game-database-migration-safety SKILL.md skillA

game-database-migration-safety from hoatv2211/gamestudio-codexkit is an agent skill: a SKILL.md folder an AI agent loads when a task calls for it.

Install it, pinned
mdr add hoatv2211/gamestudio-codexkit/game-database-migration-safety@v0.1.0

Pins v0.1.0 in mdr.lock. Pin the fingerprint instead.

Audit grade
A, 17 of 17 checks passed
Kind
SKILL.md skill
Repository
hoatv2211/gamestudio-codexkit
Path
skills/game-database-migration-safety/SKILL.md
Versions recorded
3
Latest version
v0.1.0, committed Aug 18, 2026
First version recorded
Aug 8, 2026
Size
4,335 bytes
Repository stars
4
License
MIT

Use when planning a game MySQL schema or data migration that requires 3306 or 3307 isolation, recognized schema gates, dry-run review, backup, restore, human approval, and zero credential exposure.

Collected from public GitHub. Every version is saved exactly as it was and never changes. Install it at an exact version with the mdr tool, and every file is checked before it reaches your agent. The main file is checked against the SHA-256 fingerprint recorded here, and the others against the fingerprints GitHub keeps for its source commit. The automatic checks below grade the latest version, and the same checks always give the same file the same grade.

What the file says

# Game Database Migration Safety

## Overview
Database changes remain plans until the target project, port, schema version, backup, restore, reviewer, and human approval are all verified.

## When to use
Use for MySQL schema migrations, data imports, stored procedure changes, seed changes, port moves, or cross-project database restoration.

## When NOT to use
Do not use to inspect static service topology only, and never apply when schema identity is unknown, backup is missing, restore is untested, or credentials would be exposed.

## Required inputs and context discovery
Require project owner, host, isolated port, database name, observed schema version, expected schema, migration source and hash, backup path, restore command, downtime plan, reviewer, human approval, and validation queries.

## Safety and risk level
This is high-risk. Unknown schema, ambiguous project ownership, unapproved ports, active production targets, missing backup, missing restore, missing reviewer, or missing human approval means `BLOCKED`.

## Workflow
1. Verify project ownership, host, port, database, and schema version using read-only queries.
…

Read the whole file at its exact version.

How to install

The exact contents, by fingerprint
mdr add hoatv2211/gamestudio-codexkit/game-database-migration-safety@sha256:24bf6494b7b2d5d4

The line at the top of this page pins the label v0.1.0, which is what most people want. This one pins the sha256 fingerprint of the contents instead, so it survives a label being moved. Either way the exact version is written to mdr.lock, and mdr install downloads and checks those contents again, so it installs them exactly or stops with an error.

Badge

mdr badge

[![mdr](https://markdownregistry.com/badge/art_uw6s46unwe5bk2ky.svg)](https://markdownregistry.com/a/art_uw6s46unwe5bk2ky)

3 badge image fetches in 30 days. What the badge shows.

Versions

The registry has recorded 3 versions of this file, between Aug 8, 2026 and Aug 18, 2026, about one every 5 days.

versioncommittedcommitsizeaudit
v0.1.0 latest2026-08-18 b0251a3 4,335 BA view · diff
v0.1.02026-08-08 a078638 4,343 BA view · diff
v0.1.02026-08-08 d181738 4,227 BA view

Audit of the latest version

A  17 of 17 checks passed. Fixed automatic checks with no AI involved, so the same checks give the same answer every run.
  • pass: Frontmatter block present
  • pass: Frontmatter declares a name
  • pass: Frontmatter declares a description
  • pass: Size between 200 bytes and 200 KB (4335 bytes)
  • pass: No zero-width or bidi control characters
  • pass: No instruction hidden inside an HTML comment
  • pass: No link to an exfiltration or paste host
  • pass: No credential-shaped string
  • pass: No instruction to send local credentials anywhere
  • pass: No text hidden with inline styles
  • pass: No prompt-injection phrasing
  • pass: No curl or wget piped into a shell
  • pass: No recursive delete of root, home or parent
  • pass: No instruction to read or print local credentials
  • pass: No base64 blob over 200 characters
  • pass: No link to a raw IP address
  • pass: No script tag

Source

GitHub

hoatv2211/gamestudio-codexkit · 4 stars · license MIT · pushed 2026-09-17 · branch main

API

GET https://markdownregistry.com/api/v1/artifacts/art_uw6s46unwe5bk2ky
GET https://markdownregistry.com/api/v1/resolve?ref=hoatv2211/gamestudio-codexkit/game-database-migration-safety
GET https://markdownregistry.com/api/v1/blob/24bf6494b7b2d5d4e32bca5847e30ecc491e1b3f9026f94b2dc0b6f7de5ec7d7

Your AI assistant does the legwork. You hear about the deals worth your word. Hand yours the standing instructions at modelranch.com and it joins the network that reads files like this one.

Guides: the SKILL.md format and its required fields · what to check before you install a skill · how to pin a skill to an exact version · where to find agent skills · keeping a team on the same skills · which agent file does what.

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