content-audit SKILL.md skillA

This file is byte-identical to the first copy the registry indexed. Same content hash, so the same checks give both the same grade.

content-audit from striderza/opencodegamestudios is an agent skill: a SKILL.md folder an AI agent loads when a task calls for it.

Install it, pinned
mdr add striderza/opencodegamestudios/content-audit@git:20260621.096f040

Pins git:20260621.096f040 in mdr.lock. Pin the fingerprint instead.

Audit grade
A, 17 of 17 checks passed
Kind
SKILL.md skill
Repository
striderza/opencodegamestudios
Path
.agents/modules/design/skills/content-audit/SKILL.md
Versions recorded
1
Latest version
git:20260621.096f040, committed Jun 21, 2026
Size
7,159 bytes
Repository stars
99
License
MIT

Audit GDD-specified content counts against implemented content. Identifies what's planned vs built.

Collected from public GitHub. Every version is saved exactly as it was and never changes. Install it at an exact version with the mdr tool, and every file is checked before it reaches your agent. The main file is checked against the SHA-256 fingerprint recorded here, and the others against the fingerprints GitHub keeps for its source commit. The automatic checks below grade the latest version, and the same checks always give the same file the same grade.

What the file says

When this skill is invoked:

Parse the argument:
- No argument → full audit across all systems
- `[system-name]` → audit that single system only
- `--summary` → summary table only, no file write

---

## Phase 1 — Context Gathering

1. **Read `design/gdd/systems-index.md`** for the full list of systems, their
   categories, and MVP/priority tier.

2. **L0 pre-scan**: Before full-reading any GDDs, Grep all GDD files for
   `## Summary` sections plus common content-count keywords:
   ```
   Grep pattern="(## Summary|N enemies|N levels|N items|N abilities|enemy types|item types)" glob="design/gdd/*.md" output_mode="files_with_matches"
   ```
   For a single-system audit: skip this step and go straight to full-read.
   For a full audit: full-read only the GDDs that matched content-count keywords.
   GDDs with no content-count language (pure mechanics GDDs) are noted as
   "No auditable content counts" without a full read.

3. **Full-read in-scope GDD files** (or the single system GDD if a system
   name was given).

4. **For each GDD, extract explicit content counts or lists.** Look for patterns
   like:
   - "N enemies" / "enemy types:" / list of named enemies
…

Read the whole file at its exact version.

How to install

The exact contents, by fingerprint
mdr add striderza/opencodegamestudios/content-audit@sha256:295891c260328466

The line at the top of this page pins the label git:20260621.096f040, which is what most people want. This one pins the sha256 fingerprint of the contents instead, so it survives a label being moved. Either way the exact version is written to mdr.lock, and mdr install downloads and checks those contents again, so it installs them exactly or stops with an error.

Badge

mdr badge

[![mdr](https://markdownregistry.com/badge/art_e7uqbajbmlcqra4j.svg)](https://markdownregistry.com/a/art_e7uqbajbmlcqra4j)

3 badge image fetches in 30 days. What the badge shows.

Versions

The registry has recorded 1 version of this file, committed on Jun 21, 2026.

versioncommittedcommitsizeaudit
git:20260621.096f040 latest2026-06-21 096f040 7,159 BA view

Audit of the latest version

A  17 of 17 checks passed. Fixed automatic checks with no AI involved, so the same checks give the same answer every run.
  • pass: Frontmatter block present
  • pass: Frontmatter declares a name
  • pass: Frontmatter declares a description
  • pass: Size between 200 bytes and 200 KB (7159 bytes)
  • pass: No zero-width or bidi control characters
  • pass: No instruction hidden inside an HTML comment
  • pass: No link to an exfiltration or paste host
  • pass: No credential-shaped string
  • pass: No instruction to send local credentials anywhere
  • pass: No text hidden with inline styles
  • pass: No prompt-injection phrasing
  • pass: No curl or wget piped into a shell
  • pass: No recursive delete of root, home or parent
  • pass: No instruction to read or print local credentials
  • pass: No base64 blob over 200 characters
  • pass: No link to a raw IP address
  • pass: No script tag

Source

GitHub

striderza/opencodegamestudios · 99 stars · license MIT · pushed 2026-10-06 · branch master

API

GET https://markdownregistry.com/api/v1/artifacts/art_e7uqbajbmlcqra4j
GET https://markdownregistry.com/api/v1/resolve?ref=striderza/opencodegamestudios/content-audit
GET https://markdownregistry.com/api/v1/blob/295891c2603284666c9b41946beecb7c4c20a7ec67c688e1e6dc1adcd4101398

Your AI assistant does the legwork. You hear about the deals worth your word. Hand yours the standing instructions at modelranch.com and it joins the network that reads files like this one.

Guides: the SKILL.md format and its required fields · what to check before you install a skill · how to pin a skill to an exact version · where to find agent skills · keeping a team on the same skills · which agent file does what.

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