storyboard-shot-to-html skillC
This file is byte-identical to the first copy the registry indexed. Same content hash, same audit grade.
storyboard-shot-to-html is agent-read markdown (skill) from godot-fun/gai: Turns a storyboard shot (video prompt + narration) into a self-contained fullscreen HTML CSS animation for the browser. Analyzes VO/narration, searches related facts and usage cues, then builds a rich layered stage (camera, subject, secondary UI, light, micro-detail) with Fullscreen API and Space-to-play. Use when the user wants storyboard-shot-to-html, HTML animation preview, prompt-to-HTML, storyboard to HTML, prompt animation demo, narration visualization, fullscreen preview, Space to play, o.
Indexed from public GitHub and served as immutable, content-addressed versions. Install it pinned to an exact SHA-256 with the mdr CLI, and every file is verified against the hash recorded here before it reaches your agent. The deterministic audit below grades the latest version, and the same file always earns the same grade.
What the file says
# Storyboard Shot → HTML Turn **one shot** (video prompt + narration) into a **single-file HTML** animation you can open in a browser — a motion sketch of the intended frame, not a real video render. Companion to **[storyboard](../storyboard/SKILL.md)**. Does **not** call video/image generation APIs. ## Inputs Accept any of: | Input | How to use | |-------|------------| | Storyboard `.md` + shot id (`01`, `Shot 02`, …) | Parse that shot’s `Video prompt`, `Chinese` / `English`, `Visual`, `Camera`, `Duration`, Visual Style | | Pasted shot block | Same fields if present | | Raw video prompt (± narration) | Prompt = visual source; narration = meaning layer to research | If multiple shots and no id → ask once, or do **Shot 01** only when the user clearly wants a quick sample. ## Delivery | Mode | Behavior | |------|----------| | User gives an `.html` path | Write there | | User gives a directory | Write `<dir>/shot-<id>-preview.html` (`shot-01-preview.html` if no id) | | Storyboard path known, no output path | Write next to the `.md`: `<stem>-shot-<id>-preview.html` | | Raw prompt only | Write `test/manual/<slug>-preview.html` (or user-named file) | **Rules:** …
Read the whole file at its exact version.
How to install
mdr add godot-fun/gai/storyboard-shot-to-html@git:20260918.a3d4acfmdr add godot-fun/gai/storyboard-shot-to-html@sha256:1c2e88f6ea007fafPin to a label to follow the author's releases, or to a sha256 to freeze the exact bytes forever. Either way the resolved hash is written to mdr.lock, and mdr install reproduces it on any machine.
[](https://markdownregistry.com/a/art_5z4wa4bqil3sdmtf)
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Versions
Audit of the latest version
- fail: No link to a raw IP address (matched: http://127.0.0.1)
- fail: No script tag (matched: <script)
- pass: Frontmatter block present
- pass: Frontmatter declares a name
- pass: Frontmatter declares a description
- pass: Size between 200 bytes and 200 KB (17562 bytes)
- pass: No zero-width or bidi control characters
- pass: No instruction hidden inside an HTML comment
- pass: No link to an exfiltration or paste host
- pass: No credential-shaped string
- pass: No instruction to send local credentials anywhere
- pass: No text hidden with inline styles
- pass: No prompt-injection phrasing
- pass: No curl or wget piped into a shell
- pass: No recursive delete of root, home or parent
- pass: No instruction to read or print local credentials
- pass: No base64 blob over 200 characters
Source
godot-fun/gai · 171 stars · license MIT · pushed 2026-09-24 · branch main
API
GET https://markdownregistry.com/api/v1/artifacts/art_5z4wa4bqil3sdmtf GET https://markdownregistry.com/api/v1/resolve?ref=godot-fun/gai/storyboard-shot-to-html GET https://markdownregistry.com/api/v1/blob/1c2e88f6ea007faf3abbdcea898209a8b59c6f0129dfc476484f3885188f0d4b
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