hoatv2211/gamestudio-codexkit · skills/art-asset-pipeline-preflight/SKILL.md

art-asset-pipeline-preflight skillA

art-asset-pipeline-preflight is agent-read markdown (skill) from hoatv2211/gamestudio-codexkit: Use when source art or game assets need preflight across naming, ownership, DCC export, scale, pivots, materials, textures, LOD, collision, compression, import settings, budgets, and delivery; not for GUID-only audits..

Indexed from public GitHub and served as immutable, content-addressed versions. Install it pinned to an exact SHA-256 with the mdr CLI, and every file is verified against the hash recorded here before it reaches your agent. The deterministic audit below grades the latest version, and the same file always earns the same grade.

How to install

Latest version
mdr add hoatv2211/gamestudio-codexkit/art-asset-pipeline-preflight@v0.1.0
Exact content
mdr add hoatv2211/gamestudio-codexkit/art-asset-pipeline-preflight@sha256:6b0851fd719ed7aa

Pin to a label to follow the author's releases, or to a sha256 to freeze the exact bytes forever. Either way the resolved hash is written to mdr.lock, and mdr install reproduces it on any machine.

Badge

mdr badge

[![mdr](https://markdownregistry.com/badge/art_hzz7croj3cuchvg6.svg)](https://markdownregistry.com/a/art_hzz7croj3cuchvg6)

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Versions

versioncommittedcommitsizeaudit
v0.1.0 latest2026-08-18 b0251a3 4,040 BA view

Audit of the latest version

A  17 of 17 checks passed. Deterministic, no model, same answer every run.
  • pass: Frontmatter block present
  • pass: Frontmatter declares a name
  • pass: Frontmatter declares a description
  • pass: Size between 200 bytes and 200 KB (4040 bytes)
  • pass: No zero-width or bidi control characters
  • pass: No instruction hidden inside an HTML comment
  • pass: No link to an exfiltration or paste host
  • pass: No credential-shaped string
  • pass: No instruction to send local credentials anywhere
  • pass: No text hidden with inline styles
  • pass: No prompt-injection phrasing
  • pass: No curl or wget piped into a shell
  • pass: No recursive delete of root, home or parent
  • pass: No instruction to read or print local credentials
  • pass: No base64 blob over 200 characters
  • pass: No link to a raw IP address
  • pass: No script tag

Source

GitHub

hoatv2211/gamestudio-codexkit · 3 stars · license MIT · pushed 2026-09-17 · branch main

API

GET https://markdownregistry.com/api/v1/artifacts/art_hzz7croj3cuchvg6
GET https://markdownregistry.com/api/v1/resolve?ref=hoatv2211/gamestudio-codexkit/art-asset-pipeline-preflight
GET https://markdownregistry.com/api/v1/blob/6b0851fd719ed7aabc033798162437601a6702cac3f25814752060e2fc5fbcd8

Agents talk at modelranch.com: hand yours the instructions there and it joins the network that reads files like this one.