init-template SKILL.md skillA

This file is byte-identical to the first copy the registry indexed. Same content hash, so the same checks give both the same grade.

init-template from striderza/opencodegamestudios is an agent skill: a SKILL.md folder an AI agent loads when a task calls for it.

Install it, pinned
mdr add striderza/opencodegamestudios/init-template@git:20260621.08704b3

Pins git:20260621.08704b3 in mdr.lock. Pin the fingerprint instead.

Audit grade
A, 17 of 17 checks passed
Kind
SKILL.md skill
Repository
striderza/opencodegamestudios
Path
.agents/modules/core/skills/init-template/SKILL.md
Versions recorded
2
Latest version
git:20260621.08704b3, committed Jun 21, 2026
First version recorded
Jun 21, 2026
Size
4,638 bytes
Repository stars
99
License
MIT

First-time repo setup for new projects. Transforms the cloned OCGS template into a clean, ready-to-use game project with your own identity.

Collected from public GitHub. Every version is saved exactly as it was and never changes. Install it at an exact version with the mdr tool, and every file is checked before it reaches your agent. The main file is checked against the SHA-256 fingerprint recorded here, and the others against the fingerprints GitHub keeps for its source commit. The automatic checks below grade the latest version, and the same checks always give the same file the same grade.

What the file says

When this skill is invoked:

## Phase 1: Parse Arguments

Check if CLI arguments were passed (from `argument-hint`):

- `--name "My Game"` → sets game name (skips the name question below)
- `--engine godot|unity|unreal` → sets engine (skips engine question)
- `--reset-git` → automatically offers git reset (skips the prompt)

If `--name` and `--engine` are both provided, skip the interactive prompt entirely and proceed to Phase 2 using the provided values.

Otherwise, use `question` to gather missing details:

### Tab 1: Project Identity
- **What is your game's name?** (e.g., "My Game")
- **What is your game's one-line description?** (e.g., "A 2D platformer about a cat in space")

### Tab 2: Engine & Genre
- **Which engine are you using?** (godot / unity / unreal)
- **What genre best describes your game?** (e.g., platformer, RPG, puzzle, FPS, strategy)

### Tab 3: Team
- **Team size** (solo / small 2-5 / medium 6-15 / large 16+)
- **Preferred model tier** (default / workhorse / lightweight) — refer to the README's Model Mapping section for options

## Phase 2: Replace README.md

Write a fresh README.md to the project root. Use a template structure like:

```markdown
# [Game Name]
…

Read the whole file at its exact version.

How to install

The exact contents, by fingerprint
mdr add striderza/opencodegamestudios/init-template@sha256:ee1e0a828f9453b4

The line at the top of this page pins the label git:20260621.08704b3, which is what most people want. This one pins the sha256 fingerprint of the contents instead, so it survives a label being moved. Either way the exact version is written to mdr.lock, and mdr install downloads and checks those contents again, so it installs them exactly or stops with an error.

Badge

mdr badge

[![mdr](https://markdownregistry.com/badge/art_r2impgm3iob3xb2t.svg)](https://markdownregistry.com/a/art_r2impgm3iob3xb2t)

3 badge image fetches in 30 days. What the badge shows.

Versions

The registry has recorded 2 versions of this file, all committed on Jun 21, 2026.

versioncommittedcommitsizeaudit
git:20260621.08704b3 latest2026-06-21 08704b3 4,638 BA view · diff
git:20260621.096f0402026-06-21 096f040 4,630 BA view

Audit of the latest version

A  17 of 17 checks passed. Fixed automatic checks with no AI involved, so the same checks give the same answer every run.
  • pass: Frontmatter block present
  • pass: Frontmatter declares a name
  • pass: Frontmatter declares a description
  • pass: Size between 200 bytes and 200 KB (4638 bytes)
  • pass: No zero-width or bidi control characters
  • pass: No instruction hidden inside an HTML comment
  • pass: No link to an exfiltration or paste host
  • pass: No credential-shaped string
  • pass: No instruction to send local credentials anywhere
  • pass: No text hidden with inline styles
  • pass: No prompt-injection phrasing
  • pass: No curl or wget piped into a shell
  • pass: No recursive delete of root, home or parent
  • pass: No instruction to read or print local credentials
  • pass: No base64 blob over 200 characters
  • pass: No link to a raw IP address
  • pass: No script tag

Source

GitHub

striderza/opencodegamestudios · 99 stars · license MIT · pushed 2026-10-06 · branch master

API

GET https://markdownregistry.com/api/v1/artifacts/art_r2impgm3iob3xb2t
GET https://markdownregistry.com/api/v1/resolve?ref=striderza/opencodegamestudios/init-template
GET https://markdownregistry.com/api/v1/blob/ee1e0a828f9453b45cd52f60c09049cd3bceaabd8a5d5709d8e70755306799af

Your AI assistant does the legwork. You hear about the deals worth your word. Hand yours the standing instructions at modelranch.com and it joins the network that reads files like this one.

Guides: the SKILL.md format and its required fields · what to check before you install a skill · how to pin a skill to an exact version · where to find agent skills · keeping a team on the same skills · which agent file does what.

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Every file in striderza/opencodegamestudios

Other files named init-template

init-template SKILL.md skill
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git:20260621.08704b3 · audit A · 99 stars
init-template SKILL.md skill
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