team-live-ops SKILL.md skillA

team-live-ops from striderza/opencodegamestudios is an agent skill: a SKILL.md folder an AI agent loads when a task calls for it.

Install it, pinned
mdr add striderza/opencodegamestudios/team-live-ops@git:20260621.096f040

Pins git:20260621.096f040 in mdr.lock. Pin the fingerprint instead.

Audit grade
A, 17 of 17 checks passed
Kind
SKILL.md skill
Repository
striderza/opencodegamestudios
Path
.agents/skills/team-live-ops/SKILL.md
Versions recorded
1
Latest version
git:20260621.096f040, committed Jun 21, 2026
Size
8,943 bytes
Repository stars
99
License
MIT

Orchestrate the live-ops team for post-launch content planning: coordinates live-ops-designer, economy-designer, analytics-engineer, community-manager, writer, and narrative-director to design and plan a season, event, or live content update.

Collected from public GitHub. Every version is saved exactly as it was and never changes. Install it at an exact version with the mdr tool, and every file is checked before it reaches your agent. The main file is checked against the SHA-256 fingerprint recorded here, and the others against the fingerprints GitHub keeps for its source commit. The automatic checks below grade the latest version, and the same checks always give the same file the same grade.

What the file says

**Argument check:** If no season name or event description is provided, output:
> "Usage: `/team-live-ops [season name or event description]` — Provide the name or description of the season or live event to plan."
Then stop immediately without spawning any subagents or reading any files.

When this skill is invoked with a valid argument, orchestrate the live-ops team through a structured planning pipeline.

**Decision Points:** At each phase transition, use `question` to present
the user with the subagent's proposals as selectable options. Write the agent's
full analysis in conversation, then capture the decision with concise labels.
The user must approve before moving to the next phase.

## Team Composition
- **live-ops-designer** — Season structure, event cadence, retention mechanics, battle pass
- **economy-designer** — Live economy balance, store rotation, currency pricing, pity timers
- **analytics-engineer** — Success metrics, A/B test design, event tracking, dashboard specs
- **community-manager** — Player-facing announcements, event descriptions, seasonal messaging
- **narrative-director** — Seasonal narrative theme, story arc, world event framing
…

Read the whole file at its exact version.

How to install

The exact contents, by fingerprint
mdr add striderza/opencodegamestudios/team-live-ops@sha256:ae4cc0313cccd13d

The line at the top of this page pins the label git:20260621.096f040, which is what most people want. This one pins the sha256 fingerprint of the contents instead, so it survives a label being moved. Either way the exact version is written to mdr.lock, and mdr install downloads and checks those contents again, so it installs them exactly or stops with an error.

Badge

mdr badge

[![mdr](https://markdownregistry.com/badge/art_vnucbely2jedrblk.svg)](https://markdownregistry.com/a/art_vnucbely2jedrblk)

0 badge image fetches in 30 days. What the badge shows.

Versions

The registry has recorded 1 version of this file, committed on Jun 21, 2026.

versioncommittedcommitsizeaudit
git:20260621.096f040 latest2026-06-21 096f040 8,943 BA view

Audit of the latest version

A  17 of 17 checks passed. Fixed automatic checks with no AI involved, so the same checks give the same answer every run.
  • pass: Frontmatter block present
  • pass: Frontmatter declares a name
  • pass: Frontmatter declares a description
  • pass: Size between 200 bytes and 200 KB (8943 bytes)
  • pass: No zero-width or bidi control characters
  • pass: No instruction hidden inside an HTML comment
  • pass: No link to an exfiltration or paste host
  • pass: No credential-shaped string
  • pass: No instruction to send local credentials anywhere
  • pass: No text hidden with inline styles
  • pass: No prompt-injection phrasing
  • pass: No curl or wget piped into a shell
  • pass: No recursive delete of root, home or parent
  • pass: No instruction to read or print local credentials
  • pass: No base64 blob over 200 characters
  • pass: No link to a raw IP address
  • pass: No script tag

Source

GitHub

striderza/opencodegamestudios · 99 stars · license MIT · pushed 2026-10-06 · branch master

API

GET https://markdownregistry.com/api/v1/artifacts/art_vnucbely2jedrblk
GET https://markdownregistry.com/api/v1/resolve?ref=striderza/opencodegamestudios/team-live-ops
GET https://markdownregistry.com/api/v1/blob/ae4cc0313cccd13d5414d89f8922e62a8a6c07c7ca98b40b41c31a7d86ee44b1

Your AI assistant does the legwork. You hear about the deals worth your word. Hand yours the standing instructions at modelranch.com and it joins the network that reads files like this one.

Guides: the SKILL.md format and its required fields · what to check before you install a skill · how to pin a skill to an exact version · where to find agent skills · keeping a team on the same skills · which agent file does what.

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Every file in striderza/opencodegamestudios

Other files named team-live-ops

team-live-ops SKILL.md skill
striderza/opencodegamestudios · .agents/modules/live-ops/skills/team-live-ops/SKILL.md · Orchestrate the live-ops team for post-launch content planning: coordinates live-ops-designer, economy-designer…
git:20260621.096f040 · audit A · 99 stars
team-live-ops SKILL.md skill
furkantokkan/agent-foundry · plugins/agent-foundry/skills/team-live-ops/SKILL.md · Orchestrate the live-ops team for post-launch content planning: coordinates live-ops-designer, economy-designer…
git:20260907.501dbca · audit A · 11 stars

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