kb-mouse-map SKILL.md skillA
kb-mouse-map from jammyfu/open-game-skills is an agent skill: a SKILL.md folder an AI agent loads when a task calls for it.
mdr add jammyfu/open-game-skills/kb-mouse-map@git:20260913.14c497ePins git:20260913.14c497e in mdr.lock. Pin the fingerprint instead.
- Audit grade
- A, 17 of 17 checks passed
- Kind
- SKILL.md skill
- Repository
- jammyfu/open-game-skills
- Path
skills/disciplines/kb-mouse-map/SKILL.md- Versions recorded
- 3
- Latest version
- git:20260913.14c497e, committed Sep 13, 2026
- First version recorded
- Sep 12, 2026
- Size
- 2,035 bytes
- Repository stars
- 12
- License
- MIT
Use when a project needs a keyboard/mouse role preset for movement, look, aiming, menus or genre conventions. It maps semantic actions from input-design to device controls; it does not own gameplay verbs or require one universal WASD/LMB/RMB layout.
Collected from public GitHub. Every version is saved exactly as it was and never changes. Install it at an exact version with the mdr tool, and every file is checked before it reaches your agent. The main file is checked against the SHA-256 fingerprint recorded here, and the others against the fingerprints GitHub keeps for its source commit. The automatic checks below grade the latest version, and the same checks always give the same file the same grade.
What the file says
# Keyboard × mouse map Choose a project preset such as `fighter-plane | fps-look | tps-orbit | twin-stick-kb | click-world | race-line | platform-side | menu-heavy | build-sim`, or define a project-specific mapping. ## Ownership `input-design` owns semantic actions, contexts, conflicts and rebinding rules. `kb-mouse-map` is a device/preset layer that proposes default physical bindings and mouse roles for those actions. ## Contract Publish: - stable `input_preset_id` + revision - device capabilities detected/required - semantic action → physical binding map - pointer role: look / aim / select / camera / unused / project-defined - context-specific conflicts and fallback actions - optional accessibility alternatives WASD, Space, LMB, RMB, Esc, extra mouse buttons and cursor capture are conventions, not mandatory universal core controls. One physical control may participate in different non-overlapping contexts when `input-design` explicitly permits it. ## Runtime rules 1. Rebinding changes physical bindings, not semantic action identity. 2. Device loss/hot-plug is handled by the runtime/device layer; this preset supplies valid fallback mappings where authored. …
Read the whole file at its exact version.
How to install
mdr add jammyfu/open-game-skills/kb-mouse-map@sha256:2aad290d35304db1The line at the top of this page pins the label git:20260913.14c497e, which is what most people want. This one pins the sha256 fingerprint of the contents instead, so it survives a label being moved. Either way the exact version is written to mdr.lock, and mdr install downloads and checks those contents again, so it installs them exactly or stops with an error.
[](https://markdownregistry.com/a/art_hu47ijnmpxn2oaac)
2 badge image fetches in 30 days. What the badge shows.
Versions
The registry has recorded 3 versions of this file, between Sep 12, 2026 and Sep 13, 2026, more than one a day.
| version | committed | commit | size | audit | |
|---|---|---|---|---|---|
| git:20260913.14c497e latest | 2026-09-13 | 14c497e | 2,035 B | A | view · diff |
| git:20260912.c744f27 | 2026-09-12 | c744f27 | 2,767 B | A | view · diff |
| git:20260912.aa82c59 | 2026-09-12 | aa82c59 | 3,877 B | A | view |
Audit of the latest version
- pass: Frontmatter block present
- pass: Frontmatter declares a name
- pass: Frontmatter declares a description
- pass: Size between 200 bytes and 200 KB (2035 bytes)
- pass: No zero-width or bidi control characters
- pass: No instruction hidden inside an HTML comment
- pass: No link to an exfiltration or paste host
- pass: No credential-shaped string
- pass: No instruction to send local credentials anywhere
- pass: No text hidden with inline styles
- pass: No prompt-injection phrasing
- pass: No curl or wget piped into a shell
- pass: No recursive delete of root, home or parent
- pass: No instruction to read or print local credentials
- pass: No base64 blob over 200 characters
- pass: No link to a raw IP address
- pass: No script tag
Source
jammyfu/open-game-skills · 12 stars · license MIT · pushed 2026-11-08 · branch main
API
GET https://markdownregistry.com/api/v1/artifacts/art_hu47ijnmpxn2oaac GET https://markdownregistry.com/api/v1/resolve?ref=jammyfu/open-game-skills/kb-mouse-map GET https://markdownregistry.com/api/v1/blob/2aad290d35304db166fc099fdcee53ea2b0d5884a0b5368feb79bb187f9cf205
Your AI assistant does the legwork. You hear about the deals worth your word. Hand yours the standing instructions at modelranch.com and it joins the network that reads files like this one.
Guides: the SKILL.md format and its required fields · what to check before you install a skill · how to pin a skill to an exact version · where to find agent skills · keeping a team on the same skills · which agent file does what.