estimate SKILL.md skillA

This file is byte-identical to the first copy the registry indexed. Same content hash, so the same checks give both the same grade.

estimate from striderza/opencodegamestudios is an agent skill: a SKILL.md folder an AI agent loads when a task calls for it.

Install it, pinned
mdr add striderza/opencodegamestudios/estimate@git:20260622.a7ad6fe

Pins git:20260622.a7ad6fe in mdr.lock. Pin the fingerprint instead.

Audit grade
A, 17 of 17 checks passed
Kind
SKILL.md skill
Repository
striderza/opencodegamestudios
Path
.agents/modules/design/skills/estimate/SKILL.md
Versions recorded
2
Latest version
git:20260622.a7ad6fe, committed Jun 22, 2026
First version recorded
Jun 21, 2026
Size
4,257 bytes
Repository stars
99
License
MIT

Estimates task effort by analyzing complexity, dependencies, historical velocity, and risk factors. Produces a structured estimate with confidence levels.

Collected from public GitHub. Every version is saved exactly as it was and never changes. Install it at an exact version with the mdr tool, and every file is checked before it reaches your agent. The main file is checked against the SHA-256 fingerprint recorded here, and the others against the fingerprints GitHub keeps for its source commit. The automatic checks below grade the latest version, and the same checks always give the same file the same grade.

What the file says

## Phase 1: Understand the Task

Read the task description from the argument. If the description is too vague to estimate meaningfully, ask for clarification before proceeding.

Read AGENTS.md for project context: tech stack, coding standards, architectural patterns, and any estimation guidelines.

Read relevant design documents from `design/gdd/` if the task relates to a documented feature or system.

---

## Phase 2: Scan Affected Code

Identify files and modules that would need to change:

- Assess complexity (size, dependency count, cyclomatic complexity)
- Identify integration points with other systems
- Check for existing test coverage in the affected areas
- Read past sprint data from `production/sprints/` for similar completed tasks and historical velocity

---

## Phase 3: Analyze Complexity Factors

**Code Complexity:**
- Lines of code in affected files
- Number of dependencies and coupling level
- Whether this touches core/engine code vs leaf/feature code
- Whether existing patterns can be followed or new patterns are needed

**Scope:**
- Number of systems touched
- New code vs modification of existing code
- Amount of new test coverage required
…

Read the whole file at its exact version.

How to install

The exact contents, by fingerprint
mdr add striderza/opencodegamestudios/estimate@sha256:aeef37d1aa4fa6e9

The line at the top of this page pins the label git:20260622.a7ad6fe, which is what most people want. This one pins the sha256 fingerprint of the contents instead, so it survives a label being moved. Either way the exact version is written to mdr.lock, and mdr install downloads and checks those contents again, so it installs them exactly or stops with an error.

Badge

mdr badge

[![mdr](https://markdownregistry.com/badge/art_kcaeoweufrklscs7.svg)](https://markdownregistry.com/a/art_kcaeoweufrklscs7)

4 badge image fetches in 30 days. What the badge shows.

Versions

The registry has recorded 2 versions of this file, between Jun 21, 2026 and Jun 22, 2026, about one every day.

versioncommittedcommitsizeaudit
git:20260622.a7ad6fe latest2026-06-22 a7ad6fe 4,257 BA view · diff
git:20260621.096f0402026-06-21 096f040 4,257 BA view

Audit of the latest version

A  17 of 17 checks passed. Fixed automatic checks with no AI involved, so the same checks give the same answer every run.
  • pass: Frontmatter block present
  • pass: Frontmatter declares a name
  • pass: Frontmatter declares a description
  • pass: Size between 200 bytes and 200 KB (4257 bytes)
  • pass: No zero-width or bidi control characters
  • pass: No instruction hidden inside an HTML comment
  • pass: No link to an exfiltration or paste host
  • pass: No credential-shaped string
  • pass: No instruction to send local credentials anywhere
  • pass: No text hidden with inline styles
  • pass: No prompt-injection phrasing
  • pass: No curl or wget piped into a shell
  • pass: No recursive delete of root, home or parent
  • pass: No instruction to read or print local credentials
  • pass: No base64 blob over 200 characters
  • pass: No link to a raw IP address
  • pass: No script tag

Source

GitHub

striderza/opencodegamestudios · 99 stars · license MIT · pushed 2026-10-06 · branch master

API

GET https://markdownregistry.com/api/v1/artifacts/art_kcaeoweufrklscs7
GET https://markdownregistry.com/api/v1/resolve?ref=striderza/opencodegamestudios/estimate
GET https://markdownregistry.com/api/v1/blob/aeef37d1aa4fa6e99252c57468dbf28df7173d5f1b80a838ff673ac1b78c12ad

Your AI assistant does the legwork. You hear about the deals worth your word. Hand yours the standing instructions at modelranch.com and it joins the network that reads files like this one.

Guides: the SKILL.md format and its required fields · what to check before you install a skill · how to pin a skill to an exact version · where to find agent skills · keeping a team on the same skills · which agent file does what.

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Every file in striderza/opencodegamestudios

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