group-tactics SKILL.md skillA

group-tactics from jammyfu/open-game-skills is an agent skill: a SKILL.md folder an AI agent loads when a task calls for it.

Install it, pinned
mdr add jammyfu/open-game-skills/group-tactics@git:20260913.74cd25b

Pins git:20260913.74cd25b in mdr.lock. Pin the fingerprint instead.

Audit grade
A, 17 of 17 checks passed
Kind
SKILL.md skill
Repository
jammyfu/open-game-skills
Path
skills/disciplines/group-tactics/SKILL.md
Versions recorded
2
Latest version
git:20260913.74cd25b, committed Sep 13, 2026
First version recorded
Sep 12, 2026
Size
1,823 bytes
Repository stars
12
License
MIT

Use when several enemies share one encounter and simultaneous attacks, flanks, holds, armor, or role changes create unfair overlap, idle crowds, or nondeterministic coordination.

Collected from public GitHub. Every version is saved exactly as it was and never changes. Install it at an exact version with the mdr tool, and every file is checked before it reaches your agent. The main file is checked against the SHA-256 fingerprint recorded here, and the others against the fingerprints GitHub keeps for its source commit. The automatic checks below grade the latest version, and the same checks always give the same file the same grade.

What the file says

# Group Tactics

This skill owns **encounter-level coordination and concurrency budget**. Individual move legality lives in `enemy-kit-balance`; individual brain states live in `enemy-ai`.

## Modes

| Mode | Coordination |
|---|---|
| swarm | lightweight local roles with authored concurrency cap |
| flank-hold | attackers/flankers/holders exchange engagement slots |
| role-pack | explicit role slots and reassignment rules |
| none | enemies act independently |

## Engagement budget

Publish the concurrency budget in project data. It may be one active attacker, several engagement tokens, weighted attack costs, per-role caps, spatial sectors, or another explicit scheme. **One attacker at a time is a valid configuration, not a universal law.**

Token/slot acquisition and release use stable actor IDs and logical events. Death, stun, distance, phase changes and interrupted windups must release or transfer budget according to the authored rule; do not leak a slot forever.

Armor, grabs, ranged pressure and crowd-control may carry different costs. Do not hardcode a fixed number of armored bodies as universally fair or unfair; validate the chosen overlap budget with encounter evidence.
…

Read the whole file at its exact version.

How to install

The exact contents, by fingerprint
mdr add jammyfu/open-game-skills/group-tactics@sha256:d20d1ee30a95fd13

The line at the top of this page pins the label git:20260913.74cd25b, which is what most people want. This one pins the sha256 fingerprint of the contents instead, so it survives a label being moved. Either way the exact version is written to mdr.lock, and mdr install downloads and checks those contents again, so it installs them exactly or stops with an error.

Badge

mdr badge

[![mdr](https://markdownregistry.com/badge/art_73g6bwevymg6t6tv.svg)](https://markdownregistry.com/a/art_73g6bwevymg6t6tv)

2 badge image fetches in 30 days. What the badge shows.

Versions

The registry has recorded 2 versions of this file, between Sep 12, 2026 and Sep 13, 2026, more than one a day.

versioncommittedcommitsizeaudit
git:20260913.74cd25b latest2026-09-13 74cd25b 1,823 BA view · diff
git:20260912.82c0b842026-09-12 82c0b84 370 BA view

Audit of the latest version

A  17 of 17 checks passed. Fixed automatic checks with no AI involved, so the same checks give the same answer every run.
  • pass: Frontmatter block present
  • pass: Frontmatter declares a name
  • pass: Frontmatter declares a description
  • pass: Size between 200 bytes and 200 KB (1823 bytes)
  • pass: No zero-width or bidi control characters
  • pass: No instruction hidden inside an HTML comment
  • pass: No link to an exfiltration or paste host
  • pass: No credential-shaped string
  • pass: No instruction to send local credentials anywhere
  • pass: No text hidden with inline styles
  • pass: No prompt-injection phrasing
  • pass: No curl or wget piped into a shell
  • pass: No recursive delete of root, home or parent
  • pass: No instruction to read or print local credentials
  • pass: No base64 blob over 200 characters
  • pass: No link to a raw IP address
  • pass: No script tag

Source

GitHub

jammyfu/open-game-skills · 12 stars · license MIT · pushed 2026-11-08 · branch main

API

GET https://markdownregistry.com/api/v1/artifacts/art_73g6bwevymg6t6tv
GET https://markdownregistry.com/api/v1/resolve?ref=jammyfu/open-game-skills/group-tactics
GET https://markdownregistry.com/api/v1/blob/d20d1ee30a95fd13eef85e6221b1c7fcf0b54223688fdc1547f3526aa9e33cfd

Your AI assistant does the legwork. You hear about the deals worth your word. Hand yours the standing instructions at modelranch.com and it joins the network that reads files like this one.

Guides: the SKILL.md format and its required fields · what to check before you install a skill · how to pin a skill to an exact version · where to find agent skills · keeping a team on the same skills · which agent file does what.

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