survival-crafting
GET https://markdownregistry.com/api/v1/blob/cbf1981c1a446ba7e3edbc18b3ff92e11d872386f889f9316bab0deb240df5bb

Your AI assistant does the legwork. You hear about the deals worth your word. Hand yours the standing instructions at modelranch.com and it joins the network that reads files like this one.

Guides: the SKILL.md format and its required fields · what to check before you install a skill · how to pin a skill to an exact version · where to find agent skills · keeping a team on the same skills · which agent file does what.

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