qa-test-strategy-and-coverage SKILL.md skillA

qa-test-strategy-and-coverage from hoatv2211/gamestudio-codexkit is an agent skill: a SKILL.md folder an AI agent loads when a task calls for it.

Install it, pinned
mdr add hoatv2211/gamestudio-codexkit/qa-test-strategy-and-coverage@v0.1.0

Pins v0.1.0 in mdr.lock. Pin the fingerprint instead.

Audit grade
A, 17 of 17 checks passed
Kind
SKILL.md skill
Repository
hoatv2211/gamestudio-codexkit
Path
skills/qa-test-strategy-and-coverage/SKILL.md
Versions recorded
1
Latest version
v0.1.0, committed Aug 18, 2026
Size
4,110 bytes
Repository stars
4
License
MIT

Use when a game project, milestone, or feature needs a QA test strategy and coverage matrix across risk, test levels, platforms, environments, ownership, automation, regression, evidence, and exit criteria; not for one playtest session.

Collected from public GitHub. Every version is saved exactly as it was and never changes. Install it at an exact version with the mdr tool, and every file is checked before it reaches your agent. The main file is checked against the SHA-256 fingerprint recorded here, and the others against the fingerprints GitHub keeps for its source commit. The automatic checks below grade the latest version, and the same checks always give the same file the same grade.

What the file says

# QA Test Strategy and Coverage

## Overview
Provide an evidence-first contract for risk-based QA strategy, coverage matrix, unit, integration, gameplay, platform, regression, automation, ownership, and exit criteria.

## When to use
Use only for the trigger conditions in the description and when the requested artifact needs explicit owners, evidence, limitations, and verification.

## When NOT to use
Do not use to summarize one playtest or merely run an existing test command.

## Required inputs and context discovery
Collect exact project and build identity, requested scope, owners, dependencies, constraints, existing evidence, commands, artifact paths, risks, approvals, rollback or recovery, and unavailable information.

## Safety and risk level
Risk level is `read-only`. Read-only review never authorizes mutation. Any load, rollout, publication, service, database, credential, or external-system action requires explicit human approval and bounded stop conditions.

## Workflow
1. Define scope, quality risks, supported platforms, environments, and release gates.
   Completion criterion: evidence is recorded and unresolved items are explicit.
…

Read the whole file at its exact version.

How to install

The exact contents, by fingerprint
mdr add hoatv2211/gamestudio-codexkit/qa-test-strategy-and-coverage@sha256:ddd5a3592e6d2c23

The line at the top of this page pins the label v0.1.0, which is what most people want. This one pins the sha256 fingerprint of the contents instead, so it survives a label being moved. Either way the exact version is written to mdr.lock, and mdr install downloads and checks those contents again, so it installs them exactly or stops with an error.

Badge

mdr badge

[![mdr](https://markdownregistry.com/badge/art_btlyg7mle2o63wv2.svg)](https://markdownregistry.com/a/art_btlyg7mle2o63wv2)

2 badge image fetches in 30 days. What the badge shows.

Versions

The registry has recorded 1 version of this file, committed on Aug 18, 2026.

versioncommittedcommitsizeaudit
v0.1.0 latest2026-08-18 b0251a3 4,110 BA view

Audit of the latest version

A  17 of 17 checks passed. Fixed automatic checks with no AI involved, so the same checks give the same answer every run.
  • pass: Frontmatter block present
  • pass: Frontmatter declares a name
  • pass: Frontmatter declares a description
  • pass: Size between 200 bytes and 200 KB (4110 bytes)
  • pass: No zero-width or bidi control characters
  • pass: No instruction hidden inside an HTML comment
  • pass: No link to an exfiltration or paste host
  • pass: No credential-shaped string
  • pass: No instruction to send local credentials anywhere
  • pass: No text hidden with inline styles
  • pass: No prompt-injection phrasing
  • pass: No curl or wget piped into a shell
  • pass: No recursive delete of root, home or parent
  • pass: No instruction to read or print local credentials
  • pass: No base64 blob over 200 characters
  • pass: No link to a raw IP address
  • pass: No script tag

Source

GitHub

hoatv2211/gamestudio-codexkit · 4 stars · license MIT · pushed 2026-09-17 · branch main

API

GET https://markdownregistry.com/api/v1/artifacts/art_btlyg7mle2o63wv2
GET https://markdownregistry.com/api/v1/resolve?ref=hoatv2211/gamestudio-codexkit/qa-test-strategy-and-coverage
GET https://markdownregistry.com/api/v1/blob/ddd5a3592e6d2c23b67382eb35a37d028e6523b12916becc3a468126e4db2ab7

Your AI assistant does the legwork. You hear about the deals worth your word. Hand yours the standing instructions at modelranch.com and it joins the network that reads files like this one.

Guides: the SKILL.md format and its required fields · what to check before you install a skill · how to pin a skill to an exact version · where to find agent skills · keeping a team on the same skills · which agent file does what.

More from hoatv2211/gamestudio-codexkit

codexkit-repository-maintenance SKILL.md skill
hoatv2211/gamestudio-codexkit · .agents/skills/codexkit-repository-maintenance/SKILL.md · Use when maintaining or improving the GameStudio-CodexKIT source repository, including CI, governance, catalog…
git:20260903.f5c3576 · audit A · 4 stars
AGENTS.md AGENTS.md file
hoatv2211/gamestudio-codexkit · AGENTS.md
git:20260903.9285afa · audit A · 4 stars
animation-rigging-import-audit SKILL.md skill
hoatv2211/gamestudio-codexkit · skills/animation-rigging-import-audit/SKILL.md · Use when character animation needs an audit across skeleton, rig, skin weights, avatar, retargeting, clips, events…
v0.1.0 · audit A · 4 stars
art-asset-pipeline-preflight SKILL.md skill
hoatv2211/gamestudio-codexkit · skills/art-asset-pipeline-preflight/SKILL.md · Use when source art or game assets need preflight across naming, ownership, DCC export, scale, pivots, materials…
v0.1.0 · audit A · 4 stars
audio-content-pipeline-review SKILL.md skill
hoatv2211/gamestudio-codexkit · skills/audio-content-pipeline-review/SKILL.md · Use when music, voice, SFX, ambience, or middleware content needs review across source ownership, loudness, codec…
v0.1.0 · audit A · 4 stars
balance-data-change-review SKILL.md skill
hoatv2211/gamestudio-codexkit · skills/balance-data-change-review/SKILL.md · Use when numeric game tuning data such as damage, price, cooldown, drop rate, or progression has a before/after diff…
v0.1.0 · audit A · 4 stars
bug-hunt-swarm SKILL.md skill
hoatv2211/gamestudio-codexkit · skills/bug-hunt-swarm/SKILL.md · Use when an unknown crash, intermittent failure, or cross-subsystem bug needs parallel read-only reproduction lanes…
v0.1.0 · audit A · 4 stars
build-and-runtime-verification SKILL.md skill
hoatv2211/gamestudio-codexkit · skills/build-and-runtime-verification/SKILL.md · Use when running build, compile, test, launch, or runtime checks and producing a verdict tied to exact commands, exit…
v0.1.0 · audit A · 4 stars
code-intelligence-contract SKILL.md skill
hoatv2211/gamestudio-codexkit · skills/code-intelligence-contract/SKILL.md · Use when dependency, call-chain, blast-radius, architecture, domain-flow, or unfamiliar-codebase analysis needs an…
v0.1.0 · audit A · 4 stars
cpp-server-crash-triage SKILL.md skill
hoatv2211/gamestudio-codexkit · skills/cpp-server-crash-triage/SKILL.md · Use when triaging a C++ game server crash, dump, access violation, segmentation fault, stack trace, symbols, or build…
v0.1.0 · audit A · 4 stars
economy-source-sink-model SKILL.md skill
hoatv2211/gamestudio-codexkit · skills/economy-source-sink-model/SKILL.md · Use when modeling a game economy's currencies, item faucets, sinks, exchange rates, player segments, inflation risk…
v0.1.0 · audit A · 4 stars
evidence-first-debugging SKILL.md skill
hoatv2211/gamestudio-codexkit · skills/evidence-first-debugging/SKILL.md · Use when debugging a crash, lỗi, failing game, tool, build, service, script, or reproducible local code failure…
v0.1.0 · audit A · 4 stars

Every file in hoatv2211/gamestudio-codexkit

Browse by kind, by grade A, or by owner.