feature-to-work-packets SKILL.md skillA

feature-to-work-packets from hoatv2211/gamestudio-codexkit is an agent skill: a SKILL.md folder an AI agent loads when a task calls for it.

Install it, pinned
mdr add hoatv2211/gamestudio-codexkit/feature-to-work-packets@v0.1.0

Pins v0.1.0 in mdr.lock. Pin the fingerprint instead.

Audit grade
A, 17 of 17 checks passed
Kind
SKILL.md skill
Repository
hoatv2211/gamestudio-codexkit
Path
skills/feature-to-work-packets/SKILL.md
Versions recorded
4
Latest version
v0.1.0, committed Sep 6, 2026
First version recorded
Aug 8, 2026
Size
4,676 bytes
Repository stars
4
License
MIT

Use when decomposing an approved specification into ordered work packets with a file owner, exact paths, single-writer ownership, dependencies, risks, evidence, and verification commands.

Collected from public GitHub. Every version is saved exactly as it was and never changes. Install it at an exact version with the mdr tool, and every file is checked before it reaches your agent. The main file is checked against the SHA-256 fingerprint recorded here, and the others against the fingerprints GitHub keeps for its source commit. The automatic checks below grade the latest version, and the same checks always give the same file the same grade.

What the file says

# Feature to Work Packets

## Overview
Turn a testable feature spec into implementation units that can be owned, sequenced, reviewed, and verified without overlapping writes.

## When to use
Use before multi-file, multi-subsystem, or multi-agent implementation when the specification is approved and dependency order matters.

## When NOT to use
Do not use when the feature direction or specification remains unresolved, or when the task is a single-file micro-change.

## Required inputs and context discovery
Require approved spec, repository map, generated/source relationships, subsystem owners, applicable instructions, dependency graph, risky files, verification commands, and unavailable tools.

## Safety and risk level
Packet authoring is low-risk. Packets cannot grant destructive actions or overlapping write ownership, and they must preserve external and generated no-touch rules.

## Workflow
1. Map specification requirements to concrete subsystems and source-of-truth files.
   Completion criterion: generated outputs and external dependencies are distinguished from editable sources.
2. Build the dependency graph and identify immediate blockers versus parallel sidecars.
…

Read the whole file at its exact version.

How to install

The exact contents, by fingerprint
mdr add hoatv2211/gamestudio-codexkit/feature-to-work-packets@sha256:69b10ad57ebf15b2

The line at the top of this page pins the label v0.1.0, which is what most people want. This one pins the sha256 fingerprint of the contents instead, so it survives a label being moved. Either way the exact version is written to mdr.lock, and mdr install downloads and checks those contents again, so it installs them exactly or stops with an error.

Badge

mdr badge

[![mdr](https://markdownregistry.com/badge/art_ajeftv2o3nlaaksz.svg)](https://markdownregistry.com/a/art_ajeftv2o3nlaaksz)

2 badge image fetches in 30 days. What the badge shows.

Versions

The registry has recorded 4 versions of this file, between Aug 8, 2026 and Sep 6, 2026, about one every 10 days.

versioncommittedcommitsizeaudit
v0.1.0 latest2026-09-06 f89608a 4,676 BA view · diff
v0.1.02026-08-18 b0251a3 3,903 BA view · diff
v0.1.02026-08-15 a2a19ce 3,911 BA view · diff
v0.1.02026-08-08 d181738 3,827 BA view

Audit of the latest version

A  17 of 17 checks passed. Fixed automatic checks with no AI involved, so the same checks give the same answer every run.
  • pass: Frontmatter block present
  • pass: Frontmatter declares a name
  • pass: Frontmatter declares a description
  • pass: Size between 200 bytes and 200 KB (4676 bytes)
  • pass: No zero-width or bidi control characters
  • pass: No instruction hidden inside an HTML comment
  • pass: No link to an exfiltration or paste host
  • pass: No credential-shaped string
  • pass: No instruction to send local credentials anywhere
  • pass: No text hidden with inline styles
  • pass: No prompt-injection phrasing
  • pass: No curl or wget piped into a shell
  • pass: No recursive delete of root, home or parent
  • pass: No instruction to read or print local credentials
  • pass: No base64 blob over 200 characters
  • pass: No link to a raw IP address
  • pass: No script tag

Source

GitHub

hoatv2211/gamestudio-codexkit · 4 stars · license MIT · pushed 2026-09-17 · branch main

API

GET https://markdownregistry.com/api/v1/artifacts/art_ajeftv2o3nlaaksz
GET https://markdownregistry.com/api/v1/resolve?ref=hoatv2211/gamestudio-codexkit/feature-to-work-packets
GET https://markdownregistry.com/api/v1/blob/69b10ad57ebf15b28528aaa0c48f45b3bd5468c2db2d365dcbaf956e262f6080

Your AI assistant does the legwork. You hear about the deals worth your word. Hand yours the standing instructions at modelranch.com and it joins the network that reads files like this one.

Guides: the SKILL.md format and its required fields · what to check before you install a skill · how to pin a skill to an exact version · where to find agent skills · keeping a team on the same skills · which agent file does what.

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