ux-design SKILL.md skillA

This file is byte-identical to the first copy the registry indexed. Same content hash, so the same checks give both the same grade.

ux-design from striderza/opencodegamestudios is an agent skill: a SKILL.md folder an AI agent loads when a task calls for it.

Install it, pinned
mdr add striderza/opencodegamestudios/ux-design@git:20260622.695134d

Pins git:20260622.695134d in mdr.lock. Pin the fingerprint instead.

Audit grade
A, 17 of 17 checks passed
Kind
SKILL.md skill
Repository
striderza/opencodegamestudios
Path
.agents/skills/ux-design/SKILL.md
Versions recorded
3
Latest version
git:20260622.695134d, committed Jun 22, 2026
First version recorded
Jun 21, 2026
Size
32,587 bytes
Repository stars
99
License
MIT

Guided, section-by-section UX spec authoring for a screen, flow, or HUD. Reads game concept, player journey, and relevant GDDs to provide context-aware design guidance. Produces ux-spec.md (per screen/flow) or hud-design.md using the studio templates.

Collected from public GitHub. Every version is saved exactly as it was and never changes. Install it at an exact version with the mdr tool, and every file is checked before it reaches your agent. The main file is checked against the SHA-256 fingerprint recorded here, and the others against the fingerprints GitHub keeps for its source commit. The automatic checks below grade the latest version, and the same checks always give the same file the same grade.

What the file says

When this skill is invoked:

## 1. Parse Arguments & Determine Mode

Three authoring modes exist based on the argument:

| Argument | Mode | Output file |
|----------|------|-------------|
| `hud` | HUD design | `design/ux/hud.md` |
| `patterns` | Interaction pattern library | `design/ux/interaction-patterns.md` |
| Any other value (e.g., `main-menu`, `inventory`) | UX spec for a screen or flow | `design/ux/[argument].md` |
| No argument | Ask the user | (see below) |

**If no argument is provided**, do not fail — ask instead. Use `question`:
- "What are we designing today?"
  - Options: "A specific screen or flow (I'll name it)", "The game HUD", "The interaction pattern library", "I'm not sure — help me figure it out"

If the user selects "I'll name it" or types a screen name, normalize it to kebab-case
for the filename (e.g., "Main Menu" becomes `main-menu`).

---

## 2. Gather Context (Read Phase)

Read all relevant context **before** asking the user anything. The skill's value
comes from arriving informed.

### 2a: Required Reads

- **Game concept**: Read `design/gdd/game-concept.md` — if missing, warn:
…

Read the whole file at its exact version.

How to install

The exact contents, by fingerprint
mdr add striderza/opencodegamestudios/ux-design@sha256:da8c3c4ba615704f

The line at the top of this page pins the label git:20260622.695134d, which is what most people want. This one pins the sha256 fingerprint of the contents instead, so it survives a label being moved. Either way the exact version is written to mdr.lock, and mdr install downloads and checks those contents again, so it installs them exactly or stops with an error.

Badge

mdr badge

[![mdr](https://markdownregistry.com/badge/art_5w6dc6ycemcrxel5.svg)](https://markdownregistry.com/a/art_5w6dc6ycemcrxel5)

2 badge image fetches in 30 days. What the badge shows.

Versions

The registry has recorded 3 versions of this file, between Jun 21, 2026 and Jun 22, 2026, more than one a day.

versioncommittedcommitsizeaudit
git:20260622.695134d latest2026-06-22 695134d 32,587 BA view · diff
git:20260621.08704b32026-06-21 08704b3 32,587 BA view · diff
git:20260621.096f0402026-06-21 096f040 32,579 BA view

Audit of the latest version

A  17 of 17 checks passed. Fixed automatic checks with no AI involved, so the same checks give the same answer every run.
  • pass: Frontmatter block present
  • pass: Frontmatter declares a name
  • pass: Frontmatter declares a description
  • pass: Size between 200 bytes and 200 KB (32587 bytes)
  • pass: No zero-width or bidi control characters
  • pass: No instruction hidden inside an HTML comment
  • pass: No link to an exfiltration or paste host
  • pass: No credential-shaped string
  • pass: No instruction to send local credentials anywhere
  • pass: No text hidden with inline styles
  • pass: No prompt-injection phrasing
  • pass: No curl or wget piped into a shell
  • pass: No recursive delete of root, home or parent
  • pass: No instruction to read or print local credentials
  • pass: No base64 blob over 200 characters
  • pass: No link to a raw IP address
  • pass: No script tag

Source

GitHub

striderza/opencodegamestudios · 99 stars · license MIT · pushed 2026-10-06 · branch master

API

GET https://markdownregistry.com/api/v1/artifacts/art_5w6dc6ycemcrxel5
GET https://markdownregistry.com/api/v1/resolve?ref=striderza/opencodegamestudios/ux-design
GET https://markdownregistry.com/api/v1/blob/da8c3c4ba615704f6b081d954e213f7b4898577a90808c9fa19fae8bc410f6b4

Your AI assistant does the legwork. You hear about the deals worth your word. Hand yours the standing instructions at modelranch.com and it joins the network that reads files like this one.

Guides: the SKILL.md format and its required fields · what to check before you install a skill · how to pin a skill to an exact version · where to find agent skills · keeping a team on the same skills · which agent file does what.

More from striderza/opencodegamestudios

architecture-review SKILL.md skill
striderza/opencodegamestudios · .agents/modules/architecture/skills/architecture-review/SKILL.md · Validates completeness and consistency of the project architecture against all GDDs. Builds a traceability matrix…
git:20260622.695134d · audit A · 99 stars
create-control-manifest SKILL.md skill
striderza/opencodegamestudios · .agents/modules/architecture/skills/create-control-manifest/SKILL.md · After architecture is complete, produces a flat actionable rules sheet for programmers — what you must do, what you…
git:20260622.695134d · audit A · 99 stars
propagate-design-change SKILL.md skill
striderza/opencodegamestudios · .agents/modules/architecture/skills/propagate-design-change/SKILL.md · When a GDD is revised, scans all ADRs and the traceability index to identify which architectural decisions are now…
git:20260622.695134d · audit A · 99 stars
art-bible SKILL.md skill
striderza/opencodegamestudios · .agents/modules/art/skills/art-bible/SKILL.md · Guided, section-by-section Art Bible authoring. Creates the visual identity specification that gates all asset…
git:20260622.695134d · audit A · 99 stars
art-generate SKILL.md skill
striderza/opencodegamestudios · .agents/modules/art/skills/art-generate/SKILL.md · Generates placeholder .aseprite files from asset specs using the Aseprite MCP. Reads asset specs and art bible, creates…
git:20260621.096f040 · audit A · 99 stars
asset-audit SKILL.md skill
striderza/opencodegamestudios · .agents/modules/art/skills/asset-audit/SKILL.md · Audits game assets for compliance with naming conventions, file size budgets, format standards, and pipeline…
git:20260621.c7008e7 · audit A · 99 stars
asset-spec SKILL.md skill
striderza/opencodegamestudios · .agents/modules/art/skills/asset-spec/SKILL.md · Generate per-asset visual specifications and AI generation prompts from GDDs, level docs, or character profiles…
git:20260622.695134d · audit A · 99 stars
team-audio SKILL.md skill
striderza/opencodegamestudios · .agents/modules/audio/skills/team-audio/SKILL.md · Orchestrate audio team: audio-director + sound-designer + technical-artist + gameplay-programmer for full audio…
git:20260622.695134d · audit A · 99 stars
architecture-decision SKILL.md skill
striderza/opencodegamestudios · .agents/modules/core/skills/architecture-decision/SKILL.md · Creates an Architecture Decision Record (ADR) documenting a significant technical decision, its context, alternatives…
git:20260622.695134d · audit A · 99 stars
concept-brainstorm SKILL.md skill
striderza/opencodegamestudios · .agents/modules/core/skills/concept-brainstorm/SKILL.md · Guided game concept ideation — from zero idea to a structured game concept document. Uses professional studio ideation…
git:20260622.695134d · audit A · 99 stars
create-architecture SKILL.md skill
striderza/opencodegamestudios · .agents/modules/core/skills/create-architecture/SKILL.md · Guided, section-by-section authoring of the master architecture document for the game. Reads all GDDs, the systems…
git:20260622.695134d · audit A · 99 stars
gate-check SKILL.md skill
striderza/opencodegamestudios · .agents/modules/core/skills/gate-check/SKILL.md · Validate readiness to advance between development phases. Produces a PASS/CONCERNS/FAIL verdict with specific blockers…
git:20260622.a7ad6fe · audit A · 99 stars

Every file in striderza/opencodegamestudios

Other files named ux-design

ux-design SKILL.md skill
a5c-ai/babysitter · library/methodologies/bmad-method/skills/ux-design/SKILL.md
git:20260601.da7723a · audit C · 1,862 stars
ux-design SKILL.md skill
striderza/opencodegamestudios · .agents/modules/ui/skills/ux-design/SKILL.md · Guided, section-by-section UX spec authoring for a screen, flow, or HUD. Reads game concept, player journey, and…
git:20260622.695134d · audit A · 99 stars
ux-design SKILL.md skill
etr/groundwork · skills/ux-design/SKILL.md · Create design system with foundations, brand identity, and UX patterns. Usage /groundwork:ux-design
git:20260911.1a2c38a · audit A · 44 stars
ux-design SKILL.md skill
furkantokkan/agent-foundry · plugins/agent-foundry/skills/ux-design/SKILL.md · Guided, section-by-section UX spec authoring for a screen, flow, or HUD. Reads game concept, player journey, and…
git:20260907.501dbca · audit A · 11 stars
ux-design SKILL.md skill
daishiman/harness-dev · aidd-agent-kit/skills/ux-design/SKILL.md · 設計の実体。業務構造の診断(中心対象・最頻操作・主役と隠すもの・触りたさ・装飾除去テスト)から体験の規律(デフォルト効果・認知負荷・楽さとミス防止・一括操作・下書き保存・正直なUI・エラー回復・データを消さない・ホーム情報設計・知覚パフォー…
git:20261002.c0e127d · audit A · 10 stars
ux-design SKILL.md skill
daishiman/harness-dev · .agents/skills/ux-design/SKILL.md · 設計の実体。業務構造の診断(中心対象・最頻操作・主役と隠すもの・触りたさ・装飾除去テスト)から体験の規律(デフォルト効果・認知負荷・楽さとミス防止・一括操作・下書き保存・正直なUI・エラー回復・データを消さない・ホーム情報設計・知覚パフォー…
git:20261002.c0e127d · audit A · 10 stars
ux-design SKILL.md skill
daishiman/harness-dev · .claude/skills/ux-design/SKILL.md · 設計の実体。業務構造の診断(中心対象・最頻操作・主役と隠すもの・触りたさ・装飾除去テスト)から体験の規律(デフォルト効果・認知負荷・楽さとミス防止・一括操作・下書き保存・正直なUI・エラー回復・データを消さない・ホーム情報設計・知覚パフォー…
git:20261002.c0e127d · audit A · 10 stars

Browse by kind, by grade A, or by owner.