explore SKILL.md skillA

This file is byte-identical to the first copy the registry indexed. Same content hash, so the same checks give both the same grade.

explore from striderza/opencodegamestudios is an agent skill: a SKILL.md folder an AI agent loads when a task calls for it.

Install it, pinned
mdr add striderza/opencodegamestudios/explore@git:20260621.08704b3

Pins git:20260621.08704b3 in mdr.lock. Pin the fingerprint instead.

Audit grade
A, 17 of 17 checks passed
Kind
SKILL.md skill
Repository
striderza/opencodegamestudios
Path
.agents/modules/prototyping/skills/explore/SKILL.md
Versions recorded
2
Latest version
git:20260621.08704b3, committed Jun 21, 2026
First version recorded
Jun 21, 2026
Size
8,676 bytes
Repository stars
99
License
MIT

Pre-workflow rapid prototyping for exploring multiple game ideas before committing to a development workflow. Produces lightweight reports with no workflow commitment.

Collected from public GitHub. Every version is saved exactly as it was and never changes. Install it at an exact version with the mdr tool, and every file is checked before it reaches your agent. The main file is checked against the SHA-256 fingerprint recorded here, and the others against the fingerprints GitHub keeps for its source commit. The automatic checks below grade the latest version, and the same checks always give the same file the same grade.

What the file says

## Overview

This skill is the **pre-workflow exploration lane**. Use it when you have one or more rough game ideas and want to validate them before choosing between the Hybrid workflow (lean, iterative) or the Full OCGS workflow (formal, structured).

**When to use `/explore`:**
- You have 2-4 rough ideas and want to feel them out before committing
- You are not sure if your concept is fun, feasible, or scoped correctly
- You want to avoid formal process overhead until you know what you're making

**When NOT to use `/explore`:**
- You already know your game and are ready to build → use `/start` directly
- You are in the middle of production → use `/prototype` or `/hybrid-prototype`
- You need a formal vertical slice → use `/prototype` within the full workflow

**Key properties:**
- **No workflow commitment**: Does not create `production/stage.txt`, `production/review-mode.txt`, or any production artifacts
- **No process overhead**: No GDDs, no ADRs, no architecture, no sprint plans
- **Time-boxed**: 1-2 days per idea maximum
- **Isolated**: All work lives in `prototypes/explore/[idea-name]/`
- **Composable**: Run it multiple times for multiple ideas, then compare results
…

Read the whole file at its exact version.

How to install

The exact contents, by fingerprint
mdr add striderza/opencodegamestudios/explore@sha256:1ac35af836c6635e

The line at the top of this page pins the label git:20260621.08704b3, which is what most people want. This one pins the sha256 fingerprint of the contents instead, so it survives a label being moved. Either way the exact version is written to mdr.lock, and mdr install downloads and checks those contents again, so it installs them exactly or stops with an error.

Badge

mdr badge

[![mdr](https://markdownregistry.com/badge/art_7mbuhgmnh7ectrjb.svg)](https://markdownregistry.com/a/art_7mbuhgmnh7ectrjb)

3 badge image fetches in 30 days. What the badge shows.

Versions

The registry has recorded 2 versions of this file, all committed on Jun 21, 2026.

versioncommittedcommitsizeaudit
git:20260621.08704b3 latest2026-06-21 08704b3 8,676 BA view · diff
git:20260621.096f0402026-06-21 096f040 8,668 BA view

Audit of the latest version

A  17 of 17 checks passed. Fixed automatic checks with no AI involved, so the same checks give the same answer every run.
  • pass: Frontmatter block present
  • pass: Frontmatter declares a name
  • pass: Frontmatter declares a description
  • pass: Size between 200 bytes and 200 KB (8676 bytes)
  • pass: No zero-width or bidi control characters
  • pass: No instruction hidden inside an HTML comment
  • pass: No link to an exfiltration or paste host
  • pass: No credential-shaped string
  • pass: No instruction to send local credentials anywhere
  • pass: No text hidden with inline styles
  • pass: No prompt-injection phrasing
  • pass: No curl or wget piped into a shell
  • pass: No recursive delete of root, home or parent
  • pass: No instruction to read or print local credentials
  • pass: No base64 blob over 200 characters
  • pass: No link to a raw IP address
  • pass: No script tag

Source

GitHub

striderza/opencodegamestudios · 99 stars · license MIT · pushed 2026-10-06 · branch master

API

GET https://markdownregistry.com/api/v1/artifacts/art_7mbuhgmnh7ectrjb
GET https://markdownregistry.com/api/v1/resolve?ref=striderza/opencodegamestudios/explore
GET https://markdownregistry.com/api/v1/blob/1ac35af836c6635e4ae315c952f28c54cc40491136271e7384015e3b6a503564

Your AI assistant does the legwork. You hear about the deals worth your word. Hand yours the standing instructions at modelranch.com and it joins the network that reads files like this one.

Guides: the SKILL.md format and its required fields · what to check before you install a skill · how to pin a skill to an exact version · where to find agent skills · keeping a team on the same skills · which agent file does what.

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Every file in striderza/opencodegamestudios

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