reverse-document SKILL.md skillA

reverse-document from striderza/opencodegamestudios is an agent skill: a SKILL.md folder an AI agent loads when a task calls for it.

Install it, pinned
mdr add striderza/opencodegamestudios/reverse-document@git:20260621.096f040

Pins git:20260621.096f040 in mdr.lock. Pin the fingerprint instead.

Audit grade
A, 17 of 17 checks passed
Kind
SKILL.md skill
Repository
striderza/opencodegamestudios
Path
.agents/modules/stories/skills/reverse-document/SKILL.md
Versions recorded
1
Latest version
git:20260621.096f040, committed Jun 21, 2026
Size
8,993 bytes
Repository stars
99
License
MIT

Generate design or architecture documents from existing implementation. Works backwards from code/prototypes to create missing planning docs.

Collected from public GitHub. Every version is saved exactly as it was and never changes. Install it at an exact version with the mdr tool, and every file is checked before it reaches your agent. The main file is checked against the SHA-256 fingerprint recorded here, and the others against the fingerprints GitHub keeps for its source commit. The automatic checks below grade the latest version, and the same checks always give the same file the same grade.

What the file says

# Reverse Documentation

This skill analyzes existing implementation (code, prototypes, systems) and generates
appropriate design or architecture documentation. Use this when:
- You built a feature without writing a design doc first
- You inherited a codebase without documentation
- You prototyped a mechanic and need to formalize it
- You need to document "why" behind existing code

---

## Workflow

## Phase 1: Parse Arguments

**Format**: `/reverse-document <type> <path>`

**Type options**:
- `design` → Generate a game design document (GDD section)
- `architecture` → Generate an Architecture Decision Record (ADR)
- `concept` → Generate a concept document from prototype

**Path**: Directory or file to analyze
- `src/gameplay/combat/` → All combat-related code
- `src/core/event-system.cpp` → Specific file
- `prototypes/stealth-mech/` → Prototype directory

**Examples**:
```bash
/reverse-document design src/gameplay/magic-system
/reverse-document architecture src/core/entity-component
/reverse-document concept prototypes/vehicle-combat
```

## Phase 2: Analyze Implementation

**Read and understand the code/prototype**:

**For design docs (GDD):**
…

Read the whole file at its exact version.

How to install

The exact contents, by fingerprint
mdr add striderza/opencodegamestudios/reverse-document@sha256:a697f1331b5ca5ea

The line at the top of this page pins the label git:20260621.096f040, which is what most people want. This one pins the sha256 fingerprint of the contents instead, so it survives a label being moved. Either way the exact version is written to mdr.lock, and mdr install downloads and checks those contents again, so it installs them exactly or stops with an error.

Badge

mdr badge

[![mdr](https://markdownregistry.com/badge/art_6s6g5xdoqoib76m3.svg)](https://markdownregistry.com/a/art_6s6g5xdoqoib76m3)

2 badge image fetches in 30 days. What the badge shows.

Versions

The registry has recorded 1 version of this file, committed on Jun 21, 2026.

versioncommittedcommitsizeaudit
git:20260621.096f040 latest2026-06-21 096f040 8,993 BA view

Audit of the latest version

A  17 of 17 checks passed. Fixed automatic checks with no AI involved, so the same checks give the same answer every run.
  • pass: Frontmatter block present
  • pass: Frontmatter declares a name
  • pass: Frontmatter declares a description
  • pass: Size between 200 bytes and 200 KB (8993 bytes)
  • pass: No zero-width or bidi control characters
  • pass: No instruction hidden inside an HTML comment
  • pass: No link to an exfiltration or paste host
  • pass: No credential-shaped string
  • pass: No instruction to send local credentials anywhere
  • pass: No text hidden with inline styles
  • pass: No prompt-injection phrasing
  • pass: No curl or wget piped into a shell
  • pass: No recursive delete of root, home or parent
  • pass: No instruction to read or print local credentials
  • pass: No base64 blob over 200 characters
  • pass: No link to a raw IP address
  • pass: No script tag

Source

GitHub

striderza/opencodegamestudios · 99 stars · license MIT · pushed 2026-10-06 · branch master

API

GET https://markdownregistry.com/api/v1/artifacts/art_6s6g5xdoqoib76m3
GET https://markdownregistry.com/api/v1/resolve?ref=striderza/opencodegamestudios/reverse-document
GET https://markdownregistry.com/api/v1/blob/a697f1331b5ca5ea57da2dac679c72dc6872dc5781b5cb68af1b4765cb06ee18

Your AI assistant does the legwork. You hear about the deals worth your word. Hand yours the standing instructions at modelranch.com and it joins the network that reads files like this one.

Guides: the SKILL.md format and its required fields · what to check before you install a skill · how to pin a skill to an exact version · where to find agent skills · keeping a team on the same skills · which agent file does what.

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Every file in striderza/opencodegamestudios

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