studio-goal-progress SKILL.md skillA
studio-goal-progress from hoatv2211/gamestudio-codexkit is an agent skill: a SKILL.md folder an AI agent loads when a task calls for it.
mdr add hoatv2211/gamestudio-codexkit/studio-goal-progress@v0.1.0Pins v0.1.0 in mdr.lock. Pin the fingerprint instead.
- Audit grade
- A, 17 of 17 checks passed
- Kind
- SKILL.md skill
- Repository
- hoatv2211/gamestudio-codexkit
- Path
skills/studio-goal-progress/SKILL.md- Versions recorded
- 1
- Latest version
- v0.1.0, committed Sep 6, 2026
- Size
- 8,495 bytes
- Repository stars
- 4
- License
- MIT
Use when a KIT-managed Codex or Hermes Goal needs evidence-backed percentage, ETA range, live read-only progress views, or portable append-only progress recovery.
Collected from public GitHub. Every version is saved exactly as it was and never changes. Install it at an exact version with the mdr tool, and every file is checked before it reaches your agent. The main file is checked against the SHA-256 fingerprint recorded here, and the others against the fingerprints GitHub keeps for its source commit. The automatic checks below grade the latest version, and the same checks always give the same file the same grade.
What the file says
# Studio Goal Progress ## Overview Operate an explicitly opted-in KIT Goal from one portable append-only event stream. Percentage is verified weighted work; ETA is a separate range and confidence forecast. Compact and full GUI views read the same reduced state and never control the Goal. ## When to use Use to preflight or initialize an explicit KIT-managed Goal, append a meaningful workflow event, recover current state from `progress.jsonl`, report verified percentage and ETA, or handle an operator request to `Open Progress`. ## When NOT to use Do not use for arbitrary Codex tasks, packet planning, speculative progress, durable session transfer, or automatic dashboard opening. Route packet construction to `feature-to-work-packets` and durable transfer to `studio-handoff`. ## Required inputs and context discovery …
Read the whole file at its exact version.
How to install
mdr add hoatv2211/gamestudio-codexkit/studio-goal-progress@sha256:5d3eb3bcf15e15fdThe line at the top of this page pins the label v0.1.0, which is what most people want. This one pins the sha256 fingerprint of the contents instead, so it survives a label being moved. Either way the exact version is written to mdr.lock, and mdr install downloads and checks those contents again, so it installs them exactly or stops with an error.
[](https://markdownregistry.com/a/art_abbkmtsnuoxat7sc)
3 badge image fetches in 30 days. What the badge shows.
Versions
The registry has recorded 1 version of this file, committed on Sep 6, 2026.
Audit of the latest version
- pass: Frontmatter block present
- pass: Frontmatter declares a name
- pass: Frontmatter declares a description
- pass: Size between 200 bytes and 200 KB (8495 bytes)
- pass: No zero-width or bidi control characters
- pass: No instruction hidden inside an HTML comment
- pass: No link to an exfiltration or paste host
- pass: No credential-shaped string
- pass: No instruction to send local credentials anywhere
- pass: No text hidden with inline styles
- pass: No prompt-injection phrasing
- pass: No curl or wget piped into a shell
- pass: No recursive delete of root, home or parent
- pass: No instruction to read or print local credentials
- pass: No base64 blob over 200 characters
- pass: No link to a raw IP address
- pass: No script tag
Source
hoatv2211/gamestudio-codexkit · 4 stars · license MIT · pushed 2026-09-17 · branch main
API
GET https://markdownregistry.com/api/v1/artifacts/art_abbkmtsnuoxat7sc GET https://markdownregistry.com/api/v1/resolve?ref=hoatv2211/gamestudio-codexkit/studio-goal-progress GET https://markdownregistry.com/api/v1/blob/5d3eb3bcf15e15fd96c535d2012f59a429c4742bc462a68ed5709867bd0b031e
Your AI assistant does the legwork. You hear about the deals worth your word. Hand yours the standing instructions at modelranch.com and it joins the network that reads files like this one.
Guides: the SKILL.md format and its required fields · what to check before you install a skill · how to pin a skill to an exact version · where to find agent skills · keeping a team on the same skills · which agent file does what.