game-localization SKILL.md skillA
game-localization from jammyfu/open-game-skills is an agent skill: a SKILL.md folder an AI agent loads when a task calls for it.
mdr add jammyfu/open-game-skills/game-localization@git:20260913.c18e2d8Pins git:20260913.c18e2d8 in mdr.lock. Pin the fingerprint instead.
- Audit grade
- A, 17 of 17 checks passed
- Kind
- SKILL.md skill
- Repository
- jammyfu/open-game-skills
- Path
skills/disciplines/game-localization/SKILL.md- Versions recorded
- 3
- Latest version
- git:20260913.c18e2d8, committed Sep 13, 2026
- First version recorded
- Sep 12, 2026
- Size
- 2,117 bytes
- Repository stars
- 12
- License
- MIT
Use when a game ships or tests multiple locales and string identity, glossary terms, plural/number formatting, glyph fallback, wrapping, layout, key prompts, subtitles, or runtime language switching can become inconsistent.
Collected from public GitHub. Every version is saved exactly as it was and never changes. Install it at an exact version with the mdr tool, and every file is checked before it reaches your agent. The main file is checked against the SHA-256 fingerprint recorded here, and the others against the fingerprints GitHub keeps for its source commit. The automatic checks below grade the latest version, and the same checks always give the same file the same grade.
What the file says
# Game Localization This skill owns **localized string identity, locale selection/fallback, formatting and language-specific content/layout validation**. UI state/focus remains with UI skills; persistent dialogue facts remain with `dialogue-flags`. ## Modes | Mode | Locale behavior | |---|---| | single-locale | one active shipping/test locale but still uses stable string IDs | | terms-locked | multiple locales with controlled glossary/terminology | | live-switch | locale can change without restarting the full application/session | Every translatable entry has a stable string ID independent from source text, translated text and table order. Dynamic values use locale-aware formatting/plural rules; key/controller glyphs come from the active input mapping rather than baked text. Publish locale fallback chains and font/glyph fallback behavior. Missing strings/glyphs produce inspectable fallback/error evidence; release severity is determined by the project's shipping criteria, not by this skill alone. …
Read the whole file at its exact version.
How to install
mdr add jammyfu/open-game-skills/game-localization@sha256:1e5cc145a3403d3eThe line at the top of this page pins the label git:20260913.c18e2d8, which is what most people want. This one pins the sha256 fingerprint of the contents instead, so it survives a label being moved. Either way the exact version is written to mdr.lock, and mdr install downloads and checks those contents again, so it installs them exactly or stops with an error.
[](https://markdownregistry.com/a/art_adiqfsat2caxxoww)
2 badge image fetches in 30 days. What the badge shows.
Versions
The registry has recorded 3 versions of this file, between Sep 12, 2026 and Sep 13, 2026, more than one a day.
| version | committed | commit | size | audit | |
|---|---|---|---|---|---|
| git:20260913.c18e2d8 latest | 2026-09-13 | c18e2d8 | 2,117 B | A | view · diff |
| git:20260912.89d5894 | 2026-09-12 | 89d5894 | 1,332 B | A | view · diff |
| git:20260912.022d0d3 | 2026-09-12 | 022d0d3 | 1,585 B | A | view |
Audit of the latest version
- pass: Frontmatter block present
- pass: Frontmatter declares a name
- pass: Frontmatter declares a description
- pass: Size between 200 bytes and 200 KB (2117 bytes)
- pass: No zero-width or bidi control characters
- pass: No instruction hidden inside an HTML comment
- pass: No link to an exfiltration or paste host
- pass: No credential-shaped string
- pass: No instruction to send local credentials anywhere
- pass: No text hidden with inline styles
- pass: No prompt-injection phrasing
- pass: No curl or wget piped into a shell
- pass: No recursive delete of root, home or parent
- pass: No instruction to read or print local credentials
- pass: No base64 blob over 200 characters
- pass: No link to a raw IP address
- pass: No script tag
Source
jammyfu/open-game-skills · 12 stars · license MIT · pushed 2026-11-08 · branch main
API
GET https://markdownregistry.com/api/v1/artifacts/art_adiqfsat2caxxoww GET https://markdownregistry.com/api/v1/resolve?ref=jammyfu/open-game-skills/game-localization GET https://markdownregistry.com/api/v1/blob/1e5cc145a3403d3e64ef8f473a0c2d225ddb93f68fc241e6ecf8f588167362b8
Your AI assistant does the legwork. You hear about the deals worth your word. Hand yours the standing instructions at modelranch.com and it joins the network that reads files like this one.
Guides: the SKILL.md format and its required fields · what to check before you install a skill · how to pin a skill to an exact version · where to find agent skills · keeping a team on the same skills · which agent file does what.