image-region-remove-key-color-app SKILL.md skillB

This file is byte-identical to the first copy the registry indexed. Same content hash, so the same checks give both the same grade.

image-region-remove-key-color-app from godot-fun/gai is an agent skill: a SKILL.md folder an AI agent loads when a task calls for it.

Install it, pinned
mdr add godot-fun/gai/image-region-remove-key-color-app@git:20261101.d8fbf4c

Pins git:20261101.d8fbf4c in mdr.lock. Pin the fingerprint instead.

Audit grade
B, 16 of 17 checks passed
Kind
SKILL.md skill
Repository
godot-fun/gai
Path
.agents/skills/image-region-remove-key-color-app/SKILL.md
Versions recorded
2
Latest version
git:20261101.d8fbf4c, committed Nov 1, 2026
First version recorded
Sep 18, 2026
Size
5,785 bytes
Repository stars
202
License
MIT

Interactive Gradio UI to paint a region and remove solid key-color background (white / green / magenta) only inside that selection. Use when enclosed white islands remain after border/both keying, for localized white-background cutout, paint-to-erase chroma patches, or selective color-key cleanup before Godot sprite import.

Collected from public GitHub. Every version is saved exactly as it was and never changes. Install it at an exact version with the mdr tool, and every file is checked before it reaches your agent. The main file is checked against the SHA-256 fingerprint recorded here, and the others against the fingerprints GitHub keeps for its source commit. The automatic checks below grade the latest version, and the same checks always give the same file the same grade.

What the file says

# Image Region Remove Key Color App

Paint a **region mask** in a local Gradio UI, then remove **key-color pixels only inside that region** (global keying scoped to the brush). Preserves white/light subject pixels outside the paint strokes.

Use after [image-remove-white-background](../image-remove-white-background/SKILL.md) when edge flood fill leaves enclosed white islands (e.g. gaps inside a silhouette).

## Rules

When this skill applies, read and follow [dependency-manager](../dependency-manager.md) — run scripts as documented, install missing tools into `.dependency/`.

- Run `app.py` through the **`image-region-remove-key-color-app` manifest entry** (`.dependency/image-region-remove-key-color-app/.venv/`). Never use host `python`, `py`, `python3`, or any interpreter outside `.dependency/`.
- Do not hand-write a one-off Gradio app — use the bundled script at `.ai/image-region-remove-key-color-app/app.py`.
- `populated: false` is not a reason to skip. Install first, set `populated: true`, retry the same command.
- This skill is **interactive**: launch the UI, give the user the local URL, wait for them to paint / Apply / Download.

## Setup (first run)

From project root:
…

Read the whole file at its exact version.

How to install

The exact contents, by fingerprint
mdr add godot-fun/gai/image-region-remove-key-color-app@sha256:1679b6a0d04ad310

The line at the top of this page pins the label git:20261101.d8fbf4c, which is what most people want. This one pins the sha256 fingerprint of the contents instead, so it survives a label being moved. Either way the exact version is written to mdr.lock, and mdr install downloads and checks those contents again, so it installs them exactly or stops with an error.

Badge

mdr badge

[![mdr](https://markdownregistry.com/badge/art_al4mdcdsdhjf7ajt.svg)](https://markdownregistry.com/a/art_al4mdcdsdhjf7ajt)

4 badge image fetches in 30 days. What the badge shows.

Versions

The registry has recorded 2 versions of this file, between Sep 18, 2026 and Nov 1, 2026, about one every 44 days.

versioncommittedcommitsizeaudit
git:20261101.d8fbf4c latest2026-11-01 d8fbf4c 5,785 BB view · diff
git:20260918.a3d4acf2026-09-18 a3d4acf 5,797 BB view

Audit of the latest version

B  16 of 17 checks passed. Fixed automatic checks with no AI involved, so the same checks give the same answer every run.
  • fail: No link to a raw IP address (matched: http://127.0.0.1:7860)
  • pass: Frontmatter block present
  • pass: Frontmatter declares a name
  • pass: Frontmatter declares a description
  • pass: Size between 200 bytes and 200 KB (5785 bytes)
  • pass: No zero-width or bidi control characters
  • pass: No instruction hidden inside an HTML comment
  • pass: No link to an exfiltration or paste host
  • pass: No credential-shaped string
  • pass: No instruction to send local credentials anywhere
  • pass: No text hidden with inline styles
  • pass: No prompt-injection phrasing
  • pass: No curl or wget piped into a shell
  • pass: No recursive delete of root, home or parent
  • pass: No instruction to read or print local credentials
  • pass: No base64 blob over 200 characters
  • pass: No script tag

Starting a new one? Use a template for SKILL.md on mdpantry, which passes every one of these checks and says what to change in it.

Source

GitHub

godot-fun/gai · 202 stars · license MIT · pushed 2026-11-08 · branch main

API

GET https://markdownregistry.com/api/v1/artifacts/art_al4mdcdsdhjf7ajt
GET https://markdownregistry.com/api/v1/resolve?ref=godot-fun/gai/image-region-remove-key-color-app
GET https://markdownregistry.com/api/v1/blob/1679b6a0d04ad310c00572d4f3908cb81dfa1698d572da14e1dac1f5a298ed6e

Your AI assistant does the legwork. You hear about the deals worth your word. Hand yours the standing instructions at modelranch.com and it joins the network that reads files like this one.

Guides: the SKILL.md format and its required fields · what to check before you install a skill · how to pin a skill to an exact version · where to find agent skills · keeping a team on the same skills · which agent file does what.

More from godot-fun/gai

AGENTS.md@.agents/skills AGENTS.md file
godot-fun/gai · .agents/skills/AGENTS.md
git:20261017.01f3038 · audit B · 202 stars
ai-text-to-speech SKILL.md skill
godot-fun/gai · .agents/skills/ai-text-to-speech/SKILL.md · Zero-shot text-to-speech with voice cloning via IndexTTS2 (index-tts). Synthesizes speech from text using a…
git:20261101.d8fbf4c · audit A · 202 stars
audio-denoise SKILL.md skill
godot-fun/gai · .agents/skills/audio-denoise/SKILL.md · Reduces background noise in a single audio file using FFmpeg afftdn. Use when the user wants audio denoise, noise…
git:20261101.d8fbf4c · audit A · 202 stars
audio-fade SKILL.md skill
godot-fun/gai · .agents/skills/audio-fade/SKILL.md · Applies fade-in and fade-out at the start and end of a single audio file using FFmpeg. Use when the user wants audio…
git:20261101.d8fbf4c · audit A · 202 stars
audio-loudness-normalization SKILL.md skill
godot-fun/gai · .agents/skills/audio-loudness-normalization/SKILL.md · Normalizes a single audio file to consistent LUFS loudness with true-peak limiting using FFmpeg. Use when the user…
git:20261101.d8fbf4c · audit A · 202 stars
audio-sample-rate-standardize SKILL.md skill
godot-fun/gai · .agents/skills/audio-sample-rate-standardize/SKILL.md · Standardizes a single audio file to 44100 or 48000 Hz and exports 16-bit PCM WAV using FFmpeg. Use when the user wants…
git:20261101.d8fbf4c · audit A · 202 stars
audio-split SKILL.md skill
godot-fun/gai · .agents/skills/audio-split/SKILL.md · Splits a single audio file into two segments (part 1 before the split point, part 2 after) using FFmpeg. Use when the…
git:20261101.d8fbf4c · audit A · 202 stars
audio-to-ogg SKILL.md skill
godot-fun/gai · .agents/skills/audio-to-ogg/SKILL.md · Converts a single audio file to OGG Vorbis using FFmpeg for Godot-ready compressed assets. Use when the user wants to…
git:20261101.d8fbf4c · audit A · 202 stars
audio-to-text SKILL.md skill
godot-fun/gai · .agents/skills/audio-to-text/SKILL.md · Transcribes a single PCM16 WAV file to plain UTF-8 text locally through a standard-library Python wrapper around native…
git:20261101.d8fbf4c · audit A · 202 stars
audio-to-wav SKILL.md skill
godot-fun/gai · .agents/skills/audio-to-wav/SKILL.md · Converts a single audio file to WAV (PCM) using FFmpeg while preserving source quality. Use when the user wants to…
git:20261101.d8fbf4c · audit A · 202 stars
audio-trim SKILL.md skill
godot-fun/gai · .agents/skills/audio-trim/SKILL.md · Trims leading and trailing silence from audio files using FFmpeg. Use when the user wants audio trim, trim silence at…
git:20261101.d8fbf4c · audit A · 202 stars
audio-volume-adjust SKILL.md skill
godot-fun/gai · .agents/skills/audio-volume-adjust/SKILL.md · Adjusts audio file volume up or down using FFmpeg. Use when the user wants to change volume, boost or reduce loudness…
git:20261101.d8fbf4c · audit A · 202 stars

Every file in godot-fun/gai

Other files named image-region-remove-key-color-app

image-region-remove-key-color-app SKILL.md skill
godot-fun/godot-agent · .agents/skills/image-region-remove-key-color-app/SKILL.md · Interactive Gradio UI to paint a region and remove solid key-color background (white / green / magenta) only inside…
git:20261101.d8fbf4c · audit B · 200 stars

Browse by kind, by grade B, or by owner.