changelog SKILL.md skillA

This file is byte-identical to the first copy the registry indexed. Same content hash, so the same checks give both the same grade.

changelog from striderza/opencodegamestudios is an agent skill: a SKILL.md folder an AI agent loads when a task calls for it.

Install it, pinned
mdr add striderza/opencodegamestudios/changelog@git:20260621.096f040

Pins git:20260621.096f040 in mdr.lock. Pin the fingerprint instead.

Audit grade
A, 17 of 17 checks passed
Kind
SKILL.md skill
Repository
striderza/opencodegamestudios
Path
.agents/skills/changelog/SKILL.md
Versions recorded
1
Latest version
git:20260621.096f040, committed Jun 21, 2026
Size
5,943 bytes
Repository stars
99
License
MIT

Auto-generates a changelog from git commits, sprint data, and design documents. Produces both internal and player-facing versions.

Collected from public GitHub. Every version is saved exactly as it was and never changes. Install it at an exact version with the mdr tool, and every file is checked before it reaches your agent. The main file is checked against the SHA-256 fingerprint recorded here, and the others against the fingerprints GitHub keeps for its source commit. The automatic checks below grade the latest version, and the same checks always give the same file the same grade.

What the file says

## Phase 1: Parse Arguments

Read the argument for the target version or sprint number. If a version is given, use the corresponding git tag. If a sprint number is given, use the sprint date range.

Verify the repository is initialized: run `git rev-parse --is-inside-work-tree` to confirm git is available. If not a git repo, inform the user and abort gracefully.

---

## Phase 2: Gather Change Data

Read the git log since the last tag or release:

```
git log --oneline [last-tag]..HEAD
```

If no tags exist, read the full log or a reasonable recent range (last 100 commits).

Read sprint reports from `production/sprints/` for the relevant period to understand planned work and context behind changes.

Read completed design documents from `design/gdd/` for any new features implemented during this period.

---

## Phase 3: Categorize Changes

Categorize every change into one of these categories:

- **New Features**: Entirely new gameplay systems, modes, or content
- **Improvements**: Enhancements to existing features, UX improvements, performance gains
- **Bug Fixes**: Corrections to broken behavior
- **Balance Changes**: Tuning of gameplay values, difficulty, economy
…

Read the whole file at its exact version.

How to install

The exact contents, by fingerprint
mdr add striderza/opencodegamestudios/changelog@sha256:eab17f14023251f9

The line at the top of this page pins the label git:20260621.096f040, which is what most people want. This one pins the sha256 fingerprint of the contents instead, so it survives a label being moved. Either way the exact version is written to mdr.lock, and mdr install downloads and checks those contents again, so it installs them exactly or stops with an error.

Badge

mdr badge

[![mdr](https://markdownregistry.com/badge/art_pjaq3wnnxckgo7v7.svg)](https://markdownregistry.com/a/art_pjaq3wnnxckgo7v7)

2 badge image fetches in 30 days. What the badge shows.

Versions

The registry has recorded 1 version of this file, committed on Jun 21, 2026.

versioncommittedcommitsizeaudit
git:20260621.096f040 latest2026-06-21 096f040 5,943 BA view

Audit of the latest version

A  17 of 17 checks passed. Fixed automatic checks with no AI involved, so the same checks give the same answer every run.
  • pass: Frontmatter block present
  • pass: Frontmatter declares a name
  • pass: Frontmatter declares a description
  • pass: Size between 200 bytes and 200 KB (5943 bytes)
  • pass: No zero-width or bidi control characters
  • pass: No instruction hidden inside an HTML comment
  • pass: No link to an exfiltration or paste host
  • pass: No credential-shaped string
  • pass: No instruction to send local credentials anywhere
  • pass: No text hidden with inline styles
  • pass: No prompt-injection phrasing
  • pass: No curl or wget piped into a shell
  • pass: No recursive delete of root, home or parent
  • pass: No instruction to read or print local credentials
  • pass: No base64 blob over 200 characters
  • pass: No link to a raw IP address
  • pass: No script tag

Source

GitHub

striderza/opencodegamestudios · 99 stars · license MIT · pushed 2026-10-06 · branch master

API

GET https://markdownregistry.com/api/v1/artifacts/art_pjaq3wnnxckgo7v7
GET https://markdownregistry.com/api/v1/resolve?ref=striderza/opencodegamestudios/changelog
GET https://markdownregistry.com/api/v1/blob/eab17f14023251f9faf28e4c7d0909cd3e7204f3bd6d2989fc269fc09cbf5131

Your AI assistant does the legwork. You hear about the deals worth your word. Hand yours the standing instructions at modelranch.com and it joins the network that reads files like this one.

Guides: the SKILL.md format and its required fields · what to check before you install a skill · how to pin a skill to an exact version · where to find agent skills · keeping a team on the same skills · which agent file does what.

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