open-godot-editor is agent-read markdown (skill) from minami110/claude-godot-tools: Launch the Godot editor GUI in the background so its stdout (print / push_warning / push_error) is directly readable. Use when the user explicitly asks to open the Godot editor, or when a change needs hands-on verification in the running editor/game..
Indexed from public GitHub and served as immutable, content-addressed versions. Install it pinned to an exact SHA-256 with the mdr CLI, and every file is verified against the hash recorded here before it reaches your agent. The deterministic audit below grades the latest version, and the same file always earns the same grade.
mdr add minami110/claude-godot-tools/open-godot-editor@git:20260704.c3f3c34mdr add minami110/claude-godot-tools/open-godot-editor@sha256:4c0ea40d058af5fbPin to a label to follow the author's releases, or to a sha256 to freeze the exact bytes forever. Either way the resolved hash is written to mdr.lock, and mdr install reproduces it on any machine.
[](https://markdownregistry.com/a/art_trzvmwlhdbxuenv5)
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minami110/claude-godot-tools · 13 stars · license MIT · pushed 2026-08-16 · branch main
GET https://markdownregistry.com/api/v1/artifacts/art_trzvmwlhdbxuenv5 GET https://markdownregistry.com/api/v1/resolve?ref=minami110/claude-godot-tools/open-godot-editor GET https://markdownregistry.com/api/v1/blob/4c0ea40d058af5fb92227703c0076d3ae52a009428830da6d9371a156b7aa182