image-sprite-sheet-split SKILL.md skillA
This file is byte-identical to the first copy the registry indexed. Same content hash, so the same checks give both the same grade.
image-sprite-sheet-split from godot-fun/gai is an agent skill: a SKILL.md folder an AI agent loads when a task calls for it.
mdr add godot-fun/gai/image-sprite-sheet-split@git:20261101.d8fbf4cPins git:20261101.d8fbf4c in mdr.lock. Pin the fingerprint instead.
- Audit grade
- A, 17 of 17 checks passed
- Kind
- SKILL.md skill
- Repository
- godot-fun/gai
- Path
.agents/skills/image-sprite-sheet-split/SKILL.md- Versions recorded
- 2
- Latest version
- git:20261101.d8fbf4c, committed Nov 1, 2026
- First version recorded
- Sep 18, 2026
- Size
- 5,462 bytes
- Repository stars
- 202
- License
- MIT
Splits uniform sprite sheet grids into individual frame PNGs using FFmpeg crop. Use when the user wants to split sprite sheets, extract animation frames, divide grid images into cells, cut 4x4 or NxM sheets, slice tilesets, or prepare frames for background removal.
Collected from public GitHub. Every version is saved exactly as it was and never changes. Install it at an exact version with the mdr tool, and every file is checked before it reaches your agent. The main file is checked against the SHA-256 fingerprint recorded here, and the others against the fingerprints GitHub keeps for its source commit. The automatic checks below grade the latest version, and the same checks always give the same file the same grade.
What the file says
# Image Sprite Sheet Split Split **uniform grid sprite sheets** into individual **PNG frames** via FFmpeg crop. Preserves per-cell dimensions and alpha. Does **not** remove backgrounds — run [image-remove-background](../image-remove-background/SKILL.md) on frames afterward if needed. ## Rules When this skill applies, read and follow [dependency-manager](../dependency-manager.md) — run scripts as documented, install missing tools into `.dependency/`. - Run `split_frames.py` through the **`python` manifest entry** (`.dependency/python/`). Never use host `python`, `py`, or `python3`. - Do not hand-write FFmpeg crop commands — use the bundled script. - **Single file only.** Pass one sprite sheet with `--image`; directories are not supported. - **Grid size required.** Supply `--grid COLSxROWS` before running (e.g. `4x4`, `6x3`). - `populated: false` is not a reason to skip. Install first, set `populated: true`, retry the same command. - **Never overwrite sources.** Output goes into `<image-dir>/image-sprite-sheet-split/<sheet-stem>/` by default (or under `-o`). - **Never copy or move input images.** Pass the user's actual file path. ## Setup (first run) …
Read the whole file at its exact version.
How to install
mdr add godot-fun/gai/image-sprite-sheet-split@sha256:bc296d8d3cdd4f1cThe line at the top of this page pins the label git:20261101.d8fbf4c, which is what most people want. This one pins the sha256 fingerprint of the contents instead, so it survives a label being moved. Either way the exact version is written to mdr.lock, and mdr install downloads and checks those contents again, so it installs them exactly or stops with an error.
[](https://markdownregistry.com/a/art_4xypsya6kzk6huqu)
3 badge image fetches in 30 days. What the badge shows.
Versions
The registry has recorded 2 versions of this file, between Sep 18, 2026 and Nov 1, 2026, about one every 44 days.
| version | committed | commit | size | audit | |
|---|---|---|---|---|---|
| git:20261101.d8fbf4c latest | 2026-11-01 | d8fbf4c | 5,462 B | A | view · diff |
| git:20260918.a3d4acf | 2026-09-18 | a3d4acf | 5,486 B | A | view |
Audit of the latest version
- pass: Frontmatter block present
- pass: Frontmatter declares a name
- pass: Frontmatter declares a description
- pass: Size between 200 bytes and 200 KB (5462 bytes)
- pass: No zero-width or bidi control characters
- pass: No instruction hidden inside an HTML comment
- pass: No link to an exfiltration or paste host
- pass: No credential-shaped string
- pass: No instruction to send local credentials anywhere
- pass: No text hidden with inline styles
- pass: No prompt-injection phrasing
- pass: No curl or wget piped into a shell
- pass: No recursive delete of root, home or parent
- pass: No instruction to read or print local credentials
- pass: No base64 blob over 200 characters
- pass: No link to a raw IP address
- pass: No script tag
Source
godot-fun/gai · 202 stars · license MIT · pushed 2026-11-08 · branch main
API
GET https://markdownregistry.com/api/v1/artifacts/art_4xypsya6kzk6huqu GET https://markdownregistry.com/api/v1/resolve?ref=godot-fun/gai/image-sprite-sheet-split GET https://markdownregistry.com/api/v1/blob/bc296d8d3cdd4f1caf92a7bca0dccb3c6208227645e8235373acc441298c4b02
Your AI assistant does the legwork. You hear about the deals worth your word. Hand yours the standing instructions at modelranch.com and it joins the network that reads files like this one.
Guides: the SKILL.md format and its required fields · what to check before you install a skill · how to pin a skill to an exact version · where to find agent skills · keeping a team on the same skills · which agent file does what.