create-epics SKILL.md skillA
create-epics from striderza/opencodegamestudios is an agent skill: a SKILL.md folder an AI agent loads when a task calls for it.
mdr add striderza/opencodegamestudios/create-epics@git:20260622.695134dPins git:20260622.695134d in mdr.lock. Pin the fingerprint instead.
- Audit grade
- A, 17 of 17 checks passed
- Kind
- SKILL.md skill
- Repository
- striderza/opencodegamestudios
- Path
.agents/modules/stories/skills/create-epics/SKILL.md- Versions recorded
- 2
- Latest version
- git:20260622.695134d, committed Jun 22, 2026
- First version recorded
- Jun 21, 2026
- Size
- 8,471 bytes
- Repository stars
- 99
- License
- MIT
Translate approved GDDs + architecture into epics — one epic per architectural module. Defines scope, governing ADRs, engine risk, and untraced requirements. Does NOT break into stories — run /create-stories [epic-slug] after each epic is created.
Collected from public GitHub. Every version is saved exactly as it was and never changes. Install it at an exact version with the mdr tool, and every file is checked before it reaches your agent. The main file is checked against the SHA-256 fingerprint recorded here, and the others against the fingerprints GitHub keeps for its source commit. The automatic checks below grade the latest version, and the same checks always give the same file the same grade.
What the file says
# Create Epics An epic is a named, bounded body of work that maps to one architectural module. It defines **what** needs to be built and **who owns it architecturally**. It does not prescribe implementation steps — that is the job of stories. **Run this skill once per layer** as you approach that layer in development. Do not create Feature layer epics until Core is nearly complete — the design will have changed. **Output:** `production/epics/[epic-slug]/EPIC.md` + `production/epics/index.md` **Next step after each epic:** `/create-stories [epic-slug]` **When to run:** After `/create-control-manifest` and `/architecture-review` pass. --- ## 1. Parse Arguments Resolve the review mode (once, store for all gate spawns this run): 1. If `--review [full|lean|solo]` was passed → use that 2. Else read `production/review-mode.txt` → use that value 3. Else → default to `lean` See `docs/framework/director-gates.md` for the full check pattern. **Modes:** - `/create-epics all` — process all systems in layer order - `/create-epics layer: foundation` — Foundation layer only - `/create-epics layer: core` — Core layer only - `/create-epics layer: feature` — Feature layer only …
Read the whole file at its exact version.
How to install
mdr add striderza/opencodegamestudios/create-epics@sha256:b95c0b980c359903The line at the top of this page pins the label git:20260622.695134d, which is what most people want. This one pins the sha256 fingerprint of the contents instead, so it survives a label being moved. Either way the exact version is written to mdr.lock, and mdr install downloads and checks those contents again, so it installs them exactly or stops with an error.
[](https://markdownregistry.com/a/art_3tl2gzah7agfk6kx)
2 badge image fetches in 30 days. What the badge shows.
Versions
The registry has recorded 2 versions of this file, between Jun 21, 2026 and Jun 22, 2026, about one every day.
| version | committed | commit | size | audit | |
|---|---|---|---|---|---|
| git:20260622.695134d latest | 2026-06-22 | 695134d | 8,471 B | A | view · diff |
| git:20260621.096f040 | 2026-06-21 | 096f040 | 8,471 B | A | view |
Audit of the latest version
- pass: Frontmatter block present
- pass: Frontmatter declares a name
- pass: Frontmatter declares a description
- pass: Size between 200 bytes and 200 KB (8471 bytes)
- pass: No zero-width or bidi control characters
- pass: No instruction hidden inside an HTML comment
- pass: No link to an exfiltration or paste host
- pass: No credential-shaped string
- pass: No instruction to send local credentials anywhere
- pass: No text hidden with inline styles
- pass: No prompt-injection phrasing
- pass: No curl or wget piped into a shell
- pass: No recursive delete of root, home or parent
- pass: No instruction to read or print local credentials
- pass: No base64 blob over 200 characters
- pass: No link to a raw IP address
- pass: No script tag
Source
striderza/opencodegamestudios · 99 stars · license MIT · pushed 2026-10-06 · branch master
API
GET https://markdownregistry.com/api/v1/artifacts/art_3tl2gzah7agfk6kx GET https://markdownregistry.com/api/v1/resolve?ref=striderza/opencodegamestudios/create-epics GET https://markdownregistry.com/api/v1/blob/b95c0b980c35990350a09624d5661b6b36a62d7827e413f8cc9c927d4a34736e
Your AI assistant does the legwork. You hear about the deals worth your word. Hand yours the standing instructions at modelranch.com and it joins the network that reads files like this one.
Guides: the SKILL.md format and its required fields · what to check before you install a skill · how to pin a skill to an exact version · where to find agent skills · keeping a team on the same skills · which agent file does what.
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