aggro-table SKILL.md skillA
aggro-table from jammyfu/open-game-skills is an agent skill: a SKILL.md folder an AI agent loads when a task calls for it.
mdr add jammyfu/open-game-skills/aggro-table@git:20260913.74cd25bPins git:20260913.74cd25b in mdr.lock. Pin the fingerprint instead.
- Audit grade
- A, 17 of 17 checks passed
- Kind
- SKILL.md skill
- Repository
- jammyfu/open-game-skills
- Path
skills/disciplines/aggro-table/SKILL.md- Versions recorded
- 2
- Latest version
- git:20260913.74cd25b, committed Sep 13, 2026
- First version recorded
- Sep 12, 2026
- Size
- 1,866 bytes
- Repository stars
- 12
- License
- MIT
Use when an AI must rank multiple hostile or support targets and target changes feel arbitrary, oscillate, ignore threat history, or cannot be explained in debug output.
Collected from public GitHub. Every version is saved exactly as it was and never changes. Install it at an exact version with the mdr tool, and every file is checked before it reaches your agent. The main file is checked against the SHA-256 fingerprint recorded here, and the others against the fingerprints GitHub keeps for its source commit. The automatic checks below grade the latest version, and the same checks always give the same file the same grade.
What the file says
# Aggro Table This skill owns **AI threat scores and AI target-switch policy**. `enemy-perception` decides who is currently observable/eligible; `enemy-ai` consumes the selected target state. Player lock-on selection belongs to `target-priority`. ## Modes | Mode | Score source | |---|---| | nearest | distance or authored proximity score | | damage-table | accumulated authored threat events such as damage/support | | scripted | phase/script supplies target or score override | | none | actor does not use a threat table | There is no universal default. Preserve the project's existing target policy when one already exists. ## Stable selection Each candidate has a stable entity ID, eligibility state, score components and last-selection metadata. Publish deterministic tie-breaking when scores are equal. Publish switch hysteresis: for example minimum score advantage, minimum hold time, explicit taunt/phase override, or immediate invalidation on death. Do not switch merely because floating-point noise changes rank by an insignificant amount. …
Read the whole file at its exact version.
How to install
mdr add jammyfu/open-game-skills/aggro-table@sha256:2acdf6d792418c73The line at the top of this page pins the label git:20260913.74cd25b, which is what most people want. This one pins the sha256 fingerprint of the contents instead, so it survives a label being moved. Either way the exact version is written to mdr.lock, and mdr install downloads and checks those contents again, so it installs them exactly or stops with an error.
[](https://markdownregistry.com/a/art_hrhb5cunfnim2jiv)
3 badge image fetches in 30 days. What the badge shows.
Versions
The registry has recorded 2 versions of this file, between Sep 12, 2026 and Sep 13, 2026, more than one a day.
| version | committed | commit | size | audit | |
|---|---|---|---|---|---|
| git:20260913.74cd25b latest | 2026-09-13 | 74cd25b | 1,866 B | A | view · diff |
| git:20260912.dbd8865 | 2026-09-12 | dbd8865 | 516 B | A | view |
Audit of the latest version
- pass: Frontmatter block present
- pass: Frontmatter declares a name
- pass: Frontmatter declares a description
- pass: Size between 200 bytes and 200 KB (1866 bytes)
- pass: No zero-width or bidi control characters
- pass: No instruction hidden inside an HTML comment
- pass: No link to an exfiltration or paste host
- pass: No credential-shaped string
- pass: No instruction to send local credentials anywhere
- pass: No text hidden with inline styles
- pass: No prompt-injection phrasing
- pass: No curl or wget piped into a shell
- pass: No recursive delete of root, home or parent
- pass: No instruction to read or print local credentials
- pass: No base64 blob over 200 characters
- pass: No link to a raw IP address
- pass: No script tag
Source
jammyfu/open-game-skills · 12 stars · license MIT · pushed 2026-11-08 · branch main
API
GET https://markdownregistry.com/api/v1/artifacts/art_hrhb5cunfnim2jiv GET https://markdownregistry.com/api/v1/resolve?ref=jammyfu/open-game-skills/aggro-table GET https://markdownregistry.com/api/v1/blob/2acdf6d792418c7323e4a9728f969c8cca9e02430b2673be3cce6d100f5921d9
Your AI assistant does the legwork. You hear about the deals worth your word. Hand yours the standing instructions at modelranch.com and it joins the network that reads files like this one.
Guides: the SKILL.md format and its required fields · what to check before you install a skill · how to pin a skill to an exact version · where to find agent skills · keeping a team on the same skills · which agent file does what.