story-readiness SKILL.md skillA
This file is byte-identical to the first copy the registry indexed. Same content hash, so the same checks give both the same grade.
story-readiness from striderza/opencodegamestudios is an agent skill: a SKILL.md folder an AI agent loads when a task calls for it.
mdr add striderza/opencodegamestudios/story-readiness@git:20260622.695134dPins git:20260622.695134d in mdr.lock. Pin the fingerprint instead.
- Audit grade
- A, 17 of 17 checks passed
- Kind
- SKILL.md skill
- Repository
- striderza/opencodegamestudios
- Path
.agents/modules/stories/skills/story-readiness/SKILL.md- Versions recorded
- 2
- Latest version
- git:20260622.695134d, committed Jun 22, 2026
- First version recorded
- Jun 21, 2026
- Size
- 15,381 bytes
- Repository stars
- 99
- License
- MIT
Validate that a story file is implementation-ready. Checks for embedded GDD requirements, ADR references, engine notes, clear acceptance criteria, and no open design questions. Produces READY / NEEDS WORK / BLOCKED verdict with specific gaps. Use when user says 'is this story ready', 'can I start on this story', 'is story X ready to implement'.
Collected from public GitHub. Every version is saved exactly as it was and never changes. Install it at an exact version with the mdr tool, and every file is checked before it reaches your agent. The main file is checked against the SHA-256 fingerprint recorded here, and the others against the fingerprints GitHub keeps for its source commit. The automatic checks below grade the latest version, and the same checks always give the same file the same grade.
What the file says
# Story Readiness This skill validates that a story file contains everything a developer needs to begin implementation — no mid-sprint design interruptions, no guessing, no ambiguous acceptance criteria. Run it before assigning a story. **This skill is read-only.** It never edits story files. It reports findings and asks whether the user wants help filling gaps. **Output:** Verdict per story (READY / NEEDS WORK / BLOCKED) with a specific gap list for each non-ready story. --- ## Phase 0: Resolve Review Mode Resolve the review mode once at startup (store for all gate spawns this run): 1. If skill was called with `--review [full|lean|solo]` → use that value 2. Else read `production/review-mode.txt` → use that value 3. Else → default to `lean` See `docs/framework/director-gates.md` for the full check pattern and mode definitions. --- ## 1. Parse Arguments **Scope:** `$ARGUMENTS[0]` (blank = ask user via question) - **Specific path** (e.g., `/story-readiness production/epics/combat/story-001-basic-attack.md`): validate that single story file. - **`sprint`**: read the current sprint plan from `production/sprints/` (most …
Read the whole file at its exact version.
How to install
mdr add striderza/opencodegamestudios/story-readiness@sha256:0ac261a75feb7aa6The line at the top of this page pins the label git:20260622.695134d, which is what most people want. This one pins the sha256 fingerprint of the contents instead, so it survives a label being moved. Either way the exact version is written to mdr.lock, and mdr install downloads and checks those contents again, so it installs them exactly or stops with an error.
[](https://markdownregistry.com/a/art_ph6euds3ym6kkdeb)
2 badge image fetches in 30 days. What the badge shows.
Versions
The registry has recorded 2 versions of this file, between Jun 21, 2026 and Jun 22, 2026, about one every day.
| version | committed | commit | size | audit | |
|---|---|---|---|---|---|
| git:20260622.695134d latest | 2026-06-22 | 695134d | 15,381 B | A | view · diff |
| git:20260621.096f040 | 2026-06-21 | 096f040 | 15,381 B | A | view |
Audit of the latest version
- pass: Frontmatter block present
- pass: Frontmatter declares a name
- pass: Frontmatter declares a description
- pass: Size between 200 bytes and 200 KB (15381 bytes)
- pass: No zero-width or bidi control characters
- pass: No instruction hidden inside an HTML comment
- pass: No link to an exfiltration or paste host
- pass: No credential-shaped string
- pass: No instruction to send local credentials anywhere
- pass: No text hidden with inline styles
- pass: No prompt-injection phrasing
- pass: No curl or wget piped into a shell
- pass: No recursive delete of root, home or parent
- pass: No instruction to read or print local credentials
- pass: No base64 blob over 200 characters
- pass: No link to a raw IP address
- pass: No script tag
Source
striderza/opencodegamestudios · 99 stars · license MIT · pushed 2026-10-06 · branch master
API
GET https://markdownregistry.com/api/v1/artifacts/art_ph6euds3ym6kkdeb GET https://markdownregistry.com/api/v1/resolve?ref=striderza/opencodegamestudios/story-readiness GET https://markdownregistry.com/api/v1/blob/0ac261a75feb7aa610ea9a145076b2b0d9ca3493c7d81557bf09c48afb5d6446
Your AI assistant does the legwork. You hear about the deals worth your word. Hand yours the standing instructions at modelranch.com and it joins the network that reads files like this one.
Guides: the SKILL.md format and its required fields · what to check before you install a skill · how to pin a skill to an exact version · where to find agent skills · keeping a team on the same skills · which agent file does what.
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