hitstun-recover SKILL.md skillA
hitstun-recover from jammyfu/open-game-skills is an agent skill: a SKILL.md folder an AI agent loads when a task calls for it.
mdr add jammyfu/open-game-skills/hitstun-recover@git:20260912.329d840Pins git:20260912.329d840 in mdr.lock. Pin the fingerprint instead.
- Audit grade
- A, 17 of 17 checks passed
- Kind
- SKILL.md skill
- Repository
- jammyfu/open-game-skills
- Path
skills/disciplines/hitstun-recover/SKILL.md- Versions recorded
- 3
- Latest version
- git:20260912.329d840, committed Sep 12, 2026
- First version recorded
- Sep 12, 2026
- Size
- 2,655 bytes
- Repository stars
- 12
- License
- MIT
Use when hitstun, blockstun, frame advantage, knockdown recovery or a suspected infinite combo needs an explicit timing contract.
Collected from public GitHub. Every version is saved exactly as it was and never changes. Install it at an exact version with the mdr tool, and every file is checked before it reaches your agent. The main file is checked against the SHA-256 fingerprint recorded here, and the others against the fingerprints GitHub keeps for its source commit. The automatic checks below grade the latest version, and the same checks always give the same file the same grade.
What the file says
# Hitstun and recover Resolve the column from the project before tuning: | Column | After the hit | |---|---| | none | flinch presentation, no action lock | | light-stun | timed action lock, then legal actions | | knockdown | downed state plus authored wakeup options | | juggle | airborne state with explicit landing and escape rules | Hitstop and hitstun are different. Under [action-feel](../action-feel/SKILL.md), each affected actor pauses its move clock during hitstop while simulation input sampling continues. Count that actor's remaining stun or recovery on its advancing ticks, not render frames. Publish exceptions for asymmetric hitstop or other clock policies. ## Timing contract Record hitstop per participant, hitstun, blockstun, remaining active/recovery at impact, knockdown duration and wakeup invulnerability. Use half-open intervals `[start, end)` and a declared logical frequency. Do not assume wakeup invulnerability or blockstun shorter than hitstun for every design. …
Read the whole file at its exact version.
How to install
mdr add jammyfu/open-game-skills/hitstun-recover@sha256:be318e49a1b0aeedThe line at the top of this page pins the label git:20260912.329d840, which is what most people want. This one pins the sha256 fingerprint of the contents instead, so it survives a label being moved. Either way the exact version is written to mdr.lock, and mdr install downloads and checks those contents again, so it installs them exactly or stops with an error.
[](https://markdownregistry.com/a/art_pygu3ig2ylcyp7vh)
2 badge image fetches in 30 days. What the badge shows.
Versions
The registry has recorded 3 versions of this file, all committed on Sep 12, 2026.
| version | committed | commit | size | audit | |
|---|---|---|---|---|---|
| git:20260912.329d840 latest | 2026-09-12 | 329d840 | 2,655 B | A | view · diff |
| git:20260912.28c7171 | 2026-09-12 | 28c7171 | 1,614 B | A | view · diff |
| git:20260912.8d5e538 | 2026-09-12 | 8d5e538 | 1,842 B | A | view |
Audit of the latest version
- pass: Frontmatter block present
- pass: Frontmatter declares a name
- pass: Frontmatter declares a description
- pass: Size between 200 bytes and 200 KB (2655 bytes)
- pass: No zero-width or bidi control characters
- pass: No instruction hidden inside an HTML comment
- pass: No link to an exfiltration or paste host
- pass: No credential-shaped string
- pass: No instruction to send local credentials anywhere
- pass: No text hidden with inline styles
- pass: No prompt-injection phrasing
- pass: No curl or wget piped into a shell
- pass: No recursive delete of root, home or parent
- pass: No instruction to read or print local credentials
- pass: No base64 blob over 200 characters
- pass: No link to a raw IP address
- pass: No script tag
Source
jammyfu/open-game-skills · 12 stars · license MIT · pushed 2026-11-08 · branch main
API
GET https://markdownregistry.com/api/v1/artifacts/art_pygu3ig2ylcyp7vh GET https://markdownregistry.com/api/v1/resolve?ref=jammyfu/open-game-skills/hitstun-recover GET https://markdownregistry.com/api/v1/blob/be318e49a1b0aeed0058bf0b4e522499d8cfdb1cd2d85ea47c1ea23ca6d536e3
Your AI assistant does the legwork. You hear about the deals worth your word. Hand yours the standing instructions at modelranch.com and it joins the network that reads files like this one.
Guides: the SKILL.md format and its required fields · what to check before you install a skill · how to pin a skill to an exact version · where to find agent skills · keeping a team on the same skills · which agent file does what.