knockback-body SKILL.md skillA

knockback-body from jammyfu/open-game-skills is an agent skill: a SKILL.md folder an AI agent loads when a task calls for it.

Install it, pinned
mdr add jammyfu/open-game-skills/knockback-body@git:20260913.43ccc40

Pins git:20260913.43ccc40 in mdr.lock. Pin the fingerprint instead.

Audit grade
A, 17 of 17 checks passed
Kind
SKILL.md skill
Repository
jammyfu/open-game-skills
Path
skills/disciplines/knockback-body/SKILL.md
Versions recorded
2
Latest version
git:20260913.43ccc40, committed Sep 13, 2026
First version recorded
Sep 12, 2026
Size
1,572 bytes
Repository stars
12
License
MIT

Use when a character or enemy must physically traverse knockback or launch motion without tunneling, embedding in walls, or losing deterministic floor/wall response.

Collected from public GitHub. Every version is saved exactly as it was and never changes. Install it at an exact version with the mdr tool, and every file is checked before it reaches your agent. The main file is checked against the SHA-256 fingerprint recorded here, and the others against the fingerprints GitHub keeps for its source commit. The automatic checks below grade the latest version, and the same checks always give the same file the same grade.

What the file says

# Knockback body

Pairs with `knockback-launch`: launch owns the intended trajectory parameters; this skill owns collision-safe body motion.

Use the gameplay collision proxy published for the actor. If knockback uses a different proxy from locomotion, declare why and test the transition; do not silently switch shapes because a costume is larger.

## Collision response

Sweep/continuous-test the displacement required by the target physics system rather than teleporting through geometry. Publish wall response as one of:

| Response | Result |
|---|---|
| stop | consume blocked component and stop/settle |
| slide | project remaining motion along the contact surface |
| splat-state | enter an authored wall reaction when speed/angle/state thresholds match |

`splat-state` is a reaction state, not a reference to a nonexistent skill. Its stun/recovery timing is owned by `hitstun-recover`.

Floor contact publishes the landing event consumed by `landing-lag`. Slopes, moving surfaces and corners need the same collision evidence as flat floor.

## Accept
…

Read the whole file at its exact version.

How to install

The exact contents, by fingerprint
mdr add jammyfu/open-game-skills/knockback-body@sha256:c6c1b7b8e4cb9cf9

The line at the top of this page pins the label git:20260913.43ccc40, which is what most people want. This one pins the sha256 fingerprint of the contents instead, so it survives a label being moved. Either way the exact version is written to mdr.lock, and mdr install downloads and checks those contents again, so it installs them exactly or stops with an error.

Badge

mdr badge

[![mdr](https://markdownregistry.com/badge/art_rab7eew6utm6zeup.svg)](https://markdownregistry.com/a/art_rab7eew6utm6zeup)

2 badge image fetches in 30 days. What the badge shows.

Versions

The registry has recorded 2 versions of this file, between Sep 12, 2026 and Sep 13, 2026, more than one a day.

versioncommittedcommitsizeaudit
git:20260913.43ccc40 latest2026-09-13 43ccc40 1,572 BA view · diff
git:20260912.1d3818f2026-09-12 1d3818f 606 BA view

Audit of the latest version

A  17 of 17 checks passed. Fixed automatic checks with no AI involved, so the same checks give the same answer every run.
  • pass: Frontmatter block present
  • pass: Frontmatter declares a name
  • pass: Frontmatter declares a description
  • pass: Size between 200 bytes and 200 KB (1572 bytes)
  • pass: No zero-width or bidi control characters
  • pass: No instruction hidden inside an HTML comment
  • pass: No link to an exfiltration or paste host
  • pass: No credential-shaped string
  • pass: No instruction to send local credentials anywhere
  • pass: No text hidden with inline styles
  • pass: No prompt-injection phrasing
  • pass: No curl or wget piped into a shell
  • pass: No recursive delete of root, home or parent
  • pass: No instruction to read or print local credentials
  • pass: No base64 blob over 200 characters
  • pass: No link to a raw IP address
  • pass: No script tag

Source

GitHub

jammyfu/open-game-skills · 12 stars · license MIT · pushed 2026-11-08 · branch main

API

GET https://markdownregistry.com/api/v1/artifacts/art_rab7eew6utm6zeup
GET https://markdownregistry.com/api/v1/resolve?ref=jammyfu/open-game-skills/knockback-body
GET https://markdownregistry.com/api/v1/blob/c6c1b7b8e4cb9cf94453761e2a2fecd9fc1970b3aabe4ba3f9a3eaf972b697d2

Your AI assistant does the legwork. You hear about the deals worth your word. Hand yours the standing instructions at modelranch.com and it joins the network that reads files like this one.

Guides: the SKILL.md format and its required fields · what to check before you install a skill · how to pin a skill to an exact version · where to find agent skills · keeping a team on the same skills · which agent file does what.

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