soak-test SKILL.md skillA
soak-test from striderza/opencodegamestudios is an agent skill: a SKILL.md folder an AI agent loads when a task calls for it.
mdr add striderza/opencodegamestudios/soak-test@git:20260622.695134dPins git:20260622.695134d in mdr.lock. Pin the fingerprint instead.
- Audit grade
- A, 17 of 17 checks passed
- Kind
- SKILL.md skill
- Repository
- striderza/opencodegamestudios
- Path
.agents/modules/qa/skills/soak-test/SKILL.md- Versions recorded
- 2
- Latest version
- git:20260622.695134d, committed Jun 22, 2026
- First version recorded
- Jun 21, 2026
- Size
- 9,476 bytes
- Repository stars
- 99
- License
- MIT
Generate a soak test protocol for extended play sessions. Defines what to observe, measure, and log during long play sessions to surface slow leaks, fatigue effects, and edge cases that only appear after sustained play. Primarily used in Polish and Release phases.
Collected from public GitHub. Every version is saved exactly as it was and never changes. Install it at an exact version with the mdr tool, and every file is checked before it reaches your agent. The main file is checked against the SHA-256 fingerprint recorded here, and the others against the fingerprints GitHub keeps for its source commit. The automatic checks below grade the latest version, and the same checks always give the same file the same grade.
What the file says
# Soak Test A soak test (also called an endurance test) is an extended play session run with specific observation goals. Unlike a smoke check (broad critical path, ~10 min) or a single-feature playtest (~30 min), a soak test runs for **30 minutes to several hours** to surface: - **Memory leaks** — gradual heap growth that only appears after scene transitions - **Performance drift** — frame time degradation that worsens over time - **State accumulation bugs** — issues that only appear after N repetitions of a mechanic (inventory full, score overflow, AI state corruption) - **Fun fatigue** — mechanics that feel good in a first session but grow repetitive over extended play - **Content exhaustion** — the point where players run out of novel content **This skill generates the observation protocol and analysis harness — the human does the actual playing.** **Output:** `production/qa/soak-test-[date]-[duration].md` **When to run:** - Polish phase — before `/gate-check release` - After fixing a memory or stability issue (regression soak) - When extended play has not been formally tracked --- ## 1. Parse Arguments **Duration** (default: `1h`): …
Read the whole file at its exact version.
How to install
mdr add striderza/opencodegamestudios/soak-test@sha256:a9ba2a808f95fc49The line at the top of this page pins the label git:20260622.695134d, which is what most people want. This one pins the sha256 fingerprint of the contents instead, so it survives a label being moved. Either way the exact version is written to mdr.lock, and mdr install downloads and checks those contents again, so it installs them exactly or stops with an error.
[](https://markdownregistry.com/a/art_leo3t7gmzjwmzp6a)
2 badge image fetches in 30 days. What the badge shows.
Versions
The registry has recorded 2 versions of this file, between Jun 21, 2026 and Jun 22, 2026, about one every day.
| version | committed | commit | size | audit | |
|---|---|---|---|---|---|
| git:20260622.695134d latest | 2026-06-22 | 695134d | 9,476 B | A | view · diff |
| git:20260621.096f040 | 2026-06-21 | 096f040 | 9,476 B | A | view |
Audit of the latest version
- pass: Frontmatter block present
- pass: Frontmatter declares a name
- pass: Frontmatter declares a description
- pass: Size between 200 bytes and 200 KB (9476 bytes)
- pass: No zero-width or bidi control characters
- pass: No instruction hidden inside an HTML comment
- pass: No link to an exfiltration or paste host
- pass: No credential-shaped string
- pass: No instruction to send local credentials anywhere
- pass: No text hidden with inline styles
- pass: No prompt-injection phrasing
- pass: No curl or wget piped into a shell
- pass: No recursive delete of root, home or parent
- pass: No instruction to read or print local credentials
- pass: No base64 blob over 200 characters
- pass: No link to a raw IP address
- pass: No script tag
Source
striderza/opencodegamestudios · 99 stars · license MIT · pushed 2026-10-06 · branch master
API
GET https://markdownregistry.com/api/v1/artifacts/art_leo3t7gmzjwmzp6a GET https://markdownregistry.com/api/v1/resolve?ref=striderza/opencodegamestudios/soak-test GET https://markdownregistry.com/api/v1/blob/a9ba2a808f95fc49d9e23137fb83bc32ac5f8036be2d3b541b42d56160617731
Your AI assistant does the legwork. You hear about the deals worth your word. Hand yours the standing instructions at modelranch.com and it joins the network that reads files like this one.
Guides: the SKILL.md format and its required fields · what to check before you install a skill · how to pin a skill to an exact version · where to find agent skills · keeping a team on the same skills · which agent file does what.
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