story-done SKILL.md skillA

story-done from striderza/opencodegamestudios is an agent skill: a SKILL.md folder an AI agent loads when a task calls for it.

Install it, pinned
mdr add striderza/opencodegamestudios/story-done@git:20260622.695134d

Pins git:20260622.695134d in mdr.lock. Pin the fingerprint instead.

Audit grade
A, 17 of 17 checks passed
Kind
SKILL.md skill
Repository
striderza/opencodegamestudios
Path
.agents/skills/story-done/SKILL.md
Versions recorded
2
Latest version
git:20260622.695134d, committed Jun 22, 2026
First version recorded
Jun 21, 2026
Size
18,201 bytes
Repository stars
99
License
MIT

End-of-story completion review. Reads the story file, verifies each acceptance criterion against the implementation, checks for GDD/ADR deviations, prompts code review, updates story status to Complete, and surfaces the next ready story from the sprint.

Collected from public GitHub. Every version is saved exactly as it was and never changes. Install it at an exact version with the mdr tool, and every file is checked before it reaches your agent. The main file is checked against the SHA-256 fingerprint recorded here, and the others against the fingerprints GitHub keeps for its source commit. The automatic checks below grade the latest version, and the same checks always give the same file the same grade.

What the file says

# Story Done

This skill closes the loop between design and implementation. Run it at the end
of implementing any story. It ensures every acceptance criterion is verified
before the story is marked done, GDD and ADR deviations are explicitly
documented rather than silently introduced, code review is prompted rather than
forgotten, and the story file reflects actual completion status.

**Output:** Updated story file (Status: Complete) + surfaced next story.

---

## Phase 1: Find the Story

Resolve the review mode (once, store for all gate spawns this run):
1. If `--review [full|lean|solo]` was passed → use that
2. Else read `production/review-mode.txt` → use that value
3. Else → default to `lean`

See `docs/framework/director-gates.md` for the full check pattern.

**If a file path is provided** (e.g., `/story-done production/epics/core/story-damage-calculator.md`):
read that file directly.

**If no argument is provided:**

1. Check `production/session-state/active.md` for the currently active story.
2. If not found there, read the most recent file in `production/sprints/` and
   look for stories marked IN PROGRESS.
3. If multiple in-progress stories are found, use `question`:
…

Read the whole file at its exact version.

How to install

The exact contents, by fingerprint
mdr add striderza/opencodegamestudios/story-done@sha256:1141e4b371fa2baa

The line at the top of this page pins the label git:20260622.695134d, which is what most people want. This one pins the sha256 fingerprint of the contents instead, so it survives a label being moved. Either way the exact version is written to mdr.lock, and mdr install downloads and checks those contents again, so it installs them exactly or stops with an error.

Badge

mdr badge

[![mdr](https://markdownregistry.com/badge/art_luamdgptwrlg3j7n.svg)](https://markdownregistry.com/a/art_luamdgptwrlg3j7n)

0 badge image fetches in 30 days. What the badge shows.

Versions

The registry has recorded 2 versions of this file, between Jun 21, 2026 and Jun 22, 2026, about one every day.

versioncommittedcommitsizeaudit
git:20260622.695134d latest2026-06-22 695134d 18,201 BA view · diff
git:20260621.096f0402026-06-21 096f040 18,201 BA view

Audit of the latest version

A  17 of 17 checks passed. Fixed automatic checks with no AI involved, so the same checks give the same answer every run.
  • pass: Frontmatter block present
  • pass: Frontmatter declares a name
  • pass: Frontmatter declares a description
  • pass: Size between 200 bytes and 200 KB (18201 bytes)
  • pass: No zero-width or bidi control characters
  • pass: No instruction hidden inside an HTML comment
  • pass: No link to an exfiltration or paste host
  • pass: No credential-shaped string
  • pass: No instruction to send local credentials anywhere
  • pass: No text hidden with inline styles
  • pass: No prompt-injection phrasing
  • pass: No curl or wget piped into a shell
  • pass: No recursive delete of root, home or parent
  • pass: No instruction to read or print local credentials
  • pass: No base64 blob over 200 characters
  • pass: No link to a raw IP address
  • pass: No script tag

Source

GitHub

striderza/opencodegamestudios · 99 stars · license MIT · pushed 2026-10-06 · branch master

API

GET https://markdownregistry.com/api/v1/artifacts/art_luamdgptwrlg3j7n
GET https://markdownregistry.com/api/v1/resolve?ref=striderza/opencodegamestudios/story-done
GET https://markdownregistry.com/api/v1/blob/1141e4b371fa2baa2f70c57a175526335d4c3bd1b775ec3f13d60e5d031db152

Your AI assistant does the legwork. You hear about the deals worth your word. Hand yours the standing instructions at modelranch.com and it joins the network that reads files like this one.

Guides: the SKILL.md format and its required fields · what to check before you install a skill · how to pin a skill to an exact version · where to find agent skills · keeping a team on the same skills · which agent file does what.

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Every file in striderza/opencodegamestudios

Other files named story-done

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furkantokkan/agent-foundry · plugins/agent-foundry/skills/story-done/SKILL.md · Backward-compatible alias for task-done when given a task ID or task contract path, plus the legacy completion review…
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git:20260927.d019450 · audit A · 5 stars

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