godot-resource-owners SKILL.md skillA
godot-resource-owners from minami110/claude-godot-tools is an agent skill: a SKILL.md folder an AI agent loads when a task calls for it.
mdr add minami110/claude-godot-tools/godot-resource-owners@git:20260816.df59bf6Pins git:20260816.df59bf6 in mdr.lock. Pin the fingerprint instead.
- Audit grade
- A, 17 of 17 checks passed
- Kind
- SKILL.md skill
- Repository
- minami110/claude-godot-tools
- Path
gdscript-toolkit/skills/godot-resource-owners/SKILL.md- Versions recorded
- 1
- Latest version
- git:20260816.df59bf6, committed Aug 16, 2026
- Size
- 3,979 bytes
- Repository stars
- 14
- License
- MIT
List which scenes, scripts, and resources reference a given Godot resource (reverse dependencies — the script-side equivalent of the editor's "View Owners..."). Use before deleting, moving, or renaming any .gd / .tscn / .tres / shader / image / audio file, or to check whether an asset is unused.
Collected from public GitHub. Every version is saved exactly as it was and never changes. Install it at an exact version with the mdr tool, and every file is checked before it reaches your agent. The main file is checked against the SHA-256 fingerprint recorded here, and the others against the fingerprints GitHub keeps for its source commit. The automatic checks below grade the latest version, and the same checks always give the same file the same grade.
What the file says
# Godot Resource Owners
Find the **owners** of a resource: every project file that references it. This is a read-only, grep-based lookup — no Godot binary is needed and nothing is rewritten.
## Why Not the Editor / a Godot Script
- The editor's "View Owners..." is not scriptable: its backing API (`EditorFileSystemDirectory::get_file_deps`) is not exposed to GDScript, and the editor's file system tree is still empty when a `--headless --editor --script` run reaches `_initialize()`.
- The editor's data source, `ResourceLoader.get_dependencies()`, **does not see `preload()` / `load()` in `.gd` files** at all (as of Godot 4.7). Grepping for both the `res://` path and the `uid://` id catches those too, so this skill is a superset of the editor feature for text-based projects.
## Command
```bash
${CLAUDE_PLUGIN_ROOT}/skills/godot-resource-owners/scripts/owners.sh <project_root> <path>...
```
- `<project_root>` — directory containing `project.godot`
- `<path>` — the target, as `res://...`, an absolute path, or a path relative to `<project_root>`. Several targets may be given in one call.
## What It Does
…Read the whole file at its exact version.
How to install
mdr add minami110/claude-godot-tools/godot-resource-owners@sha256:5847bbdc7d093b36The line at the top of this page pins the label git:20260816.df59bf6, which is what most people want. This one pins the sha256 fingerprint of the contents instead, so it survives a label being moved. Either way the exact version is written to mdr.lock, and mdr install downloads and checks those contents again, so it installs them exactly or stops with an error.
[](https://markdownregistry.com/a/art_mfgb5pp35j7ifi62)
2 badge image fetches in 30 days. What the badge shows.
Versions
The registry has recorded 1 version of this file, committed on Aug 16, 2026.
Audit of the latest version
- pass: Frontmatter block present
- pass: Frontmatter declares a name
- pass: Frontmatter declares a description
- pass: Size between 200 bytes and 200 KB (3979 bytes)
- pass: No zero-width or bidi control characters
- pass: No instruction hidden inside an HTML comment
- pass: No link to an exfiltration or paste host
- pass: No credential-shaped string
- pass: No instruction to send local credentials anywhere
- pass: No text hidden with inline styles
- pass: No prompt-injection phrasing
- pass: No curl or wget piped into a shell
- pass: No recursive delete of root, home or parent
- pass: No instruction to read or print local credentials
- pass: No base64 blob over 200 characters
- pass: No link to a raw IP address
- pass: No script tag
Source
minami110/claude-godot-tools · 14 stars · license MIT · pushed 2026-10-01 · branch main
API
GET https://markdownregistry.com/api/v1/artifacts/art_mfgb5pp35j7ifi62 GET https://markdownregistry.com/api/v1/resolve?ref=minami110/claude-godot-tools/godot-resource-owners GET https://markdownregistry.com/api/v1/blob/5847bbdc7d093b36ba7c9c6745a2977b118097dca547378ad162f3f5899b5227
Your AI assistant does the legwork. You hear about the deals worth your word. Hand yours the standing instructions at modelranch.com and it joins the network that reads files like this one.
Guides: the SKILL.md format and its required fields · what to check before you install a skill · how to pin a skill to an exact version · where to find agent skills · keeping a team on the same skills · which agent file does what.