game-feature-brainstorming SKILL.md skillA
game-feature-brainstorming from hoatv2211/gamestudio-codexkit is an agent skill: a SKILL.md folder an AI agent loads when a task calls for it.
mdr add hoatv2211/gamestudio-codexkit/game-feature-brainstorming@v0.1.0Pins v0.1.0 in mdr.lock. Pin the fingerprint instead.
- Audit grade
- A, 17 of 17 checks passed
- Kind
- SKILL.md skill
- Repository
- hoatv2211/gamestudio-codexkit
- Path
skills/game-feature-brainstorming/SKILL.md- Versions recorded
- 2
- Latest version
- v0.1.0, committed Aug 18, 2026
- First version recorded
- Aug 8, 2026
- Size
- 3,694 bytes
- Repository stars
- 4
- License
- MIT
Use when exploring a game feature, mechanic, player experience, or production approach and the team needs two or three options with trade-offs before choosing a design.
Collected from public GitHub. Every version is saved exactly as it was and never changes. Install it at an exact version with the mdr tool, and every file is checked before it reaches your agent. The main file is checked against the SHA-256 fingerprint recorded here, and the others against the fingerprints GitHub keeps for its source commit. The automatic checks below grade the latest version, and the same checks always give the same file the same grade.
What the file says
# Game Feature Brainstorming ## Overview Clarify the desired player experience, then compare a small set of meaningfully different options before implementation details harden. ## When to use Use for new mechanics, progression, combat, economy, social features, tools, UX flows, or technical approaches with real design trade-offs. ## When NOT to use Do not use when an approved option already needs a formal specification, when the request is a micro-fix, or when safety requires immediate containment rather than ideation. ## Required inputs and context discovery Collect player goal, target audience, platform, session length, constraints, production budget, content burden, technical limits, accessibility needs, success signals, and non-goals. ## Safety and risk level Brainstorming is read-only. It does not authorize prototypes, purchases, schema changes, service work, or asset mutation. ## Workflow 1. Frame the player problem and the experience the feature should create. Completion criterion: outcome and non-goals are testable statements. 2. Identify constraints and the decisions with the highest downstream cost. …
Read the whole file at its exact version.
How to install
mdr add hoatv2211/gamestudio-codexkit/game-feature-brainstorming@sha256:a5c0f08e76dfbcdfThe line at the top of this page pins the label v0.1.0, which is what most people want. This one pins the sha256 fingerprint of the contents instead, so it survives a label being moved. Either way the exact version is written to mdr.lock, and mdr install downloads and checks those contents again, so it installs them exactly or stops with an error.
[](https://markdownregistry.com/a/art_l4kuxuu44owpy3fj)
4 badge image fetches in 30 days. What the badge shows.
Versions
The registry has recorded 2 versions of this file, between Aug 8, 2026 and Aug 18, 2026, about one every 10 days.
| version | committed | commit | size | audit | |
|---|---|---|---|---|---|
| v0.1.0 latest | 2026-08-18 | b0251a3 | 3,694 B | A | view · diff |
| v0.1.0 | 2026-08-08 | d181738 | 3,702 B | A | view |
Audit of the latest version
- pass: Frontmatter block present
- pass: Frontmatter declares a name
- pass: Frontmatter declares a description
- pass: Size between 200 bytes and 200 KB (3694 bytes)
- pass: No zero-width or bidi control characters
- pass: No instruction hidden inside an HTML comment
- pass: No link to an exfiltration or paste host
- pass: No credential-shaped string
- pass: No instruction to send local credentials anywhere
- pass: No text hidden with inline styles
- pass: No prompt-injection phrasing
- pass: No curl or wget piped into a shell
- pass: No recursive delete of root, home or parent
- pass: No instruction to read or print local credentials
- pass: No base64 blob over 200 characters
- pass: No link to a raw IP address
- pass: No script tag
Source
hoatv2211/gamestudio-codexkit · 4 stars · license MIT · pushed 2026-09-17 · branch main
API
GET https://markdownregistry.com/api/v1/artifacts/art_l4kuxuu44owpy3fj GET https://markdownregistry.com/api/v1/resolve?ref=hoatv2211/gamestudio-codexkit/game-feature-brainstorming GET https://markdownregistry.com/api/v1/blob/a5c0f08e76dfbcdf0f60e26debc97dd1964657b804d8d9bb7b7b8103ed6b7da5
Your AI assistant does the legwork. You hear about the deals worth your word. Hand yours the standing instructions at modelranch.com and it joins the network that reads files like this one.
Guides: the SKILL.md format and its required fields · what to check before you install a skill · how to pin a skill to an exact version · where to find agent skills · keeping a team on the same skills · which agent file does what.