godot-development SKILL.md skillA
godot-development from hermeticormus/claude-code-game-development is an agent skill: a SKILL.md folder an AI agent loads when a task calls for it.
mdr add hermeticormus/claude-code-game-development/godot-development@git:20260930.4aecd99Pins git:20260930.4aecd99 in mdr.lock. Pin the fingerprint instead.
- Audit grade
- A, 17 of 17 checks passed
- Kind
- SKILL.md skill
- Repository
- hermeticormus/claude-code-game-development
- Path
plugins/godot-development/skills/godot-development/SKILL.md- Versions recorded
- 1
- Latest version
- git:20260930.4aecd99, committed Sep 30, 2026
- Size
- 14,179 bytes
- Repository stars
- 72
- License
- MIT
Godot 4 reference patterns: signal-vs-call and physics-body decision tables, resource sharing traps, input handling, a common mistakes catalog, a GDScript to C# rosetta, typed class structure, pooling, autoloads, GUT tests, and collision layer constants. Use when designing, writing, or reviewing Godot 4 code.
Collected from public GitHub. Every version is saved exactly as it was and never changes. Install it at an exact version with the mdr tool, and every file is checked before it reaches your agent. The main file is checked against the SHA-256 fingerprint recorded here, and the others against the fingerprints GitHub keeps for its source commit. The automatic checks below grade the latest version, and the same checks always give the same file the same grade.
What the file says
# Godot development pattern library Reference patterns for Godot 4 development. Use as lookup when designing or reviewing Godot code. ## Signal vs. direct call decision | Case | Choose | |---|---| | Emitter doesn't know listeners (achievement system, sound manager) | Signal | | Emitter knows exactly one listener and the relationship is tight | Direct call | | Multiple listeners with shared interest | Signal | | Receiver needs to return a value to caller | Direct call | | Order of execution matters | Direct call (signals are deferred by default) | | Crossing scene boundaries | Signal (or autoload) | Convention: signal names are past-tense verbs (`died`, `damaged`, `level_completed`). ## Resource sharing The trap: `@export var config: ConfigResource` gives every instance the SAME resource. Modifying it affects all instances. Safe patterns: ```gdscript # Pattern A: Always duplicate @onready var my_config: ConfigResource = config.duplicate() # Pattern B: Make Unique in Inspector # Right-click resource → Make Unique. Per-scene instance. # Pattern C: Treat as immutable # Document + discipline. Never write to config from runtime code. ``` ## Input handling matrix …
Read the whole file at its exact version.
How to install
mdr add hermeticormus/claude-code-game-development/godot-development@sha256:abebbe75ec3b5062The line at the top of this page pins the label git:20260930.4aecd99, which is what most people want. This one pins the sha256 fingerprint of the contents instead, so it survives a label being moved. Either way the exact version is written to mdr.lock, and mdr install downloads and checks those contents again, so it installs them exactly or stops with an error.
[](https://markdownregistry.com/a/art_xolovimvinem557e)
3 badge image fetches in 30 days. What the badge shows.
Versions
The registry has recorded 1 version of this file, committed on Sep 30, 2026.
Audit of the latest version
- pass: Frontmatter block present
- pass: Frontmatter declares a name
- pass: Frontmatter declares a description
- pass: Size between 200 bytes and 200 KB (14179 bytes)
- pass: No zero-width or bidi control characters
- pass: No instruction hidden inside an HTML comment
- pass: No link to an exfiltration or paste host
- pass: No credential-shaped string
- pass: No instruction to send local credentials anywhere
- pass: No text hidden with inline styles
- pass: No prompt-injection phrasing
- pass: No curl or wget piped into a shell
- pass: No recursive delete of root, home or parent
- pass: No instruction to read or print local credentials
- pass: No base64 blob over 200 characters
- pass: No link to a raw IP address
- pass: No script tag
Source
hermeticormus/claude-code-game-development · 72 stars · license MIT · pushed 2026-10-04 · branch main
API
GET https://markdownregistry.com/api/v1/artifacts/art_xolovimvinem557e GET https://markdownregistry.com/api/v1/resolve?ref=hermeticormus/claude-code-game-development/godot-development GET https://markdownregistry.com/api/v1/blob/abebbe75ec3b5062eda7b0a7ce14461755647a0950107b227281d9fc0d744c5c
Your AI assistant does the legwork. You hear about the deals worth your word. Hand yours the standing instructions at modelranch.com and it joins the network that reads files like this one.
Guides: the SKILL.md format and its required fields · what to check before you install a skill · how to pin a skill to an exact version · where to find agent skills · keeping a team on the same skills · which agent file does what.