cs2-modding-ui SKILL.md skillA

cs2-modding-ui from citiesskylinesmodding/agents-plugins is an agent skill: a SKILL.md folder an AI agent loads when a task calls for it.

Install it, pinned
mdr add citiesskylinesmodding/agents-plugins/cs2-modding-ui@git:20260918.5937dea

Pins git:20260918.5937dea in mdr.lock. Pin the fingerprint instead.

Audit grade
A, 17 of 17 checks passed
Kind
SKILL.md skill
Repository
citiesskylinesmodding/agents-plugins
Path
plugins/cs2-modding/skills/cs2-modding-ui/SKILL.md
Versions recorded
2
Latest version
git:20260918.5937dea, committed Sep 18, 2026
First version recorded
Aug 30, 2026
Size
5,185 bytes
Repository stars
8
License
MIT

The Cities: Skylines II mod UI discipline: the C#-to-JavaScript binding layer and the game''s React frontend. Use when a mod needs a panel, button or overlay in the game''s UI, when exposing C# state to the frontend or invoking C# from it, when injecting into the game''s own component tree, when a UI mod''s bundle does not load or its styles do not apply, or when checking what the game''s frontend already provides.

Collected from public GitHub. Every version is saved exactly as it was and never changes. Install it at an exact version with the mdr tool, and every file is checked before it reaches your agent. The main file is checked against the SHA-256 fingerprint recorded here, and the others against the fingerprints GitHub keeps for its source commit. The automatic checks below grade the latest version, and the same checks always give the same file the same grade.

What the file says

# Modding the Cities: Skylines II UI

The game's interface is a web page: React components rendered by Coherent Gameface, shipped on disk as one JavaScript bundle beside one stylesheet.
A UI mod is a second ES module the page loads at startup and hands the module registry, through which it overrides, extends or appends to the game's own components.
Its C# half publishes state and receives calls over the binding layer: every binding is a `group.name` path, pushed, triggered or called across the wire.

Verified against game version 1.6.2f1.
Each reference below states its own baseline.
**IMPORTANT: follow this skill's references on anything they own — or at the very least grep them before acting on a familiar shape, because the frontend diverges from standard web shapes exactly where a prior feels safest, and the guess tends to fail silently.**

## Which source answers what

The installed bundle — `Cities2_Data/Content/Game/UI/index.js`, with `index.css` beside it — is first-party and authoritative for the whole frontend: the module registry and its paths, the component tree, every formatter, the wire format a binding arrives in.
…

Read the whole file at its exact version.

How to install

The exact contents, by fingerprint
mdr add citiesskylinesmodding/agents-plugins/cs2-modding-ui@sha256:2a0cad4633a51b09

The line at the top of this page pins the label git:20260918.5937dea, which is what most people want. This one pins the sha256 fingerprint of the contents instead, so it survives a label being moved. Either way the exact version is written to mdr.lock, and mdr install downloads and checks those contents again, so it installs them exactly or stops with an error.

Badge

mdr badge

[![mdr](https://markdownregistry.com/badge/art_xcwozbeoztzt6hca.svg)](https://markdownregistry.com/a/art_xcwozbeoztzt6hca)

2 badge image fetches in 30 days. What the badge shows.

Versions

The registry has recorded 2 versions of this file, between Aug 30, 2026 and Sep 18, 2026, about one every 19 days.

versioncommittedcommitsizeaudit
git:20260918.5937dea latest2026-09-18 5937dea 5,185 BA view · diff
git:20260830.cfaeb902026-08-30 cfaeb90 5,185 BA view

Audit of the latest version

A  17 of 17 checks passed. Fixed automatic checks with no AI involved, so the same checks give the same answer every run.
  • pass: Frontmatter block present
  • pass: Frontmatter declares a name
  • pass: Frontmatter declares a description
  • pass: Size between 200 bytes and 200 KB (5185 bytes)
  • pass: No zero-width or bidi control characters
  • pass: No instruction hidden inside an HTML comment
  • pass: No link to an exfiltration or paste host
  • pass: No credential-shaped string
  • pass: No instruction to send local credentials anywhere
  • pass: No text hidden with inline styles
  • pass: No prompt-injection phrasing
  • pass: No curl or wget piped into a shell
  • pass: No recursive delete of root, home or parent
  • pass: No instruction to read or print local credentials
  • pass: No base64 blob over 200 characters
  • pass: No link to a raw IP address
  • pass: No script tag

Source

GitHub

citiesskylinesmodding/agents-plugins · 8 stars · license MIT · pushed 2026-11-04 · branch main

API

GET https://markdownregistry.com/api/v1/artifacts/art_xcwozbeoztzt6hca
GET https://markdownregistry.com/api/v1/resolve?ref=citiesskylinesmodding/agents-plugins/cs2-modding-ui
GET https://markdownregistry.com/api/v1/blob/2a0cad4633a51b0986341f158b0ce9a7180c057a742232d1a79e9bff6bd35f85

Your AI assistant does the legwork. You hear about the deals worth your word. Hand yours the standing instructions at modelranch.com and it joins the network that reads files like this one.

Guides: the SKILL.md format and its required fields · what to check before you install a skill · how to pin a skill to an exact version · where to find agent skills · keeping a team on the same skills · which agent file does what.

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