audio-to-wav SKILL.md skillA
audio-to-wav from godot-fun/godot-agent is an agent skill: a SKILL.md folder an AI agent loads when a task calls for it.
mdr add godot-fun/godot-agent/audio-to-wav@git:20261101.d8fbf4cPins git:20261101.d8fbf4c in mdr.lock. Pin the fingerprint instead.
- Audit grade
- A, 17 of 17 checks passed
- Kind
- SKILL.md skill
- Repository
- godot-fun/godot-agent
- Path
.agents/skills/audio-to-wav/SKILL.md- Versions recorded
- 2
- Latest version
- git:20261101.d8fbf4c, committed Nov 1, 2026
- First version recorded
- Sep 18, 2026
- Size
- 2,729 bytes
- Repository stars
- 200
- License
- MIT
Converts a single audio file to WAV (PCM) using FFmpeg while preserving source quality. Use when the user wants to convert audio to WAV, transcode MP3/OGG/FLAC/AAC to WAV without downgrading sample rate or bit depth, or export a lossless WAV source asset.
Collected from public GitHub. Every version is saved exactly as it was and never changes. Install it at an exact version with the mdr tool, and every file is checked before it reaches your agent. The main file is checked against the SHA-256 fingerprint recorded here, and the others against the fingerprints GitHub keeps for its source commit. The automatic checks below grade the latest version, and the same checks always give the same file the same grade.
What the file says
# Audio to WAV Convert a supported audio file to **PCM WAV** via FFmpeg. **Defaults preserve source quality** — sample rate is always kept, bit depth matched from the source (32-bit float for lossy inputs), channels preserved. ## Rules When this skill applies, read and follow [dependency-manager](../dependency-manager.md) — run scripts as documented, install missing tools into `.dependency/`. ## Quick Start Default output: `<audio-dir>/audio-to-wav/<basename>.wav` ```bash .dependency/python/python .ai/audio-to-wav/convert.py --audio path/to/audio.flac ``` Example: `audio/sfx/tank/tank_move.flac` → `audio/sfx/tank/audio-to-wav/tank_move.wav` (same rate/depth) ## Format Defaults | Setting | Default | Notes | |---------|---------|-------| | Sample rate | Preserve source | Always kept; no resampling | | Bit depth | Match source | Probed per file; lossy → 32-bit float PCM | | Channels | Preserve source | Always kept from source audio | | Existing PCM WAV | Stream copy | Bit-perfect when no overrides | ## Common Flags `--audio` · `-o` / `--output` · `-b` / `--bit-depth` Force 16-bit PCM: ```bash …
Read the whole file at its exact version.
How to install
mdr add godot-fun/godot-agent/audio-to-wav@sha256:c7d88390d0abb93aThe line at the top of this page pins the label git:20261101.d8fbf4c, which is what most people want. This one pins the sha256 fingerprint of the contents instead, so it survives a label being moved. Either way the exact version is written to mdr.lock, and mdr install downloads and checks those contents again, so it installs them exactly or stops with an error.
[](https://markdownregistry.com/a/art_har6gai6ceq6plse)
4 badge image fetches in 30 days. What the badge shows.
Versions
The registry has recorded 2 versions of this file, between Sep 18, 2026 and Nov 1, 2026, about one every 44 days.
| version | committed | commit | size | audit | |
|---|---|---|---|---|---|
| git:20261101.d8fbf4c latest | 2026-11-01 | d8fbf4c | 2,729 B | A | view · diff |
| git:20260918.a3d4acf | 2026-09-18 | a3d4acf | 2,747 B | A | view |
Audit of the latest version
- pass: Frontmatter block present
- pass: Frontmatter declares a name
- pass: Frontmatter declares a description
- pass: Size between 200 bytes and 200 KB (2729 bytes)
- pass: No zero-width or bidi control characters
- pass: No instruction hidden inside an HTML comment
- pass: No link to an exfiltration or paste host
- pass: No credential-shaped string
- pass: No instruction to send local credentials anywhere
- pass: No text hidden with inline styles
- pass: No prompt-injection phrasing
- pass: No curl or wget piped into a shell
- pass: No recursive delete of root, home or parent
- pass: No instruction to read or print local credentials
- pass: No base64 blob over 200 characters
- pass: No link to a raw IP address
- pass: No script tag
Source
godot-fun/godot-agent · 200 stars · license MIT · pushed 2026-11-05 · branch main
API
GET https://markdownregistry.com/api/v1/artifacts/art_har6gai6ceq6plse GET https://markdownregistry.com/api/v1/resolve?ref=godot-fun/godot-agent/audio-to-wav GET https://markdownregistry.com/api/v1/blob/c7d88390d0abb93a092aee19633bb2e4796e4bd60305f69b21237055b78b10e8
Your AI assistant does the legwork. You hear about the deals worth your word. Hand yours the standing instructions at modelranch.com and it joins the network that reads files like this one.
Guides: the SKILL.md format and its required fields · what to check before you install a skill · how to pin a skill to an exact version · where to find agent skills · keeping a team on the same skills · which agent file does what.
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