open-asset-fixture SKILL.md skillA

open-asset-fixture from jammyfu/open-game-skills is an agent skill: a SKILL.md folder an AI agent loads when a task calls for it.

Install it, pinned
mdr add jammyfu/open-game-skills/open-asset-fixture@git:20261012.4a4a286

Pins git:20261012.4a4a286 in mdr.lock. Pin the fingerprint instead.

Audit grade
A, 17 of 17 checks passed
Kind
SKILL.md skill
Repository
jammyfu/open-game-skills
Path
skills/assets/open-asset-fixture/SKILL.md
Versions recorded
4
Latest version
git:20261012.4a4a286, committed Oct 12, 2026
First version recorded
Sep 13, 2026
Size
6,039 bytes
Repository stars
12
License
MIT

Use when game tests need reusable 2D sprites, 3D models, animations, sound, music, particle textures, native effects, PBR maps or HDRIs, or when missing assets are blocking reproducible fixtures.

Collected from public GitHub. Every version is saved exactly as it was and never changes. Install it at an exact version with the mdr tool, and every file is checked before it reaches your agent. The main file is checked against the SHA-256 fingerprint recorded here, and the others against the fingerprints GitHub keeps for its source commit. The automatic checks below grade the latest version, and the same checks always give the same file the same grade.

What the file says

# Open asset fixture

Match the **test requirement**, not merely the appearance. Prefer suitable existing assets over paid downloads or generation. This is fixture sourcing, not an instruction to replace deliberately commissioned artwork.

## Modes

| Mode | Use |
|---|---|
| library-first | Revalidate provided local locks, then discover suitable open-licensed candidates |
| pinned-only | Use only matching, byte-verified local locks; missing input blocks CI |

## Ownership

Own source selection, license/edition records, fixture identity and byte-integrity checks. Import belongs to the asset/engine skill; execution to `gameplay-harness`; validation claims to `gameplay-validation`. A source page, valid hash or completed plan does not prove decoding, dependency completeness, gameplay correctness or legal authenticity.

## Context budget

Use [the bounded agent entry point](scripts/asset_context.py) by default; keep the
original CLIs for machine consumers. Save full reports locally and return only
receipts (4096 UTF-8 bytes by default), status/blocker counts and artifact paths.
Do not dump recursive repository trees, whole catalogs, OBJ vertices or Base64
…

Read the whole file at its exact version.

How to install

The exact contents, by fingerprint
mdr add jammyfu/open-game-skills/open-asset-fixture@sha256:415b9dce686d8baa

The line at the top of this page pins the label git:20261012.4a4a286, which is what most people want. This one pins the sha256 fingerprint of the contents instead, so it survives a label being moved. Either way the exact version is written to mdr.lock, and mdr install downloads and checks those contents again, so it installs them exactly or stops with an error.

Badge

mdr badge

[![mdr](https://markdownregistry.com/badge/art_vjocz5fpwmkr6634.svg)](https://markdownregistry.com/a/art_vjocz5fpwmkr6634)

3 badge image fetches in 30 days. What the badge shows.

Versions

The registry has recorded 4 versions of this file, between Sep 13, 2026 and Oct 12, 2026, about one every 10 days.

versioncommittedcommitsizeaudit
git:20261012.4a4a286 latest2026-10-12 4a4a286 6,039 BA view · diff
git:20260914.6145d0a2026-09-14 6145d0a 5,041 BA view · diff
git:20260913.73536dd2026-09-13 73536dd 5,446 BA view · diff
git:20260913.0c047b12026-09-13 0c047b1 4,448 BA view

Audit of the latest version

A  17 of 17 checks passed. Fixed automatic checks with no AI involved, so the same checks give the same answer every run.
  • pass: Frontmatter block present
  • pass: Frontmatter declares a name
  • pass: Frontmatter declares a description
  • pass: Size between 200 bytes and 200 KB (6039 bytes)
  • pass: No zero-width or bidi control characters
  • pass: No instruction hidden inside an HTML comment
  • pass: No link to an exfiltration or paste host
  • pass: No credential-shaped string
  • pass: No instruction to send local credentials anywhere
  • pass: No text hidden with inline styles
  • pass: No prompt-injection phrasing
  • pass: No curl or wget piped into a shell
  • pass: No recursive delete of root, home or parent
  • pass: No instruction to read or print local credentials
  • pass: No base64 blob over 200 characters
  • pass: No link to a raw IP address
  • pass: No script tag

Source

GitHub

jammyfu/open-game-skills · 12 stars · license MIT · pushed 2026-11-08 · branch main

API

GET https://markdownregistry.com/api/v1/artifacts/art_vjocz5fpwmkr6634
GET https://markdownregistry.com/api/v1/resolve?ref=jammyfu/open-game-skills/open-asset-fixture
GET https://markdownregistry.com/api/v1/blob/415b9dce686d8baafc76ce59079133a2eaacf411062cf08fe5b233f991ddd9f1

Your AI assistant does the legwork. You hear about the deals worth your word. Hand yours the standing instructions at modelranch.com and it joins the network that reads files like this one.

Guides: the SKILL.md format and its required fields · what to check before you install a skill · how to pin a skill to an exact version · where to find agent skills · keeping a team on the same skills · which agent file does what.

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