card-game SKILL.md skillA

card-game from gamedev-skills/awesome-gamedev-agent-skills is an agent skill: a SKILL.md folder an AI agent loads when a task calls for it.

Install it, pinned
mdr add gamedev-skills/awesome-gamedev-agent-skills/card-game@git:20260808.3727d02

Pins git:20260808.3727d02 in mdr.lock. Pin the fingerprint instead.

Audit grade
A, 17 of 17 checks passed
Kind
SKILL.md skill
Repository
gamedev-skills/awesome-gamedev-agent-skills
Path
skills/genres/card-game/SKILL.md
Versions recorded
3
Latest version
git:20260808.3727d02, committed Aug 8, 2026
First version recorded
Jun 24, 2026
Size
6,519 bytes
Repository stars
1,784
License
Apache-2.0

Build a card game: card data, deck/hand/discard zones, draw/shuffle/reshuffle, a turn structure, costs, and effect resolution. Use for a deckbuilder, TCG/CCG, or roguelike deckbuilder.

Collected from public GitHub. Every version is saved exactly as it was and never changes. Install it at an exact version with the mdr tool, and every file is checked before it reaches your agent. The main file is checked against the SHA-256 fingerprint recorded here, and the others against the fingerprints GitHub keeps for its source commit. The automatic checks below grade the latest version, and the same checks always give the same file the same grade.

What the file says

# Card Game

A playbook for card games — card data, the deck/hand/discard zones, the turn structure, and
how card effects resolve. This is a **compositional** skill: it models cards as data and wires
them to UI. It does not re-teach data assets or UI nodes; it defines the zone model, the draw
machinery, and the effect-resolution rules that keep a card game correct and bug-free.

## When to use

- Use when building any game where the core objects are **cards** moving between zones
  (deck → hand → play → discard): deckbuilder, TCG/CCG, solitaire, roguelike deckbuilder.
- Use when designing draw/shuffle/reshuffle, turn structure, card costs, or how effects resolve.

**When *not* to use:** board/tile state with matching rules → `puzzle`. RPG with an
incidental card battler → start from `rpg`. For defining cards as assets, use `godot-resources`
/ `unity-scriptableobjects`; for the hand/drag UI, use `godot-ui-control`.

## Core loop

**Draw to your hand → spend resources to play cards → effects resolve and change the board →
end the turn (cleanup/discard) → opponent/next phase → repeat until a win condition.** Depth
…

Read the whole file at its exact version.

How to install

The exact contents, by fingerprint
mdr add gamedev-skills/awesome-gamedev-agent-skills/card-game@sha256:1d972929333201a5

The line at the top of this page pins the label git:20260808.3727d02, which is what most people want. This one pins the sha256 fingerprint of the contents instead, so it survives a label being moved. Either way the exact version is written to mdr.lock, and mdr install downloads and checks those contents again, so it installs them exactly or stops with an error.

Badge

mdr badge

[![mdr](https://markdownregistry.com/badge/art_mayaia6okb5ufoc5.svg)](https://markdownregistry.com/a/art_mayaia6okb5ufoc5)

3 badge image fetches in 30 days. What the badge shows.

Versions

The registry has recorded 3 versions of this file, between Jun 24, 2026 and Aug 8, 2026, about one every 23 days.

versioncommittedcommitsizeaudit
git:20260808.3727d02 latest2026-08-08 3727d02 6,519 BA view · diff
git:20260625.8902adf2026-06-25 8902adf 6,704 BA view · diff
git:20260624.a2f8bfc2026-06-24 a2f8bfc 6,648 BA view

Audit of the latest version

A  17 of 17 checks passed. Fixed automatic checks with no AI involved, so the same checks give the same answer every run.
  • pass: Frontmatter block present
  • pass: Frontmatter declares a name
  • pass: Frontmatter declares a description
  • pass: Size between 200 bytes and 200 KB (6519 bytes)
  • pass: No zero-width or bidi control characters
  • pass: No instruction hidden inside an HTML comment
  • pass: No link to an exfiltration or paste host
  • pass: No credential-shaped string
  • pass: No instruction to send local credentials anywhere
  • pass: No text hidden with inline styles
  • pass: No prompt-injection phrasing
  • pass: No curl or wget piped into a shell
  • pass: No recursive delete of root, home or parent
  • pass: No instruction to read or print local credentials
  • pass: No base64 blob over 200 characters
  • pass: No link to a raw IP address
  • pass: No script tag

Source

GitHub

gamedev-skills/awesome-gamedev-agent-skills · 1,784 stars · license Apache-2.0 · pushed 2026-10-09 · branch main

API

GET https://markdownregistry.com/api/v1/artifacts/art_mayaia6okb5ufoc5
GET https://markdownregistry.com/api/v1/resolve?ref=gamedev-skills/awesome-gamedev-agent-skills/card-game
GET https://markdownregistry.com/api/v1/blob/1d972929333201a552087505cb26386569c844f092a51fd0dfe073f69d0e8556

Your AI assistant does the legwork. You hear about the deals worth your word. Hand yours the standing instructions at modelranch.com and it joins the network that reads files like this one.

Guides: the SKILL.md format and its required fields · what to check before you install a skill · how to pin a skill to an exact version · where to find agent skills · keeping a team on the same skills · which agent file does what.

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