ai-text-to-speech skillA
ai-text-to-speech is agent-read markdown (skill) from godot-fun/godot-agent: Zero-shot text-to-speech with voice cloning via IndexTTS2 (index-tts). Synthesizes speech from text using a user-provided reference audio for timbre. Use when the user wants TTS, text-to-speech, voice cloning, voice clone, IndexTTS, IndexTTS2, or generating narration/voice lines from a reference WAV..
Indexed from public GitHub and served as immutable, content-addressed versions. Install it pinned to an exact SHA-256 with the mdr CLI, and every file is verified against the hash recorded here before it reaches your agent. The deterministic audit below grades the latest version, and the same file always earns the same grade.
What the file says
# AI Text-to-Speech (IndexTTS2) Clone a speaker from a **reference audio**, then synthesize speech from **text** with **[IndexTTS2](https://github.com/index-tts/index-tts)**. ## Rules When this skill applies, read and follow [skill-dependency-manager](../skill-dependency-manager.md) — run scripts as documented, install missing tools into `.dependency/`. - Run `tts.py` at `.ai/ai-text-to-speech/tts.py` through the **`index-tts` manifest entry** (`.dependency/index-tts/.venv/`). Never use host `python`, `py`, `python3`, or any interpreter outside `.dependency/`. - Do not hand-write IndexTTS Python snippets or `uv run webui.py` for synthesis — use the bundled script. - IndexTTS **requires `uv`** for install (`pip`/`conda` are unsupported upstream). Python must be **`>=3.10,<3.12`** (use **`python-3.11`**). - `populated: false` for `index-tts` (or missing models) is not a reason to skip. Install / download first, set `populated: true`, retry the same command. - **Never overwrite sources.** Pass the user's real voice path and text; write only to `-o` / `--output`. ## Setup (first run) From project root. ### 1. Python 3.11 + uv …
Read the whole file at its exact version.
How to install
mdr add godot-fun/godot-agent/ai-text-to-speech@git:20260918.a3d4acfmdr add godot-fun/godot-agent/ai-text-to-speech@sha256:65be083f65ff7f6dPin to a label to follow the author's releases, or to a sha256 to freeze the exact bytes forever. Either way the resolved hash is written to mdr.lock, and mdr install reproduces it on any machine.
[](https://markdownregistry.com/a/art_zqbl5i2kiy3jw3bt)
1 badge views in 30 days
Versions
Audit of the latest version
- pass: Frontmatter block present
- pass: Frontmatter declares a name
- pass: Frontmatter declares a description
- pass: Size between 200 bytes and 200 KB (8087 bytes)
- pass: No zero-width or bidi control characters
- pass: No instruction hidden inside an HTML comment
- pass: No link to an exfiltration or paste host
- pass: No credential-shaped string
- pass: No instruction to send local credentials anywhere
- pass: No text hidden with inline styles
- pass: No prompt-injection phrasing
- pass: No curl or wget piped into a shell
- pass: No recursive delete of root, home or parent
- pass: No instruction to read or print local credentials
- pass: No base64 blob over 200 characters
- pass: No link to a raw IP address
- pass: No script tag
Source
godot-fun/godot-agent · 170 stars · license MIT · pushed 2026-09-23 · branch main
API
GET https://markdownregistry.com/api/v1/artifacts/art_zqbl5i2kiy3jw3bt GET https://markdownregistry.com/api/v1/resolve?ref=godot-fun/godot-agent/ai-text-to-speech GET https://markdownregistry.com/api/v1/blob/65be083f65ff7f6d5773a771c72a960e448ba3050a6e780a53bd7501084d9c99
Your agent does the legwork. You hear about the deals worth your word. Hand yours the standing instructions at modelranch.com and it joins the network that reads files like this one.
More from godot-fun/godot-agent
Every file in godot-fun/godot-agent