automated-smoke-test SKILL.md skillA
automated-smoke-test from striderza/opencodegamestudios is an agent skill: a SKILL.md folder an AI agent loads when a task calls for it.
mdr add striderza/opencodegamestudios/automated-smoke-test@git:20260621.096f040Pins git:20260621.096f040 in mdr.lock. Pin the fingerprint instead.
- Audit grade
- A, 17 of 17 checks passed
- Kind
- SKILL.md skill
- Repository
- striderza/opencodegamestudios
- Path
.agents/modules/qa/skills/automated-smoke-test/SKILL.md- Versions recorded
- 1
- Latest version
- git:20260621.096f040, committed Jun 21, 2026
- Size
- 6,709 bytes
- Repository stars
- 99
- License
- MIT
Run an automated smoke test using the godot-mcp server. Launches the project, captures debug output, and checks for errors or crashes.
Collected from public GitHub. Every version is saved exactly as it was and never changes. Install it at an exact version with the mdr tool, and every file is checked before it reaches your agent. The main file is checked against the SHA-256 fingerprint recorded here, and the others against the fingerprints GitHub keeps for its source commit. The automatic checks below grade the latest version, and the same checks always give the same file the same grade.
What the file says
# Automated Smoke Test This skill runs a fully automated smoke test against the Godot project using the godot-mcp server. It launches the project headlessly, captures debug output for a configurable duration, and analyzes the output for errors, warnings, and assertions — producing a structured pass/fail report. No manual verification required. The entire check is automated through MCP. --- ## Phase 1: Verify godot-mcp Availability Call `get_godot_version` via the godot-mcp server. If the call succeeds, note the version string. If it fails, inform the user: > "godot-mcp server is not available. Install it with: > `npx @coding-solo/godot-mcp` > Then configure the MCP server in `opencode.json`." Stop if the server is unavailable. --- ## Phase 2: Read Project Info Call `get_project_info` via godot-mcp. Record: - **Project title** — from the project info response - **Main scene** — the configured main scene path - **Render mode** — e.g. Forward+, Mobile, GL Compatible If `get_project_info` fails, retry up to 3 times with a 2-second delay between attempts. If all retries fail: "Could not read project info after 3 attempts. Is …
Read the whole file at its exact version.
How to install
mdr add striderza/opencodegamestudios/automated-smoke-test@sha256:d38f581967a816eaThe line at the top of this page pins the label git:20260621.096f040, which is what most people want. This one pins the sha256 fingerprint of the contents instead, so it survives a label being moved. Either way the exact version is written to mdr.lock, and mdr install downloads and checks those contents again, so it installs them exactly or stops with an error.
[](https://markdownregistry.com/a/art_kgbfffjdrbil3ufh)
2 badge image fetches in 30 days. What the badge shows.
Versions
The registry has recorded 1 version of this file, committed on Jun 21, 2026.
Audit of the latest version
- pass: Frontmatter block present
- pass: Frontmatter declares a name
- pass: Frontmatter declares a description
- pass: Size between 200 bytes and 200 KB (6709 bytes)
- pass: No zero-width or bidi control characters
- pass: No instruction hidden inside an HTML comment
- pass: No link to an exfiltration or paste host
- pass: No credential-shaped string
- pass: No instruction to send local credentials anywhere
- pass: No text hidden with inline styles
- pass: No prompt-injection phrasing
- pass: No curl or wget piped into a shell
- pass: No recursive delete of root, home or parent
- pass: No instruction to read or print local credentials
- pass: No base64 blob over 200 characters
- pass: No link to a raw IP address
- pass: No script tag
Source
striderza/opencodegamestudios · 99 stars · license MIT · pushed 2026-10-06 · branch master
API
GET https://markdownregistry.com/api/v1/artifacts/art_kgbfffjdrbil3ufh GET https://markdownregistry.com/api/v1/resolve?ref=striderza/opencodegamestudios/automated-smoke-test GET https://markdownregistry.com/api/v1/blob/d38f581967a816ea78910e162189ad061cfcff5dd62756e77b2878d5e831bcaf
Your AI assistant does the legwork. You hear about the deals worth your word. Hand yours the standing instructions at modelranch.com and it joins the network that reads files like this one.
Guides: the SKILL.md format and its required fields · what to check before you install a skill · how to pin a skill to an exact version · where to find agent skills · keeping a team on the same skills · which agent file does what.
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