storyboard-shot-to-html SKILL.md skillC

storyboard-shot-to-html from godot-fun/godot-agent is an agent skill: a SKILL.md folder an AI agent loads when a task calls for it.

Install it, pinned
mdr add godot-fun/godot-agent/storyboard-shot-to-html@git:20260918.a3d4acf

Pins git:20260918.a3d4acf in mdr.lock. Pin the fingerprint instead.

Audit grade
C, 15 of 17 checks passed
Kind
SKILL.md skill
Repository
godot-fun/godot-agent
Path
.agents/skills/storyboard-shot-to-html/SKILL.md
Versions recorded
1
Latest version
git:20260918.a3d4acf, committed Sep 18, 2026
Size
17,562 bytes
Repository stars
200
License
MIT

Turns a storyboard shot (video prompt + narration) into a self-contained fullscreen HTML CSS animation for the browser. Analyzes VO/narration, searches related facts and usage cues, then builds a rich layered stage (camera, subject, secondary UI, light, micro-detail) with Fullscreen API and Space-to-play. Use when the user wants storyboard-shot-to-html, HTML animation preview, prompt-to-HTML, storyboard to HTML, prompt animation demo, narration visualization, fullscreen preview, Space to play…

Collected from public GitHub. Every version is saved exactly as it was and never changes. Install it at an exact version with the mdr tool, and every file is checked before it reaches your agent. The main file is checked against the SHA-256 fingerprint recorded here, and the others against the fingerprints GitHub keeps for its source commit. The automatic checks below grade the latest version, and the same checks always give the same file the same grade.

What the file says

# Storyboard Shot → HTML

Turn **one shot** (video prompt + narration) into a **single-file HTML** animation you can open in a browser — a motion sketch of the intended frame, not a real video render.

Companion to **[storyboard](../storyboard/SKILL.md)**. Does **not** call video/image generation APIs.

## Inputs

Accept any of:

| Input | How to use |
|-------|------------|
| Storyboard `.md` + shot id (`01`, `Shot 02`, …) | Parse that shot’s `Video prompt`, `Chinese` / `English`, `Visual`, `Camera`, `Duration`, Visual Style |
| Pasted shot block | Same fields if present |
| Raw video prompt (± narration) | Prompt = visual source; narration = meaning layer to research |

If multiple shots and no id → ask once, or do **Shot 01** only when the user clearly wants a quick sample.

## Delivery

| Mode | Behavior |
|------|----------|
| User gives an `.html` path | Write there |
| User gives a directory | Write `<dir>/shot-<id>-preview.html` (`shot-01-preview.html` if no id) |
| Storyboard path known, no output path | Write next to the `.md`: `<stem>-shot-<id>-preview.html` |
| Raw prompt only | Write `test/manual/<slug>-preview.html` (or user-named file) |

**Rules:**
…

Read the whole file at its exact version.

How to install

The exact contents, by fingerprint
mdr add godot-fun/godot-agent/storyboard-shot-to-html@sha256:1c2e88f6ea007faf

The line at the top of this page pins the label git:20260918.a3d4acf, which is what most people want. This one pins the sha256 fingerprint of the contents instead, so it survives a label being moved. Either way the exact version is written to mdr.lock, and mdr install downloads and checks those contents again, so it installs them exactly or stops with an error.

Badge

mdr badge

[![mdr](https://markdownregistry.com/badge/art_dkkhqouv7xsavi53.svg)](https://markdownregistry.com/a/art_dkkhqouv7xsavi53)

5 badge image fetches in 30 days. What the badge shows.

Versions

The registry has recorded 1 version of this file, committed on Sep 18, 2026.

versioncommittedcommitsizeaudit
git:20260918.a3d4acf latest2026-09-18 a3d4acf 17,562 BC view

Audit of the latest version

C  15 of 17 checks passed. Fixed automatic checks with no AI involved, so the same checks give the same answer every run.
  • fail: No link to a raw IP address (matched: http://127.0.0.1)
  • fail: No script tag (matched: <script)
  • pass: Frontmatter block present
  • pass: Frontmatter declares a name
  • pass: Frontmatter declares a description
  • pass: Size between 200 bytes and 200 KB (17562 bytes)
  • pass: No zero-width or bidi control characters
  • pass: No instruction hidden inside an HTML comment
  • pass: No link to an exfiltration or paste host
  • pass: No credential-shaped string
  • pass: No instruction to send local credentials anywhere
  • pass: No text hidden with inline styles
  • pass: No prompt-injection phrasing
  • pass: No curl or wget piped into a shell
  • pass: No recursive delete of root, home or parent
  • pass: No instruction to read or print local credentials
  • pass: No base64 blob over 200 characters

Starting a new one? Use a template for SKILL.md on mdpantry, which passes every one of these checks and says what to change in it.

Source

GitHub

godot-fun/godot-agent · 200 stars · license MIT · pushed 2026-11-05 · branch main

API

GET https://markdownregistry.com/api/v1/artifacts/art_dkkhqouv7xsavi53
GET https://markdownregistry.com/api/v1/resolve?ref=godot-fun/godot-agent/storyboard-shot-to-html
GET https://markdownregistry.com/api/v1/blob/1c2e88f6ea007faf3abbdcea898209a8b59c6f0129dfc476484f3885188f0d4b

Your AI assistant does the legwork. You hear about the deals worth your word. Hand yours the standing instructions at modelranch.com and it joins the network that reads files like this one.

Guides: the SKILL.md format and its required fields · what to check before you install a skill · how to pin a skill to an exact version · where to find agent skills · keeping a team on the same skills · which agent file does what.

More from godot-fun/godot-agent

AGENTS.md@.agents/skills AGENTS.md file
godot-fun/godot-agent · .agents/skills/AGENTS.md
git:20261017.01f3038 · audit B · 200 stars
ai-text-to-speech SKILL.md skill
godot-fun/godot-agent · .agents/skills/ai-text-to-speech/SKILL.md · Zero-shot text-to-speech with voice cloning via IndexTTS2 (index-tts). Synthesizes speech from text using a…
git:20261101.d8fbf4c · audit A · 200 stars
audio-denoise SKILL.md skill
godot-fun/godot-agent · .agents/skills/audio-denoise/SKILL.md · Reduces background noise in a single audio file using FFmpeg afftdn. Use when the user wants audio denoise, noise…
git:20261101.d8fbf4c · audit A · 200 stars
audio-fade SKILL.md skill
godot-fun/godot-agent · .agents/skills/audio-fade/SKILL.md · Applies fade-in and fade-out at the start and end of a single audio file using FFmpeg. Use when the user wants audio…
git:20261101.d8fbf4c · audit A · 200 stars
audio-loudness-normalization SKILL.md skill
godot-fun/godot-agent · .agents/skills/audio-loudness-normalization/SKILL.md · Normalizes a single audio file to consistent LUFS loudness with true-peak limiting using FFmpeg. Use when the user…
git:20261101.d8fbf4c · audit A · 200 stars
audio-sample-rate-standardize SKILL.md skill
godot-fun/godot-agent · .agents/skills/audio-sample-rate-standardize/SKILL.md · Standardizes a single audio file to 44100 or 48000 Hz and exports 16-bit PCM WAV using FFmpeg. Use when the user wants…
git:20261101.d8fbf4c · audit A · 200 stars
audio-split SKILL.md skill
godot-fun/godot-agent · .agents/skills/audio-split/SKILL.md · Splits a single audio file into two segments (part 1 before the split point, part 2 after) using FFmpeg. Use when the…
git:20261101.d8fbf4c · audit A · 200 stars
audio-to-ogg SKILL.md skill
godot-fun/godot-agent · .agents/skills/audio-to-ogg/SKILL.md · Converts a single audio file to OGG Vorbis using FFmpeg for Godot-ready compressed assets. Use when the user wants to…
git:20261101.d8fbf4c · audit A · 200 stars
audio-to-text SKILL.md skill
godot-fun/godot-agent · .agents/skills/audio-to-text/SKILL.md · Transcribes a single PCM16 WAV file to plain UTF-8 text locally through a standard-library Python wrapper around native…
git:20261101.d8fbf4c · audit A · 200 stars
audio-to-wav SKILL.md skill
godot-fun/godot-agent · .agents/skills/audio-to-wav/SKILL.md · Converts a single audio file to WAV (PCM) using FFmpeg while preserving source quality. Use when the user wants to…
git:20261101.d8fbf4c · audit A · 200 stars
audio-trim SKILL.md skill
godot-fun/godot-agent · .agents/skills/audio-trim/SKILL.md · Trims leading and trailing silence from audio files using FFmpeg. Use when the user wants audio trim, trim silence at…
git:20261101.d8fbf4c · audit A · 200 stars
audio-volume-adjust SKILL.md skill
godot-fun/godot-agent · .agents/skills/audio-volume-adjust/SKILL.md · Adjusts audio file volume up or down using FFmpeg. Use when the user wants to change volume, boost or reduce loudness…
git:20261101.d8fbf4c · audit A · 200 stars

Every file in godot-fun/godot-agent

Other files named storyboard-shot-to-html

storyboard-shot-to-html SKILL.md skill
godot-fun/gai · .agents/skills/storyboard-shot-to-html/SKILL.md · Turns a storyboard shot (video prompt + narration) into a self-contained fullscreen HTML CSS animation for the browser…
git:20260918.a3d4acf · audit C · 202 stars

Browse by kind, by grade C, or by owner.