uloop-screenshot SKILL.md skillA
This file is byte-identical to the first copy the registry indexed, one of 3 indexed copies. Same content hash, so the same checks give both the same grade.
uloop-screenshot from hatayama/unity-cli-loop is an agent skill: a SKILL.md folder an AI agent loads when a task calls for it.
mdr add hatayama/unity-cli-loop/uloop-screenshot@git:20261022.5556f24Pins git:20261022.5556f24 in mdr.lock. Pin the fingerprint instead.
- Audit grade
- A, 17 of 17 checks passed
- Kind
- SKILL.md skill
- Repository
- hatayama/unity-cli-loop
- Path
Packages/src/Editor/FirstPartyTools/Screenshot/Skill/SKILL.md- Versions recorded
- 8
- Latest version
- git:20261022.5556f24, committed Oct 22, 2026
- First version recorded
- Jul 29, 2026
- Size
- 7,665 bytes
- Repository stars
- 592
- License
- MIT
Capture Unity Editor windows or Game View rendering as PNG. Use for visual checks, debugging, documentation, or annotated UI element coordinates. A screenshot is one frame; for flicker, stutter, one-frame glitches, or anything that changes between frames, use record-video.
Collected from public GitHub. Every version is saved exactly as it was and never changes. Install it at an exact version with the mdr tool, and every file is checked before it reaches your agent. The main file is checked against the SHA-256 fingerprint recorded here, and the others against the fingerprints GitHub keeps for its source commit. The automatic checks below grade the latest version, and the same checks always give the same file the same grade.
What the file says
# uloop screenshot Take a screenshot of any Unity EditorWindow by name and save as PNG. ## Usage ```bash uloop screenshot [--window-name <name>] [--resolution-scale <scale>] [--match-mode <mode>] [--capture-mode <mode>] [--annotate-elements] [--annotate-raycast-grid] [--raycast-layer-mask <layers>] [--elements-only] [--output-directory <path>] [--prefab-path <path>] [--prefab-background-color <color>] ``` ## Parameters | Parameter | Type | Default | Description | |-----------|------|---------|-------------| | `--window-name` | string | `Game` | Window name to capture (for example `Game`, `Scene`, `Console`, `Inspector`). Ignored when the resolved capture mode is rendering (auto during Play Mode resolves to rendering). When the Game tab is Device Simulator and the title is Simulator, default Game falls back to Simulator. | | `--resolution-scale` | number | `1.0` | Resolution scale (0.1 to 1.0) | | `--match-mode` | enum | `exact` | Window name matching mode: `exact`, `prefix`, or `contains`. Ignored when the resolved capture mode is rendering (auto during Play Mode resolves to rendering). | …
Read the whole file at its exact version.
How to install
mdr add hatayama/unity-cli-loop/uloop-screenshot@sha256:5eb670bc423e69ebThe line at the top of this page pins the label git:20261022.5556f24, which is what most people want. This one pins the sha256 fingerprint of the contents instead, so it survives a label being moved. Either way the exact version is written to mdr.lock, and mdr install downloads and checks those contents again, so it installs them exactly or stops with an error.
[](https://markdownregistry.com/a/art_p3mkmvof5uyzjvf7)
3 badge image fetches in 30 days. What the badge shows.
Versions
The registry has recorded 8 versions of this file, between Jul 29, 2026 and Oct 22, 2026, about one every 12 days.
| version | committed | commit | size | audit | |
|---|---|---|---|---|---|
| git:20261022.5556f24 latest | 2026-10-22 | 5556f24 | 7,665 B | A | view · diff |
| git:20261021.a8c665b | 2026-10-21 | a8c665b | 7,415 B | A | view · diff |
| git:20261014.044c333 | 2026-10-14 | 044c333 | 7,287 B | A | view · diff |
| git:20260903.63612cb | 2026-09-03 | 63612cb | 7,238 B | A | view · diff |
| git:20260902.e839eef | 2026-09-02 | e839eef | 7,040 B | A | view · diff |
| git:20260823.393c11f | 2026-08-23 | 393c11f | 6,431 B | A | view · diff |
| git:20260820.cd5dbb9 | 2026-08-20 | cd5dbb9 | 5,984 B | A | view · diff |
| git:20260729.3ba7888 | 2026-07-29 | 3ba7888 | 5,880 B | A | view |
Audit of the latest version
- pass: Frontmatter block present
- pass: Frontmatter declares a name
- pass: Frontmatter declares a description
- pass: Size between 200 bytes and 200 KB (7665 bytes)
- pass: No zero-width or bidi control characters
- pass: No instruction hidden inside an HTML comment
- pass: No link to an exfiltration or paste host
- pass: No credential-shaped string
- pass: No instruction to send local credentials anywhere
- pass: No text hidden with inline styles
- pass: No prompt-injection phrasing
- pass: No curl or wget piped into a shell
- pass: No recursive delete of root, home or parent
- pass: No instruction to read or print local credentials
- pass: No base64 blob over 200 characters
- pass: No link to a raw IP address
- pass: No script tag
Source
hatayama/unity-cli-loop · 592 stars · license MIT · pushed 2026-11-05 · branch main
API
GET https://markdownregistry.com/api/v1/artifacts/art_p3mkmvof5uyzjvf7 GET https://markdownregistry.com/api/v1/resolve?ref=hatayama/unity-cli-loop/uloop-screenshot GET https://markdownregistry.com/api/v1/blob/5eb670bc423e69eb107b7c44bfd839ff6054ffbb8f87e04f547b67c9faacef4a
Your AI assistant does the legwork. You hear about the deals worth your word. Hand yours the standing instructions at modelranch.com and it joins the network that reads files like this one.
Guides: the SKILL.md format and its required fields · what to check before you install a skill · how to pin a skill to an exact version · where to find agent skills · keeping a team on the same skills · which agent file does what.
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