interact-prompt SKILL.md skillA

interact-prompt from jammyfu/open-game-skills is an agent skill: a SKILL.md folder an AI agent loads when a task calls for it.

Install it, pinned
mdr add jammyfu/open-game-skills/interact-prompt@git:20260913.233e3e4

Pins git:20260913.233e3e4 in mdr.lock. Pin the fingerprint instead.

Audit grade
A, 17 of 17 checks passed
Kind
SKILL.md skill
Repository
jammyfu/open-game-skills
Path
skills/disciplines/interact-prompt/SKILL.md
Versions recorded
2
Latest version
git:20260913.233e3e4, committed Sep 13, 2026
First version recorded
Sep 12, 2026
Size
1,651 bytes
Repository stars
12
License
MIT

Use when the HUD must present currently legal world interactions, semantic actions and current bindings without owning interaction truth, target priority, localization identity or gameplay execution.

Collected from public GitHub. Every version is saved exactly as it was and never changes. Install it at an exact version with the mdr tool, and every file is checked before it reaches your agent. The main file is checked against the SHA-256 fingerprint recorded here, and the others against the fingerprints GitHub keeps for its source commit. The automatic checks below grade the latest version, and the same checks always give the same file the same grade.

What the file says

# Interact prompt

Ask: `context-one | listed-verbs | no-prompt`.

## Ownership

The interaction/gameplay resolver supplies eligible actions, target IDs and authored priority. `input-design` supplies semantic action bindings. `game-localization` supplies stable string IDs/text. This skill only chooses and presents the authorized prompt set.

## Contract

For every prompt resolve:
- stable `target_id`
- stable semantic `action_id`
- source resolver revision
- current binding glyph/text
- stable localization string ID
- visibility/occlusion eligibility

Do not hardcode a universal interaction ordering. If multiple interactions are legal, use the project's authored priority/tie-break.

## Runtime rules

1. A stale, removed or occluded target invalidates its prompt before activation.
2. Prompt updates are idempotent by target/action/revision.
3. Focus/target churn uses project hysteresis or tie-break data; render frame order is not authority.
4. Changing language or physical binding updates presentation without changing `action_id`.
5. Executing an action belongs to the gameplay owner; showing a prompt never commits it.

## Acceptance
…

Read the whole file at its exact version.

How to install

The exact contents, by fingerprint
mdr add jammyfu/open-game-skills/interact-prompt@sha256:280c45943abfef9d

The line at the top of this page pins the label git:20260913.233e3e4, which is what most people want. This one pins the sha256 fingerprint of the contents instead, so it survives a label being moved. Either way the exact version is written to mdr.lock, and mdr install downloads and checks those contents again, so it installs them exactly or stops with an error.

Badge

mdr badge

[![mdr](https://markdownregistry.com/badge/art_zefkyt5727sogrrd.svg)](https://markdownregistry.com/a/art_zefkyt5727sogrrd)

2 badge image fetches in 30 days. What the badge shows.

Versions

The registry has recorded 2 versions of this file, between Sep 12, 2026 and Sep 13, 2026, more than one a day.

versioncommittedcommitsizeaudit
git:20260913.233e3e4 latest2026-09-13 233e3e4 1,651 BA view · diff
git:20260912.6fe41d52026-09-12 6fe41d5 791 BA view

Audit of the latest version

A  17 of 17 checks passed. Fixed automatic checks with no AI involved, so the same checks give the same answer every run.
  • pass: Frontmatter block present
  • pass: Frontmatter declares a name
  • pass: Frontmatter declares a description
  • pass: Size between 200 bytes and 200 KB (1651 bytes)
  • pass: No zero-width or bidi control characters
  • pass: No instruction hidden inside an HTML comment
  • pass: No link to an exfiltration or paste host
  • pass: No credential-shaped string
  • pass: No instruction to send local credentials anywhere
  • pass: No text hidden with inline styles
  • pass: No prompt-injection phrasing
  • pass: No curl or wget piped into a shell
  • pass: No recursive delete of root, home or parent
  • pass: No instruction to read or print local credentials
  • pass: No base64 blob over 200 characters
  • pass: No link to a raw IP address
  • pass: No script tag

Source

GitHub

jammyfu/open-game-skills · 12 stars · license MIT · pushed 2026-11-08 · branch main

API

GET https://markdownregistry.com/api/v1/artifacts/art_zefkyt5727sogrrd
GET https://markdownregistry.com/api/v1/resolve?ref=jammyfu/open-game-skills/interact-prompt
GET https://markdownregistry.com/api/v1/blob/280c45943abfef9d461b5d94b2079aa6d6c4da2d83c4fded14139a411f652629

Your AI assistant does the legwork. You hear about the deals worth your word. Hand yours the standing instructions at modelranch.com and it joins the network that reads files like this one.

Guides: the SKILL.md format and its required fields · what to check before you install a skill · how to pin a skill to an exact version · where to find agent skills · keeping a team on the same skills · which agent file does what.

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