netcode-feel SKILL.md skillA
netcode-feel from jammyfu/open-game-skills is an agent skill: a SKILL.md folder an AI agent loads when a task calls for it.
mdr add jammyfu/open-game-skills/netcode-feel@git:20260913.9374bb1Pins git:20260913.9374bb1 in mdr.lock. Pin the fingerprint instead.
- Audit grade
- A, 17 of 17 checks passed
- Kind
- SKILL.md skill
- Repository
- jammyfu/open-game-skills
- Path
skills/disciplines/netcode-feel/SKILL.md- Versions recorded
- 2
- Latest version
- git:20260913.9374bb1, committed Sep 13, 2026
- First version recorded
- Sep 12, 2026
- Size
- 2,697 bytes
- Repository stars
- 12
- License
- MIT
Use when online play needs an explicit authority, input-delay, prediction, rollback, correction, or confirmation contract without coupling network latency to the render clock.
Collected from public GitHub. Every version is saved exactly as it was and never changes. Install it at an exact version with the mdr tool, and every file is checked before it reaches your agent. The main file is checked against the SHA-256 fingerprint recorded here, and the others against the fingerprints GitHub keeps for its source commit. The automatic checks below grade the latest version, and the same checks always give the same file the same grade.
What the file says
# Netcode feel Choose the networking model before tuning feel: | Mode | Authority / wait model | |---|---| | delay-based | inputs wait a published number of logical ticks | | rollback | predict remote input, snapshot, rewind and resimulate | | lockstep | peers advance only when required inputs for a tick are available | | server-auth | server state is authoritative; clients predict/interpolate where allowed | ## Deterministic state boundary Networking owns transport/authority; gameplay systems still own their state. A rollback snapshot must include every gameplay value needed to reproduce future simulation: transforms/velocities, action state and timers, health/resources, spawned logical entities, RNG stream state/counters (`rng-seed`), and any other deterministic state read by later ticks. Presentation-only camera shake, particles and audio need stable event IDs or predicted/confirmed lifecycle rules so resimulation does not duplicate them. ## Predicted versus confirmed …
Read the whole file at its exact version.
How to install
mdr add jammyfu/open-game-skills/netcode-feel@sha256:5156159f7b3db5c1The line at the top of this page pins the label git:20260913.9374bb1, which is what most people want. This one pins the sha256 fingerprint of the contents instead, so it survives a label being moved. Either way the exact version is written to mdr.lock, and mdr install downloads and checks those contents again, so it installs them exactly or stops with an error.
[](https://markdownregistry.com/a/art_htzhjjhg6vxp2y7v)
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Versions
The registry has recorded 2 versions of this file, between Sep 12, 2026 and Sep 13, 2026, more than one a day.
| version | committed | commit | size | audit | |
|---|---|---|---|---|---|
| git:20260913.9374bb1 latest | 2026-09-13 | 9374bb1 | 2,697 B | A | view · diff |
| git:20260912.07837c1 | 2026-09-12 | 07837c1 | 1,018 B | A | view |
Audit of the latest version
- pass: Frontmatter block present
- pass: Frontmatter declares a name
- pass: Frontmatter declares a description
- pass: Size between 200 bytes and 200 KB (2697 bytes)
- pass: No zero-width or bidi control characters
- pass: No instruction hidden inside an HTML comment
- pass: No link to an exfiltration or paste host
- pass: No credential-shaped string
- pass: No instruction to send local credentials anywhere
- pass: No text hidden with inline styles
- pass: No prompt-injection phrasing
- pass: No curl or wget piped into a shell
- pass: No recursive delete of root, home or parent
- pass: No instruction to read or print local credentials
- pass: No base64 blob over 200 characters
- pass: No link to a raw IP address
- pass: No script tag
Source
jammyfu/open-game-skills · 12 stars · license MIT · pushed 2026-11-08 · branch main
API
GET https://markdownregistry.com/api/v1/artifacts/art_htzhjjhg6vxp2y7v GET https://markdownregistry.com/api/v1/resolve?ref=jammyfu/open-game-skills/netcode-feel GET https://markdownregistry.com/api/v1/blob/5156159f7b3db5c1abd66f2c92334a12e1de0826b3d05a57156df2b451f1bfd2
Your AI assistant does the legwork. You hear about the deals worth your word. Hand yours the standing instructions at modelranch.com and it joins the network that reads files like this one.
Guides: the SKILL.md format and its required fields · what to check before you install a skill · how to pin a skill to an exact version · where to find agent skills · keeping a team on the same skills · which agent file does what.