art-asset-pipeline-preflight SKILL.md skillA
art-asset-pipeline-preflight from hoatv2211/gamestudio-codexkit is an agent skill: a SKILL.md folder an AI agent loads when a task calls for it.
mdr add hoatv2211/gamestudio-codexkit/art-asset-pipeline-preflight@v0.1.0Pins v0.1.0 in mdr.lock. Pin the fingerprint instead.
- Audit grade
- A, 17 of 17 checks passed
- Kind
- SKILL.md skill
- Repository
- hoatv2211/gamestudio-codexkit
- Path
skills/art-asset-pipeline-preflight/SKILL.md- Versions recorded
- 1
- Latest version
- v0.1.0, committed Aug 18, 2026
- Size
- 4,040 bytes
- Repository stars
- 4
- License
- MIT
Use when source art or game assets need preflight across naming, ownership, DCC export, scale, pivots, materials, textures, LOD, collision, compression, import settings, budgets, and delivery; not for GUID-only audits.
Collected from public GitHub. Every version is saved exactly as it was and never changes. Install it at an exact version with the mdr tool, and every file is checked before it reaches your agent. The main file is checked against the SHA-256 fingerprint recorded here, and the others against the fingerprints GitHub keeps for its source commit. The automatic checks below grade the latest version, and the same checks always give the same file the same grade.
What the file says
# Art Asset Pipeline Preflight ## Overview Provide an evidence-first contract for source art ownership, naming, export, scale, pivot, material, texture, LOD, collision, compression, import, and budget. ## When to use Use only for the trigger conditions in the description and when the requested artifact needs explicit owners, evidence, limitations, and verification. ## When NOT to use Do not use for a narrow Unity GUID/meta integrity check or bulk reimport. ## Required inputs and context discovery Collect exact project and build identity, requested scope, owners, dependencies, constraints, existing evidence, commands, artifact paths, risks, approvals, rollback or recovery, and unavailable information. ## Safety and risk level Risk level is `read-only`. Read-only review never authorizes mutation. Any load, rollout, publication, service, database, credential, or external-system action requires explicit human approval and bounded stop conditions. ## Workflow 1. Bind assets to source files, owners, target platforms, engine version, and budget. Completion criterion: evidence is recorded and unresolved items are explicit. …
Read the whole file at its exact version.
How to install
mdr add hoatv2211/gamestudio-codexkit/art-asset-pipeline-preflight@sha256:6b0851fd719ed7aaThe line at the top of this page pins the label v0.1.0, which is what most people want. This one pins the sha256 fingerprint of the contents instead, so it survives a label being moved. Either way the exact version is written to mdr.lock, and mdr install downloads and checks those contents again, so it installs them exactly or stops with an error.
[](https://markdownregistry.com/a/art_hzz7croj3cuchvg6)
3 badge image fetches in 30 days. What the badge shows.
Versions
The registry has recorded 1 version of this file, committed on Aug 18, 2026.
Audit of the latest version
- pass: Frontmatter block present
- pass: Frontmatter declares a name
- pass: Frontmatter declares a description
- pass: Size between 200 bytes and 200 KB (4040 bytes)
- pass: No zero-width or bidi control characters
- pass: No instruction hidden inside an HTML comment
- pass: No link to an exfiltration or paste host
- pass: No credential-shaped string
- pass: No instruction to send local credentials anywhere
- pass: No text hidden with inline styles
- pass: No prompt-injection phrasing
- pass: No curl or wget piped into a shell
- pass: No recursive delete of root, home or parent
- pass: No instruction to read or print local credentials
- pass: No base64 blob over 200 characters
- pass: No link to a raw IP address
- pass: No script tag
Source
hoatv2211/gamestudio-codexkit · 4 stars · license MIT · pushed 2026-09-17 · branch main
API
GET https://markdownregistry.com/api/v1/artifacts/art_hzz7croj3cuchvg6 GET https://markdownregistry.com/api/v1/resolve?ref=hoatv2211/gamestudio-codexkit/art-asset-pipeline-preflight GET https://markdownregistry.com/api/v1/blob/6b0851fd719ed7aabc033798162437601a6702cac3f25814752060e2fc5fbcd8
Your AI assistant does the legwork. You hear about the deals worth your word. Hand yours the standing instructions at modelranch.com and it joins the network that reads files like this one.
Guides: the SKILL.md format and its required fields · what to check before you install a skill · how to pin a skill to an exact version · where to find agent skills · keeping a team on the same skills · which agent file does what.