image-region-remove-key-color-app SKILL.md skillB
This file is byte-identical to the first copy the registry indexed. Same content hash, so the same checks give both the same grade.
image-region-remove-key-color-app from godot-fun/gai is an agent skill: a SKILL.md folder an AI agent loads when a task calls for it.
mdr add godot-fun/gai/image-region-remove-key-color-app@git:20261101.d8fbf4cPins git:20261101.d8fbf4c in mdr.lock. Pin the fingerprint instead.
- Audit grade
- B, 16 of 17 checks passed
- Kind
- SKILL.md skill
- Repository
- godot-fun/gai
- Path
.agents/skills/image-region-remove-key-color-app/SKILL.md- Versions recorded
- 2
- Latest version
- git:20261101.d8fbf4c, committed Nov 1, 2026
- First version recorded
- Sep 18, 2026
- Size
- 5,785 bytes
- Repository stars
- 202
- License
- MIT
Interactive Gradio UI to paint a region and remove solid key-color background (white / green / magenta) only inside that selection. Use when enclosed white islands remain after border/both keying, for localized white-background cutout, paint-to-erase chroma patches, or selective color-key cleanup before Godot sprite import.
Collected from public GitHub. Every version is saved exactly as it was and never changes. Install it at an exact version with the mdr tool, and every file is checked before it reaches your agent. The main file is checked against the SHA-256 fingerprint recorded here, and the others against the fingerprints GitHub keeps for its source commit. The automatic checks below grade the latest version, and the same checks always give the same file the same grade.
What the file says
# Image Region Remove Key Color App Paint a **region mask** in a local Gradio UI, then remove **key-color pixels only inside that region** (global keying scoped to the brush). Preserves white/light subject pixels outside the paint strokes. Use after [image-remove-white-background](../image-remove-white-background/SKILL.md) when edge flood fill leaves enclosed white islands (e.g. gaps inside a silhouette). ## Rules When this skill applies, read and follow [dependency-manager](../dependency-manager.md) — run scripts as documented, install missing tools into `.dependency/`. - Run `app.py` through the **`image-region-remove-key-color-app` manifest entry** (`.dependency/image-region-remove-key-color-app/.venv/`). Never use host `python`, `py`, `python3`, or any interpreter outside `.dependency/`. - Do not hand-write a one-off Gradio app — use the bundled script at `.ai/image-region-remove-key-color-app/app.py`. - `populated: false` is not a reason to skip. Install first, set `populated: true`, retry the same command. - This skill is **interactive**: launch the UI, give the user the local URL, wait for them to paint / Apply / Download. ## Setup (first run) From project root: …
Read the whole file at its exact version.
How to install
mdr add godot-fun/gai/image-region-remove-key-color-app@sha256:1679b6a0d04ad310The line at the top of this page pins the label git:20261101.d8fbf4c, which is what most people want. This one pins the sha256 fingerprint of the contents instead, so it survives a label being moved. Either way the exact version is written to mdr.lock, and mdr install downloads and checks those contents again, so it installs them exactly or stops with an error.
[](https://markdownregistry.com/a/art_al4mdcdsdhjf7ajt)
4 badge image fetches in 30 days. What the badge shows.
Versions
The registry has recorded 2 versions of this file, between Sep 18, 2026 and Nov 1, 2026, about one every 44 days.
| version | committed | commit | size | audit | |
|---|---|---|---|---|---|
| git:20261101.d8fbf4c latest | 2026-11-01 | d8fbf4c | 5,785 B | B | view · diff |
| git:20260918.a3d4acf | 2026-09-18 | a3d4acf | 5,797 B | B | view |
Audit of the latest version
- fail: No link to a raw IP address (matched: http://127.0.0.1:7860)
- pass: Frontmatter block present
- pass: Frontmatter declares a name
- pass: Frontmatter declares a description
- pass: Size between 200 bytes and 200 KB (5785 bytes)
- pass: No zero-width or bidi control characters
- pass: No instruction hidden inside an HTML comment
- pass: No link to an exfiltration or paste host
- pass: No credential-shaped string
- pass: No instruction to send local credentials anywhere
- pass: No text hidden with inline styles
- pass: No prompt-injection phrasing
- pass: No curl or wget piped into a shell
- pass: No recursive delete of root, home or parent
- pass: No instruction to read or print local credentials
- pass: No base64 blob over 200 characters
- pass: No script tag
Starting a new one? Use a template for SKILL.md on mdpantry, which passes every one of these checks and says what to change in it.
Source
godot-fun/gai · 202 stars · license MIT · pushed 2026-11-08 · branch main
API
GET https://markdownregistry.com/api/v1/artifacts/art_al4mdcdsdhjf7ajt GET https://markdownregistry.com/api/v1/resolve?ref=godot-fun/gai/image-region-remove-key-color-app GET https://markdownregistry.com/api/v1/blob/1679b6a0d04ad310c00572d4f3908cb81dfa1698d572da14e1dac1f5a298ed6e
Your AI assistant does the legwork. You hear about the deals worth your word. Hand yours the standing instructions at modelranch.com and it joins the network that reads files like this one.
Guides: the SKILL.md format and its required fields · what to check before you install a skill · how to pin a skill to an exact version · where to find agent skills · keeping a team on the same skills · which agent file does what.