level-and-content-design-review SKILL.md skillA

level-and-content-design-review from hoatv2211/gamestudio-codexkit is an agent skill: a SKILL.md folder an AI agent loads when a task calls for it.

Install it, pinned
mdr add hoatv2211/gamestudio-codexkit/level-and-content-design-review@v0.1.0

Pins v0.1.0 in mdr.lock. Pin the fingerprint instead.

Audit grade
A, 17 of 17 checks passed
Kind
SKILL.md skill
Repository
hoatv2211/gamestudio-codexkit
Path
skills/level-and-content-design-review/SKILL.md
Versions recorded
1
Latest version
v0.1.0, committed Aug 18, 2026
Size
4,081 bytes
Repository stars
4
License
MIT

Use when a level, encounter, mission space, or content slice needs review for player flow, pacing, readability, content density, progression gates, challenge, replayability, and production feasibility; not for broad feature ideation.

Collected from public GitHub. Every version is saved exactly as it was and never changes. Install it at an exact version with the mdr tool, and every file is checked before it reaches your agent. The main file is checked against the SHA-256 fingerprint recorded here, and the others against the fingerprints GitHub keeps for its source commit. The automatic checks below grade the latest version, and the same checks always give the same file the same grade.

What the file says

# Level and Content Design Review

## Overview
Provide an evidence-first contract for level layout, encounter pacing, player flow, landmarks, content density, progression gates, challenge, and feasibility.

## When to use
Use only for the trigger conditions in the description and when the requested artifact needs explicit owners, evidence, limitations, and verification.

## When NOT to use
Do not use for unconstrained brainstorming or implementation debugging.

## Required inputs and context discovery
Collect exact project and build identity, requested scope, owners, dependencies, constraints, existing evidence, commands, artifact paths, risks, approvals, rollback or recovery, and unavailable information.

## Safety and risk level
Risk level is `read-only`. Read-only review never authorizes mutation. Any load, rollout, publication, service, database, credential, or external-system action requires explicit human approval and bounded stop conditions.

## Workflow
1. Bind the review to target players, game loop, mechanics, constraints, and success criteria.
   Completion criterion: evidence is recorded and unresolved items are explicit.
…

Read the whole file at its exact version.

How to install

The exact contents, by fingerprint
mdr add hoatv2211/gamestudio-codexkit/level-and-content-design-review@sha256:52274cce9b0414be

The line at the top of this page pins the label v0.1.0, which is what most people want. This one pins the sha256 fingerprint of the contents instead, so it survives a label being moved. Either way the exact version is written to mdr.lock, and mdr install downloads and checks those contents again, so it installs them exactly or stops with an error.

Badge

mdr badge

[![mdr](https://markdownregistry.com/badge/art_qefsoqlybmcvysv3.svg)](https://markdownregistry.com/a/art_qefsoqlybmcvysv3)

4 badge image fetches in 30 days. What the badge shows.

Versions

The registry has recorded 1 version of this file, committed on Aug 18, 2026.

versioncommittedcommitsizeaudit
v0.1.0 latest2026-08-18 b0251a3 4,081 BA view

Audit of the latest version

A  17 of 17 checks passed. Fixed automatic checks with no AI involved, so the same checks give the same answer every run.
  • pass: Frontmatter block present
  • pass: Frontmatter declares a name
  • pass: Frontmatter declares a description
  • pass: Size between 200 bytes and 200 KB (4081 bytes)
  • pass: No zero-width or bidi control characters
  • pass: No instruction hidden inside an HTML comment
  • pass: No link to an exfiltration or paste host
  • pass: No credential-shaped string
  • pass: No instruction to send local credentials anywhere
  • pass: No text hidden with inline styles
  • pass: No prompt-injection phrasing
  • pass: No curl or wget piped into a shell
  • pass: No recursive delete of root, home or parent
  • pass: No instruction to read or print local credentials
  • pass: No base64 blob over 200 characters
  • pass: No link to a raw IP address
  • pass: No script tag

Source

GitHub

hoatv2211/gamestudio-codexkit · 4 stars · license MIT · pushed 2026-09-17 · branch main

API

GET https://markdownregistry.com/api/v1/artifacts/art_qefsoqlybmcvysv3
GET https://markdownregistry.com/api/v1/resolve?ref=hoatv2211/gamestudio-codexkit/level-and-content-design-review
GET https://markdownregistry.com/api/v1/blob/52274cce9b0414bee0f0b2443e0cb77cfda1c912c9b42525f849de68ca87cc7a

Your AI assistant does the legwork. You hear about the deals worth your word. Hand yours the standing instructions at modelranch.com and it joins the network that reads files like this one.

Guides: the SKILL.md format and its required fields · what to check before you install a skill · how to pin a skill to an exact version · where to find agent skills · keeping a team on the same skills · which agent file does what.

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