gate-check SKILL.md skillA
This file is byte-identical to the first copy the registry indexed, one of 3 indexed copies. Same content hash, so the same checks give both the same grade.
gate-check from striderza/opencodegamestudios is an agent skill: a SKILL.md folder an AI agent loads when a task calls for it.
mdr add striderza/opencodegamestudios/gate-check@git:20260622.a7ad6fePins git:20260622.a7ad6fe in mdr.lock. Pin the fingerprint instead.
- Audit grade
- A, 17 of 17 checks passed
- Kind
- SKILL.md skill
- Repository
- striderza/opencodegamestudios
- Path
.agents/modules/core/skills/gate-check/SKILL.md- Versions recorded
- 4
- Latest version
- git:20260622.a7ad6fe, committed Jun 22, 2026
- First version recorded
- Jun 21, 2026
- Size
- 34,432 bytes
- Repository stars
- 99
- License
- MIT
Validate readiness to advance between development phases. Produces a PASS/CONCERNS/FAIL verdict with specific blockers and required artifacts. Use when user says 'are we ready to move to X', 'can we advance to production', 'check if we can start the next phase', 'pass the gate'.
Collected from public GitHub. Every version is saved exactly as it was and never changes. Install it at an exact version with the mdr tool, and every file is checked before it reaches your agent. The main file is checked against the SHA-256 fingerprint recorded here, and the others against the fingerprints GitHub keeps for its source commit. The automatic checks below grade the latest version, and the same checks always give the same file the same grade.
What the file says
# Phase Gate Validation
This skill validates whether the project is ready to advance to the next development
phase. It checks for required artifacts, quality standards, and blockers.
**Distinct from `/project-stage-detect`**: That skill is diagnostic ("where are we?").
This skill is prescriptive ("are we ready to advance?" with a formal verdict).
## Production Stages (7)
The project progresses through these stages:
0. **Exploration** — Pre-workflow: rapid prototyping multiple ideas (/explore)
1. **Concept** — Brainstorming, game concept document
2. **Systems Design** — Mapping systems, writing GDDs
3. **Technical Setup** — Engine config, architecture decisions
4. **Pre-Production** — Prototyping, vertical slice validation
5. **Production** — Feature development (Epic/Feature/Task tracking active)
6. **Polish** — Performance, playtesting, bug fixing
7. **Release** — Launch prep, certification
**Special gate: `workflow-selection`** — Only valid from the Exploration stage.
When it passes, it sets both `production/workflow-mode.txt` (hybrid or full) and
`production/stage.txt` (Concept). See the Workflow Selection gate below.
---
## 1. Parse Arguments
…Read the whole file at its exact version.
How to install
mdr add striderza/opencodegamestudios/gate-check@sha256:8f3c8ce318b6c091The line at the top of this page pins the label git:20260622.a7ad6fe, which is what most people want. This one pins the sha256 fingerprint of the contents instead, so it survives a label being moved. Either way the exact version is written to mdr.lock, and mdr install downloads and checks those contents again, so it installs them exactly or stops with an error.
[](https://markdownregistry.com/a/art_szm7xdi53mwcgpvf)
2 badge image fetches in 30 days. What the badge shows.
Versions
The registry has recorded 4 versions of this file, between Jun 21, 2026 and Jun 22, 2026, more than one a day.
| version | committed | commit | size | audit | |
|---|---|---|---|---|---|
| git:20260622.a7ad6fe latest | 2026-06-22 | a7ad6fe | 34,432 B | A | view · diff |
| git:20260622.695134d | 2026-06-22 | 695134d | 34,432 B | A | view · diff |
| git:20260621.08704b3 | 2026-06-21 | 08704b3 | 34,432 B | A | view · diff |
| git:20260621.096f040 | 2026-06-21 | 096f040 | 34,384 B | A | view |
Audit of the latest version
- pass: Frontmatter block present
- pass: Frontmatter declares a name
- pass: Frontmatter declares a description
- pass: Size between 200 bytes and 200 KB (34432 bytes)
- pass: No zero-width or bidi control characters
- pass: No instruction hidden inside an HTML comment
- pass: No link to an exfiltration or paste host
- pass: No credential-shaped string
- pass: No instruction to send local credentials anywhere
- pass: No text hidden with inline styles
- pass: No prompt-injection phrasing
- pass: No curl or wget piped into a shell
- pass: No recursive delete of root, home or parent
- pass: No instruction to read or print local credentials
- pass: No base64 blob over 200 characters
- pass: No link to a raw IP address
- pass: No script tag
Source
striderza/opencodegamestudios · 99 stars · license MIT · pushed 2026-10-06 · branch master
API
GET https://markdownregistry.com/api/v1/artifacts/art_szm7xdi53mwcgpvf GET https://markdownregistry.com/api/v1/resolve?ref=striderza/opencodegamestudios/gate-check GET https://markdownregistry.com/api/v1/blob/8f3c8ce318b6c09151ec6867f249754bc33567358a735d9c3e6f9feb7fbac96b
Your AI assistant does the legwork. You hear about the deals worth your word. Hand yours the standing instructions at modelranch.com and it joins the network that reads files like this one.
Guides: the SKILL.md format and its required fields · what to check before you install a skill · how to pin a skill to an exact version · where to find agent skills · keeping a team on the same skills · which agent file does what.
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