storyboard-tts SKILL.md skillA
storyboard-tts from godot-fun/godot-agent is an agent skill: a SKILL.md folder an AI agent loads when a task calls for it.
mdr add godot-fun/godot-agent/storyboard-tts@git:20261101.d8fbf4cPins git:20261101.d8fbf4c in mdr.lock. Pin the fingerprint instead.
- Audit grade
- A, 17 of 17 checks passed
- Kind
- SKILL.md skill
- Repository
- godot-fun/godot-agent
- Path
.agents/skills/storyboard-tts/SKILL.md- Versions recorded
- 2
- Latest version
- git:20261101.d8fbf4c, committed Nov 1, 2026
- First version recorded
- Sep 18, 2026
- Size
- 8,891 bytes
- Repository stars
- 200
- License
- MIT
Converts storyboard markdown (bilingual Chinese + English narration per shot) into speech audio via IndexTTS2 (same stack as ai-text-to-speech). Batch-writes WAVs under Chinese/ and English/ named by shot id (model loaded once), pads 0.4 s edge silence in place, then a speech-timeline.md and one concatenated SRT per language (Chinese.srt / English.srt). Use when the user wants storyboard TTS, storyboard to speech, narration VO, storyboard-to-speech, bilingual VO export, subtitles, or batch TTS…
Collected from public GitHub. Every version is saved exactly as it was and never changes. Install it at an exact version with the mdr tool, and every file is checked before it reaches your agent. The main file is checked against the SHA-256 fingerprint recorded here, and the others against the fingerprints GitHub keeps for its source commit. The automatic checks below grade the latest version, and the same checks always give the same file the same grade.
What the file says
# Storyboard TTS Take a **[storyboard](../storyboard/SKILL.md)** deliverable and batch-synthesize **Chinese + English** voice-over with IndexTTS2 (shared setup with **[ai-text-to-speech](../ai-text-to-speech/SKILL.md)**). | Output | Path | |--------|------| | Chinese VO | `<storyboard-dir>/<voice-stem>/Chinese/<shot-id>.wav` | | English VO | `<storyboard-dir>/<voice-stem>/English/<shot-id>.wav` | | Duration doc | `<storyboard-dir>/<voice-stem>/speech-timeline.md` | | Chinese subs | `<storyboard-dir>/<voice-stem>/Chinese.srt` | | English subs | `<storyboard-dir>/<voice-stem>/English.srt` | Shot id from headers (`### Shot 01 — …` → `01.wav`). Subtitles: **one SRT per language**. Shots are laid end-to-end on the VO timeline (shot N starts when N−1 ends). Inside a shot, text is split on sentence punctuation (`.!?;…` and CJK equivalents) into multiple cues; cue lengths share that shot’s WAV duration by **non-whitespace character weight**. Skip `(no VO)` / missing audio. ## Rules When this skill applies, read and follow [dependency-manager](../dependency-manager.md) — run scripts as documented, install missing tools into `.dependency/`. …
Read the whole file at its exact version.
How to install
mdr add godot-fun/godot-agent/storyboard-tts@sha256:46de12ba26669e6fThe line at the top of this page pins the label git:20261101.d8fbf4c, which is what most people want. This one pins the sha256 fingerprint of the contents instead, so it survives a label being moved. Either way the exact version is written to mdr.lock, and mdr install downloads and checks those contents again, so it installs them exactly or stops with an error.
[](https://markdownregistry.com/a/art_hx46ybehg3fdvyon)
4 badge image fetches in 30 days. What the badge shows.
Versions
The registry has recorded 2 versions of this file, between Sep 18, 2026 and Nov 1, 2026, about one every 44 days.
| version | committed | commit | size | audit | |
|---|---|---|---|---|---|
| git:20261101.d8fbf4c latest | 2026-11-01 | d8fbf4c | 8,891 B | A | view · diff |
| git:20260918.a3d4acf | 2026-09-18 | a3d4acf | 8,903 B | A | view |
Audit of the latest version
- pass: Frontmatter block present
- pass: Frontmatter declares a name
- pass: Frontmatter declares a description
- pass: Size between 200 bytes and 200 KB (8891 bytes)
- pass: No zero-width or bidi control characters
- pass: No instruction hidden inside an HTML comment
- pass: No link to an exfiltration or paste host
- pass: No credential-shaped string
- pass: No instruction to send local credentials anywhere
- pass: No text hidden with inline styles
- pass: No prompt-injection phrasing
- pass: No curl or wget piped into a shell
- pass: No recursive delete of root, home or parent
- pass: No instruction to read or print local credentials
- pass: No base64 blob over 200 characters
- pass: No link to a raw IP address
- pass: No script tag
Source
godot-fun/godot-agent · 200 stars · license MIT · pushed 2026-11-05 · branch main
API
GET https://markdownregistry.com/api/v1/artifacts/art_hx46ybehg3fdvyon GET https://markdownregistry.com/api/v1/resolve?ref=godot-fun/godot-agent/storyboard-tts GET https://markdownregistry.com/api/v1/blob/46de12ba26669e6febcda42af8e91be5c711c54376da8e20d8bd87a53301c7f5
Your AI assistant does the legwork. You hear about the deals worth your word. Hand yours the standing instructions at modelranch.com and it joins the network that reads files like this one.
Guides: the SKILL.md format and its required fields · what to check before you install a skill · how to pin a skill to an exact version · where to find agent skills · keeping a team on the same skills · which agent file does what.
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