death-carry SKILL.md skillA
death-carry from jammyfu/open-game-skills is an agent skill: a SKILL.md folder an AI agent loads when a task calls for it.
mdr add jammyfu/open-game-skills/death-carry@git:20260913.d954cc7Pins git:20260913.d954cc7 in mdr.lock. Pin the fingerprint instead.
- Audit grade
- A, 17 of 17 checks passed
- Kind
- SKILL.md skill
- Repository
- jammyfu/open-game-skills
- Path
skills/disciplines/death-carry/SKILL.md- Versions recorded
- 2
- Latest version
- git:20260913.d954cc7, committed Sep 13, 2026
- First version recorded
- Sep 12, 2026
- Size
- 1,608 bytes
- Repository stars
- 12
- License
- MIT
Use when a death/defeat transition must define what state is kept, transformed, dropped or reset and where recovery resumes without conflating presentation, checkpointing or run rules.
Collected from public GitHub. Every version is saved exactly as it was and never changes. Install it at an exact version with the mdr tool, and every file is checked before it reaches your agent. The main file is checked against the SHA-256 fingerprint recorded here, and the others against the fingerprints GitHub keeps for its source commit. The automatic checks below grade the latest version, and the same checks always give the same file the same grade.
What the file says
# Death carry Ask the policy: keep-all, partial-carry, recoverable-drop, run-reset, custom, or existing. ## Contract Publish: - stable `death_policy_id` and revision - stable `death_event_id` - carry/reset/drop manifest by stable state ID - respawn/checkpoint source - `drop/recovery record` identity when recovery exists - commit boundary and retry behavior ## Ownership `death-carry` owns state transformation caused by the death event. `save-checkpoint` selects recovery anchors, `roguelike-run` owns run lifecycle, inventory/economy owns item/currency transactions, and presentation owns audio/VFX. ## Rules 1. Each `death_event_id` settles exactly once; retries/resume cannot duplicate drops, grants or resets. 2. Carry/reset policy is versioned project data, not tied to one genre. 3. Recovery records persist or expire according to explicit policy and never depend on display labels or render objects. 4. A death transition cannot mark unrelated quest/boss/run completion unless that owner emitted the corresponding event. 5. Save commit failures leave an inspectable pending/retry state rather than half-applying the carry manifest. ## Acceptance …
Read the whole file at its exact version.
How to install
mdr add jammyfu/open-game-skills/death-carry@sha256:3de3aebe103daefbThe line at the top of this page pins the label git:20260913.d954cc7, which is what most people want. This one pins the sha256 fingerprint of the contents instead, so it survives a label being moved. Either way the exact version is written to mdr.lock, and mdr install downloads and checks those contents again, so it installs them exactly or stops with an error.
[](https://markdownregistry.com/a/art_tatmnqnbqfqvvplu)
2 badge image fetches in 30 days. What the badge shows.
Versions
The registry has recorded 2 versions of this file, between Sep 12, 2026 and Sep 13, 2026, more than one a day.
| version | committed | commit | size | audit | |
|---|---|---|---|---|---|
| git:20260913.d954cc7 latest | 2026-09-13 | d954cc7 | 1,608 B | A | view · diff |
| git:20260912.82c0b84 | 2026-09-12 | 82c0b84 | 474 B | A | view |
Audit of the latest version
- pass: Frontmatter block present
- pass: Frontmatter declares a name
- pass: Frontmatter declares a description
- pass: Size between 200 bytes and 200 KB (1608 bytes)
- pass: No zero-width or bidi control characters
- pass: No instruction hidden inside an HTML comment
- pass: No link to an exfiltration or paste host
- pass: No credential-shaped string
- pass: No instruction to send local credentials anywhere
- pass: No text hidden with inline styles
- pass: No prompt-injection phrasing
- pass: No curl or wget piped into a shell
- pass: No recursive delete of root, home or parent
- pass: No instruction to read or print local credentials
- pass: No base64 blob over 200 characters
- pass: No link to a raw IP address
- pass: No script tag
Source
jammyfu/open-game-skills · 12 stars · license MIT · pushed 2026-11-08 · branch main
API
GET https://markdownregistry.com/api/v1/artifacts/art_tatmnqnbqfqvvplu GET https://markdownregistry.com/api/v1/resolve?ref=jammyfu/open-game-skills/death-carry GET https://markdownregistry.com/api/v1/blob/3de3aebe103daefb0c9e604ed7a0528f8b1500188237ac61a70349b7c4582c1d
Your AI assistant does the legwork. You hear about the deals worth your word. Hand yours the standing instructions at modelranch.com and it joins the network that reads files like this one.
Guides: the SKILL.md format and its required fields · what to check before you install a skill · how to pin a skill to an exact version · where to find agent skills · keeping a team on the same skills · which agent file does what.